jak-project/goal_src/jak1/pc/debug/anim-tester-x.gc
ManDude 4b8b2abbed
port pckernel to Jak 2 (#2248)
Adds the `pckernel` system to Jak 2, allowing you to do the PC-specific
things that Jak 1 lets you do like change game resolution, etc.

In other to reduce the amount of code duplication for something that
we're gonna be changing a lot over time, I split it into a few more code
files. In this new system, `pckernel-h.gc`, `pckernel-common.gc`
(previously `pckernel.gc`) and `pc-debug-common.gc` are the files that
should be shared across all games (I hacked the Jak 2 project to pull
these files from the Jak 1 folder), while `pckernel-impl.gc`,
`pckernel.gc` and `pc-debug-methods.gc` are their respective
game-specific counterparts that should be loaded after. I'm not fully
happy with this, I think it's slightly messy, but it cleanly separates
code that should be game-specific and not accidentally copied around and
code that should be the same for all games anyway.
2023-02-25 10:19:32 -05:00

690 lines
20 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
#|
Code for the PC port anim tester. It's like their original anim tester tool, but actually functional, and with
different features.
|#
;; debug-only file!
(declare-file (debug))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;; constants
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;; types and enums
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;------------------------
;; settings
;;;------------------------
(deftype atx-item (basic)
((next atx-item :offset-assert 4)
(text string)
(extra basic)
(group art-group :overlay-at extra)
(jgeo art-joint-geo :overlay-at extra)
(janim art-joint-anim :overlay-at extra)
(mgeo merc-ctrl :overlay-at extra)
)
(:methods
(new (symbol type string basic) _type_ 0)
)
)
(defmethod new atx-item ((allocation symbol) (type-to-make type) (text string) (extra basic))
"make a new atx-item"
(let ((obj (object-new allocation type-to-make (the int (-> type-to-make size)))))
(set! (-> obj next) #f)
(set! (-> obj text) text)
(set! (-> obj extra) extra)
obj)
)
(deftype atx-list (structure)
((head atx-item :offset-assert 0)
(tail atx-item)
(selection int16)
(offset int16)
(func (function atx-item object))
)
)
(defenum atx-flags
:bitfield #t
:type int32
(eye)
(blerc)
(show-joints)
)
(deftype anim-tester-x-settings (structure)
(
(speed float)
(frame-num float)
(mode symbol)
(flags atx-flags)
(list-ctrl atx-list :inline)
)
)
(define *ATX-settings* (new 'static 'anim-tester-x-settings :speed 1.0
:mode 'loop
:flags (atx-flags)))
(deftype atx-item-art-group (atx-item)
((ja-list atx-list :inline)
(jg-list atx-list :inline)
(mg-list atx-list :inline)
)
(:methods
(new (symbol type string art-group) _type_ 0)
)
)
;;;----------------------------------
;; process
;;;----------------------------------
(defenum atx-edit-mode
:type uint8
(none)
(art-group)
(anim)
(mgeo)
(jgeo)
)
(deftype anim-tester-x (process-drawable)
(
(edit-mode atx-edit-mode)
(cur-list atx-list)
(selected-art-group atx-item-art-group)
(cur-art-group art-group)
(cur-joint-geo art-joint-geo)
(cur-mesh-geo merc-ctrl)
(cur-joint-anim art-joint-anim)
)
)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;; list functions and macros
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defmacro do-atx-list (bindings &rest body)
"iterate through an atx-list."
(with-gensyms (next)
`(let ((,(car bindings) (-> ,(cadr bindings) head)))
(while ,(car bindings)
(let ((,next (-> ,(car bindings) next)))
,@body
(set! ,(car bindings) ,next)
)
)
)
)
)
(defun atx-list-init! ((lst atx-list))
"initialize an atx-list"
(set! (-> lst head) #f)
(set! (-> lst tail) #f)
(set! (-> lst selection) 0)
(set! (-> lst offset) 0)
(set! (-> lst func) (the (function atx-item object) nothing))
lst)
(defun atx-list-size ((lst atx-list))
"return size of an atx-list"
(let ((items 0))
(do-atx-list (item lst) (1+! items))
items)
)
(defun atx-list-append ((lst atx-list) (item atx-item))
"append an item to a list. returns the added item."
(if (not (-> lst head)) (set! (-> lst head) item))
(if (-> lst tail) (set! (-> lst tail next) item))
(set! (-> lst tail) item)
item)
(defun atx-list-remove ((lst atx-list) (item atx-item))
"remove an item from a list. removes all instances of that item. but it's weird if you have multiple..."
(cond
((= (-> lst head) item)
(set! (-> lst head) (-> item next))
(if (= (-> lst tail) item)
(set! (-> lst tail) #f)
)
)
(else
(let ((last (the atx-item #f))
(i 0))
(do-atx-list (it lst)
(when (= it item)
(if (>= (-> lst selection) i)
(1-! (-> lst selection)))
(set! (-> last next) (-> it next))
(set! it last)
)
(set! last it)
)
)
)
)
0)
(defun atx-list-remove-by-object ((lst atx-list) (obj basic))
"remove all items with a specific object from a list."
(do-atx-list (it lst)
(if (= (-> it extra) obj)
(atx-list-remove lst it)
)
)
0)
(defun atx-list-get-by-index ((lst atx-list) (idx int))
"get an item by its index."
(let ((items 0))
(do-atx-list (item lst)
(if (= items idx)
(return item))
(1+! items))
items)
(the atx-item #f))
(defun atx-list-get-by-name ((lst atx-list) (name string))
"get an item by its index."
(do-atx-list (item lst)
(if (string= (-> item text) name)
(return item))
)
(the atx-item #f))
(defmacro atx-interface-square-to-menu ()
`(when (cpad-pressed? 0 square)
(cpad-clear! 0 square)
(true! *camera-read-buttons*)
(set! (-> self edit-mode) (atx-edit-mode none))
(set! (-> *debug-menu-context* is-hidden) #f)
)
)
(defun atx-list-interface ((lst atx-list) (title string) (warning string) (sel-obj basic))
"run interface and draw an atx-list"
(let ((items-drawn (-> lst offset))
(i 0)
(color (font-color dim-white))
(text-len 0.0))
(with-dma-buffer-add-bucket ((buf (-> (current-frame) debug-buf))
(bucket-id debug-no-zbuf))
(when (nonzero? (length title))
(set! text-len (draw-string-xy title buf 9 (+ 28 4 (* items-drawn 8)) (font-color dim-white) (font-flags shadow kerning)))
(1+! items-drawn)
)
(do-atx-list (item lst)
(let ((selected? (= i (-> lst selection))))
(set! color (if (= (-> item extra) sel-obj) (font-color yellow-green) (font-color dim-white)))
(let ((this-len (draw-string-xy (-> item group name) buf 21 (+ 28 4 (* items-drawn 8)) color (font-flags shadow kerning))))
(if (> this-len text-len)
(set! text-len this-len)))
(if selected?
(draw-string-xy ">" buf 9 (+ 28 4 (* items-drawn 8)) color (font-flags shadow kerning)))
(1+! items-drawn)
(1+! i)
))
(when (not (-> lst head))
(draw-string-xy warning buf 21 (+ 28 4 8) (font-color red) (font-flags shadow kerning))
(1+! items-drawn))
)
(with-dma-buffer-add-bucket ((buf (-> (current-frame) debug-buf))
(bucket-id debug))
(draw-sprite2d-xy buf 6 (+ 28 (* (-> lst offset) 8))
(+ 6 12 12 (the int text-len)) (+ 8 (* 8 (- items-drawn (-> lst offset))))
(static-rgba 0 0 0 64))
)
)
(when (-> lst head)
(if (cpad-pressed? 0 down)
(+! (-> lst selection) 1))
(if (cpad-pressed? 0 right)
(+! (-> lst selection) 5))
(if (cpad-pressed? 0 up)
(-! (-> lst selection) 1))
(if (cpad-pressed? 0 left)
(-! (-> lst selection) 5))
(if (< (-> lst selection) 0)
(set! (-> lst selection) (1- (atx-list-size lst))))
(if (>= (-> lst selection) (atx-list-size lst))
(set! (-> lst selection) 0))
(if (cpad-pressed? 0 x)
((-> lst func) (atx-list-get-by-index lst (-> lst selection)))
)
(when (< 16 (+ (-> lst selection) (-> lst offset)))
(set! (-> lst offset) (- 16 (-> lst selection)))
)
(when (< (+ (-> lst selection) (-> lst offset)) 0)
(set! (-> lst offset) (- 0 (-> lst selection)))
)
)
0)
(defbehavior atx-list-art-group-func anim-tester-x ((item atx-item-art-group))
(if (not (and (type-type? (-> item type) atx-item-art-group)
(-> item group)
(-> item ja-list head)
(-> item jg-list head)
(-> item mg-list head)
))
(return #f))
(set! (-> self selected-art-group) item)
(set! (-> self edit-mode) (atx-edit-mode anim))
(set! (-> self cur-art-group) (-> item group))
(set! (-> self cur-joint-anim) (-> item ja-list head janim))
(set! (-> self cur-joint-geo) (-> item jg-list head jgeo))
(set! (-> self cur-mesh-geo) (-> item mg-list head mgeo))
(ja-no-eval :frame-num 0.0)
0)
(defbehavior atx-list-joint-anim-func anim-tester-x ((item atx-item))
(if (not (-> item janim))
(return #f))
(set! (-> self cur-joint-anim) (-> item janim))
(ja-no-eval :frame-num 0.0)
0)
(defbehavior atx-list-joint-geo-func anim-tester-x ((item atx-item))
(if (not (-> item janim))
(return #f))
(set! (-> self cur-joint-geo) (-> item jgeo))
0)
(defbehavior atx-list-mesh-geo-func anim-tester-x ((item atx-item))
(if (not (-> item janim))
(return #f))
(set! (-> self cur-mesh-geo) (-> item mgeo))
0)
(defmethod new atx-item-art-group ((allocation symbol) (type-to-make type) (text string) (ag art-group))
"make a new atx-item"
(let ((obj (object-new allocation type-to-make (the int (-> type-to-make size)))))
(set! (-> obj next) #f)
(set! (-> obj text) text)
(set! (-> obj group) ag)
(atx-list-init! (-> obj ja-list))
(atx-list-init! (-> obj jg-list))
(atx-list-init! (-> obj mg-list))
(set! (-> obj ja-list func) atx-list-joint-anim-func)
(set! (-> obj jg-list func) atx-list-joint-geo-func)
(set! (-> obj mg-list func) atx-list-mesh-geo-func)
obj)
)
;;;----------------------------------------------
;; globals
;;;----------------------------------------------
;; initialize the lists in the static defs
(atx-list-init! (-> *ATX-settings* list-ctrl))
(set! (-> *ATX-settings* list-ctrl func) atx-list-art-group-func)
;; the actual process.
(define-perm *atx* (pointer anim-tester-x) #f)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;; states
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defbehavior anim-tester-x-reset anim-tester-x ()
"reset the anim tester to default settings"
(format #t "resetting anim tester~%")
(set! (-> self edit-mode) (atx-edit-mode none))
(set! (-> self selected-art-group) #f)
(set! (-> self cur-art-group) #f)
(set! (-> self cur-joint-anim) #f)
(set! (-> self cur-joint-geo) #f)
(set! (-> self cur-mesh-geo) #f)
0)
(defbehavior clean-art-groups anim-tester-x ()
"purge possible invalid art groups automatically."
(do-atx-list (it (-> *ATX-settings* list-ctrl))
(when (!= (-> it group type) art-group)
(when (= it (-> self selected-art-group))
(anim-tester-x-reset)
)
(atx-list-remove (-> *ATX-settings* list-ctrl) it)
)
)
)
(defbehavior anim-tester-x-interface anim-tester-x ()
"UI controls for anim tester"
(set! (-> *debug-menu-context* is-hidden) #t)
(set! (-> self cur-list) #f)
(case (-> self edit-mode)
(((atx-edit-mode none))
(set! (-> *debug-menu-context* is-hidden) #f))
(((atx-edit-mode art-group))
(set! (-> self cur-list) (-> *ATX-settings* list-ctrl))
(atx-list-interface (-> self cur-list) "---- pick art group ----" "Add an art group with atx-add-group" (-> self cur-art-group))
(atx-interface-square-to-menu)
)
(((atx-edit-mode anim))
(set! (-> self cur-list) (-> self selected-art-group ja-list))
(atx-list-interface (-> self cur-list) "---- pick anim ----" "" (-> self cur-joint-anim))
(atx-interface-square-to-menu)
)
(((atx-edit-mode jgeo))
(set! (-> self cur-list) (-> self selected-art-group jg-list))
(atx-list-interface (-> self cur-list) "---- pick skeleton ----" "" (-> self cur-joint-geo))
(atx-interface-square-to-menu)
)
(((atx-edit-mode mgeo))
(set! (-> self cur-list) (-> self selected-art-group mg-list))
(atx-list-interface (-> self cur-list) "---- pick mesh ----" "" (-> self cur-mesh-geo))
(atx-interface-square-to-menu)
)
)
0)
(defstate anim-tester-x-process (anim-tester-x)
:trans (behavior ()
(clean-art-groups)
(if (= *master-mode* 'menu)
(anim-tester-x-interface)
(set! *camera-read-buttons* #t)
)
(when (!= *master-mode* 'menu)
(add-debug-x #t (bucket-id debug-no-zbuf) (-> self root trans) *color-white*)
)
(none))
:code (behavior ()
(loop
(when (and (-> self cur-joint-geo) (!= (-> self cur-joint-geo) (-> self draw jgeo)))
(process-disconnect self)
(set! (-> self draw art-group) (-> self cur-art-group))
(set! (-> self draw cur-lod) -1)
(set! (-> self draw jgeo) (-> self cur-joint-geo))
(set! (-> self draw sink-group) (-> *level* level-default foreground-sink-group 1))
(set! (-> self draw lod-set lod 0 geo) (-> self cur-mesh-geo))
(set! (-> self draw lod-set lod 0 dist) (meters 999999))
(set! (-> self draw bounds w) (meters 10))
(set! (-> self draw data-format) (the-as uint 1))
(vector-copy! (-> self draw color-mult) (new 'static 'vector :x 1.0 :y 1.0 :z 1.0 :w 1.0))
(vector-copy! (-> self draw color-emissive) (new 'static 'vector))
(set! (-> self draw secondary-interp) 0.0)
(set! (-> self draw shadow) #f)
(set! (-> self draw shadow-ctrl) #f)
(set! (-> self draw ripple) #f)
(set! (-> self draw level-index) (the-as uint 2))
(set! (-> self node-list) (make-nodes-from-jg (-> self draw jgeo) *default-skel-template* 'debug))
(if (not (-> self skel effect))
(set! (-> self skel effect) (new 'process 'effect-control self)))
(fill-skeleton-cache self)
(lod-set! (-> self draw) 0)
(ja-channel-set! 0)
)
(cond
((-> self cur-joint-geo)
(if (> 1 (-> self skel active-channels))
(ja-channel-set! 1))
(set! (-> self draw lod-set lod 0 geo) (-> self cur-mesh-geo))
(ja-no-eval :group! (-> self cur-joint-anim))
(when (!= *master-mode* 'menu)
(case (-> *ATX-settings* mode)
(('loop)
(ja :num! (loop! (-> *ATX-settings* speed)))
)
(('identity)
(ja :num! (identity (-> *ATX-settings* frame-num)))
)
(('seek)
(ja :num! (seek! max (-> *ATX-settings* speed)))
)
)
)
(compute-alignment! (-> self align))
(align! (-> self align) (align-opts adjust-x-vel adjust-y-vel adjust-xz-vel keep-other-velocities adjust-quat)
1.0 1.0 1.0)
)
(else
(if (!= *master-mode* 'menu)
(format *stdcon* "~%~%no art selected~%")
)
)
)
(suspend))
)
:post (behavior ()
(when (-> self cur-joint-geo)
(ja-post)
(when (!= *master-mode* 'menu)
(when (logtest? (-> *ATX-settings* flags) (atx-flags show-joints))
(draw-joint-spheres self)
)
(format *stdcon* "~%~%")
(debug-print-channels (-> self skel) (the-as symbol *stdcon*))
)
)
)
)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;; helper functions
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defbehavior anim-tester-x-init-by-other anim-tester-x ()
"external initializer for anim-tester-x process"
(logclear! (-> self mask) (process-mask menu))
(set! (-> self root) (new 'process 'trsqv))
(set! (-> self draw) (new 'process 'draw-control self (the art-joint-geo #f)))
(set! (-> self draw dma-add-func) dma-add-process-drawable)
(set! (-> self skel) (new 'process 'joint-control 24)) ;; allocate 24 anim channels
(set! (-> self align) (new 'process 'align-control self))
(quaternion-identity! (-> self root quat))
(vector-identity! (-> self root scale))
(position-in-front-of-camera! (-> self root trans) (meters 10) (meters 1))
(anim-tester-x-reset)
(go anim-tester-x-process)
(none)
)
(defun atx-stop ()
"kill the anim tester process"
(kill-by-type anim-tester-x *default-pool*)
(set! *atx* (the (pointer anim-tester-x) #f)))
(defun atx-start ()
"start the anim tester process"
(when *atx*
(atx-stop)
)
(if *target*
(stop 'play))
(set! *atx* (process-spawn anim-tester-x :from *pc-dead-pool*))
(set! *camera-orbit-target* *atx*)
(send-event *camera* 'change-state cam-free-floating 0)
)
(defun atx-add-new-art-group ((ag art-group))
(let ((ag-item (the atx-item-art-group (atx-list-append (-> *ATX-settings* list-ctrl)
(new 'debug 'atx-item-art-group (-> ag name) ag)))))
(dotimes (i (-> ag length))
(when (-> ag data i)
(case (-> ag data i type)
((art-joint-geo) (atx-list-append (-> ag-item jg-list) (new 'debug 'atx-item (-> ag name) (-> ag data i))))
((merc-ctrl) (atx-list-append (-> ag-item mg-list) (new 'debug 'atx-item (-> ag name) (-> ag data i))))
((art-joint-anim) (atx-list-append (-> ag-item ja-list) (new 'debug 'atx-item (-> ag name) (-> ag data i))))
)
)
)
ag-item)
)
(defun atx-add-group ((name string) (level-name symbol))
(protect ((-> *level* log-in-level-bsp))
(set! (-> *level* log-in-level-bsp) (aif (level-get *level* level-name) (-> it bsp)))
(let ((ag (load-to-heap-by-name (-> *level* level-default art-group) name #t debug 0)))
(cond
(ag
(if (not *atx*) (atx-start))
(atx-add-new-art-group ag)
)
(else
(format #t "ERROR: no art-group ~A~%" name)
)
)
))
0)
(defun atx-append-group ((append-to string) (name string) (level-name symbol))
(protect ((-> *level* log-in-level-bsp))
(set! (-> *level* log-in-level-bsp) (aif (level-get *level* level-name) (-> it bsp)))
(let ((ag (load-to-heap-by-name (-> *level* level-default art-group) name #t debug 0)))
(cond
(ag
(if (not *atx*) (atx-start))
(let ((ag-item (the atx-item-art-group (atx-list-get-by-name (-> *ATX-settings* list-ctrl) append-to))))
(when (not ag-item)
(format #t "ERROR: art-group ~A not loaded~%" append-to)
(return #f)
)
(dotimes (i (-> ag length))
(when (-> ag data i)
(case (-> ag data i type)
((art-joint-geo) (atx-list-append (-> ag-item jg-list) (new 'debug 'atx-item (-> ag name) (-> ag data i))))
((merc-ctrl) (atx-list-append (-> ag-item mg-list) (new 'debug 'atx-item (-> ag name) (-> ag data i))))
((art-joint-anim) (atx-list-append (-> ag-item ja-list) (new 'debug 'atx-item (-> ag name) (-> ag data i))))
)
)
))
)
(else
(format #t "ERROR: no art-group ~A~%" name)
)
)
))
0)
(defun atx-add-level-group ()
(if (not *atx*) (atx-start))
(do-atx-list (item (-> *ATX-settings* list-ctrl))
(dotimes (i (-> *level* length))
(when (and (>= (-> item group) (-> *level* level i heap base)) (< (-> item group) (-> *level* level i heap top)))
(atx-list-remove (-> *ATX-settings* list-ctrl) item)
(set! i (-> *level* length))
))
)
(dotimes (i (-> *level* length))
(doarray (ag (-> *level* level i art-group data-array))
(atx-add-new-art-group (the art-group ag))
)
)
)
(defun atx-add-common-group ()
(if (not *atx*) (atx-start))
(doarray (ag (-> *level* level (-> *level* length) art-group data-array))
(atx-add-new-art-group (the art-group ag))
)
)