jak-project/goal_src/engine
water111 a5b383c78a
[graphics] Rewrite of texture system (#1212)
* loading cleanup

* temp

* add texture replacement

* fix windows

* oops

* fix windows

* final cleanup
2022-03-02 20:01:37 -05:00
..
ambient [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
anim [graphics] generic merc (#1192) 2022-02-24 22:33:10 -05:00
camera [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
collide fix the slide (#1188) 2022-02-20 13:30:08 -05:00
data [graphics] eyes (#1169) 2022-02-15 19:37:51 -05:00
debug [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
dma [graphics] eyes (#1169) 2022-02-15 19:37:51 -05:00
draw [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
engine cleanup code, fix some bugs (and potential bugs), add actor LOD modifiers (#1163) 2022-02-13 19:19:56 -05:00
entity [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
game [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
geometry proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
gfx [graphics] Rewrite of texture system (#1212) 2022-03-02 20:01:37 -05:00
level [graphics] Rewrite of texture system (#1212) 2022-03-02 20:01:37 -05:00
load janim-status enum (#1190) 2022-02-20 16:05:20 -05:00
math proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
nav proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
pc [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
physics cleanup and bug fix (#1161) 2022-02-13 13:03:30 -05:00
ps2 [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
sound proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
sparticle [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
target [game] HUD/sprite fixes for widescreen + a few other things (#1203) 2022-02-27 16:44:43 -05:00
ui [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
util cleanup and bug fix (#1161) 2022-02-13 13:03:30 -05:00