.. |
ambient
|
decomp: mood-tables (#460)
|
2021-05-12 19:33:29 -04:00 |
anim
|
add types (#559)
|
2021-06-05 16:58:32 -04:00 |
camera
|
decomp: entity-h , camera-h , cam-update-h and cam-interface[-h] (#501)
|
2021-06-02 20:09:04 -04:00 |
collide
|
random clean-up (#551)
|
2021-06-04 13:22:50 -04:00 |
data
|
[decompile] fact-h (#556)
|
2021-06-05 11:15:34 -04:00 |
debug
|
decomp: Decompile stats-h (#504)
|
2021-05-20 13:53:19 -04:00 |
dma
|
Add a debug PS2 VM to the runtime (#401)
|
2021-05-01 00:32:19 -04:00 |
draw
|
[decomp] Small fixes (#541)
|
2021-05-30 19:57:11 -04:00 |
engine
|
[Decompile] connect, text-h, settings-h, capture, memory-usage-h (#410)
|
2021-05-05 17:38:16 -04:00 |
entity
|
decomp: entity-h , camera-h , cam-update-h and cam-interface[-h] (#501)
|
2021-06-02 20:09:04 -04:00 |
game
|
add types (#559)
|
2021-06-05 16:58:32 -04:00 |
geometry
|
(init-vf0-vector) to make vector code a bit more readable (#494)
|
2021-05-16 13:49:24 -04:00 |
gfx
|
[decompile] fact-h (#556)
|
2021-06-05 11:15:34 -04:00 |
level
|
add types (#559)
|
2021-06-05 16:58:32 -04:00 |
load
|
[OpenGOAL] Support for 128-bit arguments and return values (WIP) (#510)
|
2021-05-20 20:12:49 -04:00 |
math
|
[decompiler] Fix rlet in top level and detect matrix and stack inline construction (#547)
|
2021-05-31 18:14:18 -04:00 |
nav
|
Update all lisp headers to reduce size of formatting PR
|
2020-10-26 21:08:24 -04:00 |
physics
|
decomp: decompile trajectory (#499)
|
2021-05-18 21:50:08 -04:00 |
ps2
|
[decomp] ramdisk, load-dgo and rpc-h (#496)
|
2021-05-16 21:07:22 -04:00 |
sound
|
[OpenGOAL] Support for 128-bit arguments and return values (WIP) (#510)
|
2021-05-20 20:12:49 -04:00 |
sparticle
|
Update all lisp headers to reduce size of formatting PR
|
2020-10-26 21:08:24 -04:00 |
target
|
[decomp] more of res + change a few macros (#527)
|
2021-05-25 16:36:36 -04:00 |
ui
|
[TypeSystem] add heap-base property to types (#431)
|
2021-05-09 19:40:36 -04:00 |
util
|
random clean-up (#551)
|
2021-06-04 13:22:50 -04:00 |