jak-project/test
2022-06-05 18:51:19 -04:00
..
decompiler [decomp] clean up first 50 files (#1422) 2022-06-05 18:51:19 -04:00
goalc [decomp] clean up KERNEL.CGO code (#1420) 2022-06-05 15:20:33 -04:00
offline [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
test_data remove some duplicate build files (#1357) 2022-05-19 22:08:01 +01:00
all_jak1_symbols.cpp
all_jak1_symbols.h
CMakeLists.txt add zstd library (#854) 2021-09-21 22:52:18 -04:00
test_CodeTester.cpp
test_common_util.cpp assert toggle (#1377) 2022-05-28 19:27:58 -04:00
test_emitter.cpp [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
test_emitter_avx.cpp decomp: main-collide and support a bunch of new inline-asm operations (#673) 2021-07-27 19:57:14 -04:00
test_goos.cpp try using a hash table for art groups (#1370) 2022-05-21 19:36:14 -04:00
test_kernel.cpp fix the filenames for the code files + minor fixes (#1159) 2022-02-13 00:12:05 -05:00
test_listener_deci2.cpp goalc: Add TCP server socket in REPL process (#1335) 2022-05-06 18:19:37 -04:00
test_main.cpp extractor: split up extraction process and allow overriding data dir path (#1302) 2022-04-15 18:01:47 -04:00
test_math.cpp Get started on collide-func and clean up log forms in decompiler (#713) 2021-07-23 20:51:26 -04:00
test_pretty_print.cpp [goos] fix pretty printer bugs, update ref after pretty printer changes (#1063) 2022-01-08 15:09:00 -05:00
test_reader.cpp [game] pc port progress menu (#1281) 2022-04-11 18:38:54 -04:00
test_type_system.cpp [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
test_zstd.cpp add zstd library (#854) 2021-09-21 22:52:18 -04:00
test_zydis.cpp random fixes + support clang-cl on visual studio (#1129) 2022-02-07 19:15:37 -05:00