jak-project/game/runtime.h

25 lines
560 B
C++

#pragma once
/*!
* @file runtime.h
* Setup and launcher for the runtime.
*/
#include <thread>
#include "common/common_types.h"
#include "common/versions/versions.h"
#include "game/common/game_common_types.h"
#include "game/kernel/common/kboot.h"
#include "system/background_worker.h"
extern u8* g_ee_main_mem;
extern GameVersion g_game_version;
extern BackgroundWorker g_background_worker;
extern int g_server_port;
RuntimeExitStatus exec_runtime(GameLaunchOptions game_options, int argc, const char** argv);
extern std::thread::id g_main_thread_id;