jak-project/goal_src/jak2/engine
2023-02-04 20:36:30 -05:00
..
ai d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
ambient d/jak2: finish consite-obs and get almost all side-missions working (#2143) 2023-01-22 09:31:39 -05:00
anim d/jak2: cleaning up the remainder of unblocked / unclaimed files (#2171) 2023-01-31 18:32:50 -05:00
camera docs: add support for :override-doc in method declarations as well as documenting state handlers (#2139) 2023-01-21 20:45:45 -05:00
collide d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136) 2023-01-21 20:26:51 -05:00
common_objs d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
data decomp: blerc, ripple, under-* files (#2163) 2023-01-28 16:02:58 -05:00
debug d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
dma [decompiler] nicer static giftags (#1970) 2022-10-15 10:59:09 -04:00
draw d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
engine d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942) 2022-10-08 12:42:52 -04:00
entity d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
game [merc2] support vertex updates, use this for blerc in jak 1 and jak 2 (#2179) 2023-01-31 18:23:39 -05:00
geometry docs - first chunk of work documenting the files I glossed over (#2130) 2023-01-15 11:33:39 -05:00
gfx d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
level d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
load [jak2] workaround for cutscene playing (#2131) 2023-01-16 13:37:29 -05:00
math [jak 2] merc (#2039) 2022-11-30 22:36:09 -05:00
nav d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
physics d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
process-drawable docs - first chunk of work documenting the files I glossed over (#2130) 2023-01-15 11:33:39 -05:00
ps2 [decomp2] game-save (#1988) 2022-10-29 16:08:04 -04:00
scene [jak2] workaround for cutscene playing (#2131) 2023-01-16 13:37:29 -05:00
sound [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
spatial-hash decomp: add a bunch of enemy files (#2101) 2023-01-07 17:14:12 -05:00
target g/jak2: cleanup target-board a bit, add a new feature (#2154) 2023-01-28 18:44:29 -05:00
ui d/jak2: cleaning up the remainder of unblocked / unclaimed files (#2171) 2023-01-31 18:32:50 -05:00
util d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136) 2023-01-21 20:26:51 -05:00