jak-project/goalc/data_compiler
water111 ad5cec1bb4
[jak2] Floating point blerc (#2715)
This moves the blerc math from mips2c to the Merc2 renderer, and uses
floats instead.

We could potentially do this on the GPU, which would be even faster, but
this isn't that slow in the first place.
2023-06-11 12:35:08 -04:00
..
DataObjectGenerator.cpp W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
DataObjectGenerator.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
dir_tpages.cpp [jak2] support for multiple out/ directories (#1585) 2022-06-30 21:11:58 -04:00
dir_tpages.h [jak2] support for multiple out/ directories (#1585) 2022-06-30 21:11:58 -04:00
game_count.cpp [jak2] support for multiple out/ directories (#1585) 2022-06-30 21:11:58 -04:00
game_count.h [jak2] support for multiple out/ directories (#1585) 2022-06-30 21:11:58 -04:00
game_text_common.cpp [jak2] Floating point blerc (#2715) 2023-06-11 12:35:08 -04:00
game_text_common.h Jak 2 pc subtitle support (#2672) 2023-06-08 01:04:16 +01:00