jak-project/goal_src/jak2/engine
Tyler Wilding a75f4c187b
d/jak2: mostly complete sewer-enemy and sewer-board missions (#2108)
Finishes the following files:
- `sewer-scenes`
- `sewgun-turret`
- `fordumpc-part`
- `sewer-obs`
- `sewer-obs2`
- `gator`

Fixes #2052
2023-01-14 10:54:39 -05:00
..
ai d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00
ambient [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
anim d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00
camera [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
collide d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00
common_objs d/jak2: mostly complete sewer-enemy and sewer-board missions (#2108) 2023-01-14 10:54:39 -05:00
data decomp: add a bunch of enemy files (#2101) 2023-01-07 17:14:12 -05:00
debug d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00
dma [decompiler] nicer static giftags (#1970) 2022-10-15 10:59:09 -04:00
draw W/nav debugging (#2077) 2023-01-01 12:11:18 -05:00
engine d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942) 2022-10-08 12:42:52 -04:00
entity W/nav debugging (#2077) 2023-01-01 12:11:18 -05:00
game [decomp] minimap (#2118) 2023-01-11 19:42:39 -05:00
geometry lights, death, and rotation fix (#2042) 2022-12-02 10:02:13 -05:00
gfx [decomp] minimap (#2118) 2023-01-11 19:42:39 -05:00
level [jak2] fix hud and some particles (#2088) 2023-01-02 12:13:19 -05:00
load g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
math [jak 2] merc (#2039) 2022-11-30 22:36:09 -05:00
nav d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00
physics d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00
process-drawable d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00
ps2 [decomp2] game-save (#1988) 2022-10-29 16:08:04 -04:00
scene [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
sound [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
spatial-hash decomp: add a bunch of enemy files (#2101) 2023-01-07 17:14:12 -05:00
target d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00
ui [decomp] minimap (#2118) 2023-01-11 19:42:39 -05:00
util d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00