jak-project/goalc
Hat Kid b06d63ba83
custom levels: sort actors by aid and check for duplicates (#3315)
When giving entities custom actor IDs in your level JSON, it is possible
to break entity lookups by actor ID if the actors are not sorted by ID
because `entity-by-aid` expects them to be in order.

This sorts the actor list by ID before generating the level file and
also checks for any duplicates.
2024-01-18 10:29:30 +01:00
..
build_level custom levels: sort actors by aid and check for duplicates (#3315) 2024-01-18 10:29:30 +01:00
compiler Fix cases of string formatting with non string literals (#3304) 2024-01-14 12:02:08 +00:00
data_compiler various subtitle editor fixes (#2941) 2023-08-28 17:51:09 +01:00
debugger deps: update zydis to latest commit (#3306) 2024-01-15 16:56:14 -05:00
emitter [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
listener game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
make custom levels: refactor level building code and jak 2 support (#3090) 2023-10-21 06:07:43 +02:00
regalloc [goalc] reduce compiler memory usage (#2247) 2023-02-24 18:32:30 -05:00
CMakeLists.txt custom levels: refactor level building code and jak 2 support (#3090) 2023-10-21 06:07:43 +02:00
main.cpp log: rotate log files with timestamps and add flag to disable ANSI colors (#2886) 2023-08-08 17:59:37 +01:00
simple_main.cpp game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00