jak-project/game/graphics/pipelines
Tyler Wilding 73ff53f01d
debugging: Improve event profiler utility (#3561)
- Can make the event buffer larger or smaller
- UI shows the current event index / size, so you know how fast it's
filling up
- Can save compressed, 10x reduction in filesize and Windows 11 explorer
actually supports ZSTD natively now so this isn't inconvenient at all

![Screenshot 2024-06-22
000343](https://github.com/open-goal/jak-project/assets/13153231/2f7dfa41-d931-4170-a848-840cbed9be9f)
> An example of almost 1 million events.  Results in a 4mb file.
2024-06-22 22:01:33 -04:00
..
opengl.cpp debugging: Improve event profiler utility (#3561) 2024-06-22 22:01:33 -04:00
opengl.h game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code (#2397) 2023-06-04 15:34:37 -04:00