jak-project/goal_src
water111 a6fa04a83d
[graphics] port generic VU1 to OpenGL (#1221)
* temp

* name the obvious ones

* un-pipelined the fast case in generic vu1

* generic2 dma

* pass2

* first pass at opengl

* many fixes

* fix hud, strip

* windows fix

* final tweaks

* memcard folder

* add missing include
2022-03-06 19:56:43 -05:00
..
build [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
dgos [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
engine [graphics] port generic VU1 to OpenGL (#1221) 2022-03-06 19:56:43 -05:00
examples [collision] implement most of background collision, spawn target! (#1076) 2022-01-15 16:52:47 -05:00
kernel [game] subtitles support (tools + goal + text file). (#1174) 2022-02-19 13:10:10 -05:00
levels [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
old fix the filenames for the code files + minor fixes (#1159) 2022-02-13 00:12:05 -05:00
pc_debug [runtime] fix gamepad race condition, only allow gamepad for pad 0, fix defstatehandler, allow mapping any pad w/ keyboard (#993) 2021-12-04 15:34:03 -05:00
test [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
user [goos/goal] user profiles (#977) 2021-11-24 00:44:04 -05:00
game.gp [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
goal-lib.gc [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
goos-lib.gs [game] subtitles support (tools + goal + text file). (#1174) 2022-02-19 13:10:10 -05:00
kernel-defs.gc [graphics] Rewrite of texture system (#1212) 2022-03-02 20:01:37 -05:00