jak-project/goal_src/engine/math
2022-01-07 16:13:19 -05:00
..
euler-h.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
euler.gc Fix stack new and add size-of to compiler (#370) 2021-04-18 19:51:15 -04:00
math.gc [decomp] progress (#780) 2021-09-06 20:35:03 -04:00
matrix-h.gc [decomp] clean up and make level-update-after-load work (#628) 2021-06-26 13:03:31 -04:00
matrix.gc [decomp] joint and related (#1003) 2021-12-26 11:43:16 -05:00
quaternion-h.gc recognize vector, matrix, quaternion constructors in a better way (#630) 2021-06-26 18:30:35 -04:00
quaternion.gc [gfx] sprite 3d hack and fix graphics dumps (#1057) 2022-01-07 16:13:19 -05:00
transform-h.gc [decomp] clean up and make level-update-after-load work (#628) 2021-06-26 13:03:31 -04:00
transform.gc [decompiler] Fix rlet in top level and detect matrix and stack inline construction (#547) 2021-05-31 18:14:18 -04:00
transformq-h.gc [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
transformq.gc [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
trigonometry-h.gc [Decomp] Math library: transform and quaternion (#344) 2021-04-02 11:35:14 -04:00
trigonometry.gc Change syntax for boxed array to support different length and allocated-length (#568) 2021-06-07 20:22:06 -04:00
vector-h.gc [decomp] cleanup default-menu, fix dangerous IOP bug, autoconvert ints in pairs to/from bintegers (#997) 2021-12-09 18:39:40 -05:00
vector.gc [decomp] loader prelim work + some cleanup (#697) 2021-07-23 18:30:49 -04:00