jak-project/game/kernel
water111 a5b383c78a
[graphics] Rewrite of texture system (#1212)
* loading cleanup

* temp

* add texture replacement

* fix windows

* oops

* fix windows

* final cleanup
2022-03-02 20:01:37 -05:00
..
asm_funcs.asm [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
fileio.cpp fix the filenames for the code files + minor fixes (#1159) 2022-02-13 00:12:05 -05:00
fileio.h Update documentation and clean up (#129) 2020-11-21 12:52:38 -05:00
kboot.cpp [decomp] cleanup default-menu, fix dangerous IOP bug, autoconvert ints in pairs to/from bintegers (#997) 2021-12-09 18:39:40 -05:00
kboot.h [decomp] progress (#780) 2021-09-06 20:35:03 -04:00
kdgo.cpp add an optional, less-accurate-but-faster sprite render and fix silly math bug (#1102) 2022-01-21 21:11:57 -05:00
kdgo.h add an optional, less-accurate-but-faster sprite render and fix silly math bug (#1102) 2022-01-21 21:11:57 -05:00
kdsnetm.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
kdsnetm.h [Runtime] misc fixes to runtime and listener (#170) 2020-12-28 18:37:05 -05:00
klink.cpp fix the filenames for the code files + minor fixes (#1159) 2022-02-13 00:12:05 -05:00
klink.h add an optional, less-accurate-but-faster sprite render and fix silly math bug (#1102) 2022-01-21 21:11:57 -05:00
klisten.cpp add an optional, less-accurate-but-faster sprite render and fix silly math bug (#1102) 2022-01-21 21:11:57 -05:00
klisten.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
kmachine.cpp [graphics] Rewrite of texture system (#1212) 2022-03-02 20:01:37 -05:00
kmachine.h Implement Discord Rich Presence (#1137) 2022-02-07 23:53:36 -05:00
kmalloc.cpp [decomp] cleanup drawable and ocean stuff (#414) 2021-05-03 08:54:49 -04:00
kmalloc.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
kmemcard.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
kmemcard.h memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
kprint.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
kprint.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
kscheme.cpp Allow symbol table expansion. (#1191) 2022-02-24 22:43:00 -05:00
kscheme.h Allow symbol table expansion. (#1191) 2022-02-24 22:43:00 -05:00
ksocket.cpp Set up the compiler to ptrace the runtime (#107) 2020-10-31 14:07:43 -04:00
ksocket.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
ksound.cpp Clean up asm for format (#164) 2020-12-23 11:15:41 -05:00
ksound.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
Ptr.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
todo.txt check in existing work 2020-08-22 22:30:12 -04:00