jak-project/goal_src/jak3/engine/gfx/foreground/merc/merc-h.gc
Hat Kid a4e629ebf9
decompiler: defskelgroup macro detection for jak 3, fix art group dumping for jak 3 and some more decomp work (#3370)
- `transformq`
- `wind-work`
- `progress-static`
- `merc-vu1`
- `emerc-vu1`
- `merc`
- `emerc`
- `cloth-h`
- Most of `cloth`, not added to gsrc yet

Art group dumps were incorrect for Jak 3 because the master art group
fields were at different offsets.
2024-02-11 09:32:06 -05:00

414 lines
11 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: merc-h.gc
;; name in dgo: merc-h
;; dgos: GAME
;; +++effect-bits
(defenum effect-bits
:type uint8
:bitfield #t
(texscroll 0)
(no-fade-out 1) ;; translucent.
(ripple 2)
(emerc 3) ;; envmap??
(ignore-tod-for-envmap-tint 4) ;; color thing
(force-mercneric 5) ;; some mercneric-only effect
(cross-fade 6) ;; WARP?
(ignore-alpha 7)
)
;; ---effect-bits
;; DECOMP BEGINS
(deftype ripple-merc-query (inline-array-class)
"Information about which merc vertices to apply the 'ripple' effect to."
((start-vertex int32)
(vertex-skip int32)
(vertex-count int32)
(current-loc int32)
(data vector :inline :dynamic)
)
)
(set! (-> ripple-merc-query heap-base) (the-as uint 16))
(deftype merc-byte-header (structure)
"Header for a single [[merc-fragment]] uploaded to the VU."
((srcdest-off uint8)
(rgba-off uint8)
(lump-off uint8)
(fp-off uint8)
(mat1-cnt uint8)
(mat2-cnt uint8)
(mat3-cnt uint8)
(samecopy-cnt uint8)
(crosscopy-cnt uint8)
(strip-len uint8)
(mm-quadword-fp-off uint8)
(mm-quadword-size uint8)
(perc-off uint8)
(mat-slot uint8 10)
)
)
(deftype merc-fragment (structure)
"A single merc fragment that fits into VU memory."
((header merc-byte-header :inline)
(rest uint8 1)
)
(:methods
(login-adgifs (_type_) merc-fragment)
)
)
(deftype merc-vtx (structure)
"A packed merc vertex."
((mat-0 uint8)
(mat-1 uint8)
(nrm-x uint8)
(pos-x uint8)
(dst-0 uint8)
(dst-1 uint8)
(nrm-y uint8)
(pos-y uint8)
(tex-s uint8)
(tex-t uint8)
(nrm-z uint8)
(pos-z uint8)
)
)
(deftype merc-fp-header (structure)
"Merc header for a [[merc-fragment]]'s floating point data."
((x-add float)
(y-add float)
(z-add float)
(shader-cnt uint8)
(kick-info-offset uint8)
(kick-info-step uint8)
(hword-cnt uint8)
)
)
;; WARN: Return type mismatch int vs merc-fp-header.
(defun merc-fragment-fp-data ((frag merc-fragment))
"Get the floating point data of a [[merc-fragment]]."
(the-as merc-fp-header (+ (the-as uint frag) (* (-> frag header mm-quadword-fp-off) 16)))
)
(deftype merc-mat-dest (structure)
"Metadata for a merc matrix upload."
((matrix-number uint8)
(matrix-dest uint8)
)
:pack-me
)
(deftype merc-fragment-control (structure)
"Data about a [[merc-fragment]] needed for merc DMA generation."
((unsigned-four-count uint8)
(lump-four-count uint8)
(fp-qwc uint8)
(mat-xfer-count uint8)
(mat-dest-data merc-mat-dest :inline :dynamic)
)
)
(deftype merc-blend-data (structure)
"Packed BLERC data."
((int8-data int8 :dynamic)
)
)
(deftype merc-blend-ctrl (structure)
"Information about the vertices of a model modified by BLERC."
((blend-vtx-count uint8)
(nonzero-index-count uint8)
(bt-index uint8 :dynamic)
)
)
(deftype mei-envmap-tint (structure)
"Data for the extra 'envmap tint' effect."
((fade0 float)
(fade1 float)
(tint rgba)
(dummy int32)
)
)
(deftype mei-texture-scroll (structure)
"Data for the extra 'texscroll' effect."
((max-dist float)
(st-int-scale uint8)
(time-factor uint8)
(scroll-dir uint8)
(cached-time uint8)
(time-delta uint8)
(dummy uint8 7)
)
)
(deftype mei-ripple (structure)
"Data for the extra 'ripple' effect."
((x-base float)
(z-base float)
(grid-size float)
(angle float)
)
)
(deftype merc-extra-info (structure)
"Info for merc extra effects."
((envmap-tint-offset uint8)
(shader-offset uint8)
(texture-scroll-offset uint8)
(ripple-offset uint8)
(dummy uint8 12)
)
)
(deftype merc-effect (structure)
"A collection of [[merc-fragment]]s with data for any extra effects."
((frag-geo merc-fragment)
(frag-ctrl merc-fragment-control)
(blend-data merc-blend-data)
(blend-ctrl merc-blend-ctrl)
(merc-effect-version uint8)
(effect-bits uint8)
(frag-count uint16)
(blend-frag-count uint16)
(tri-count uint16)
(dvert-count uint16)
(texture-index uint8)
(effect-usage uint8)
(extra-info merc-extra-info)
)
(:methods
(login-adgifs (_type_) none)
)
)
(deftype merc-eye-ctrl (structure)
"Eye info for both eyes of a merc model."
((eye-slot int8)
(shader-offset int8)
(shader-count int8)
(eye-ctrl-index int8)
(shader adgif-shader 6 :inline)
(left-iris-shader adgif-shader :inline :overlay-at (-> shader 0))
(left-pupil-shader adgif-shader :inline :overlay-at (-> shader 1))
(left-lid-shader adgif-shader :inline :overlay-at (-> shader 2))
(right-iris-shader adgif-shader :inline :overlay-at (-> shader 3))
(right-pupil-shader adgif-shader :inline :overlay-at (-> shader 4))
(right-lid-shader adgif-shader :inline :overlay-at (-> shader 5))
)
)
(deftype merc-eye-anim-frame (structure)
"A single frame of a merc eye animation."
((pupil-trans-x int8)
(pupil-trans-y int8)
(blink int8)
(iris-scale int8 :offset 4)
(pupil-scale int8 :offset 5)
(lid-scale int8 :offset 6)
(dword uint64 :overlay-at pupil-trans-x)
)
:pack-me
)
(deftype merc-eye-anim-block (structure)
"A list of eye animation frames."
((max-frame int16)
(data merc-eye-anim-frame :inline :dynamic)
)
)
(deftype texture-usage-group (structure)
((data texture-masks 7 :inline)
)
)
(deftype merc-ctrl-header (structure)
"The header for a [[merc-ctrl]],
containing metadata about the model used for drawing."
((xyz-scale float)
(st-magic uint32)
(st-out-a uint32)
(st-out-b uint32)
(st-vif-add uint32)
(st-int-off uint16)
(st-int-scale uint16)
(effect-count uint32)
(blend-target-count uint32)
(fragment-count uint16)
(tri-count uint16)
(matrix-count uint8)
(shader-count uint8)
(transform-vertex-count uint16)
(dvert-count uint16)
(one-mat-count uint16)
(two-mat-count uint16)
(two-mat-reuse-count uint16)
(three-mat-count uint16)
(three-mat-reuse-count uint16)
(shader-upload-count uint8)
(matrix-upload-count uint8)
(same-copy-count uint16)
(cross-copy-count uint16)
(num-verts uint16)
(longest-edge float)
(eye-ctrl merc-eye-ctrl)
(pad uint32 3)
(masks-padding texture-masks :inline)
(texture-usage-group texture-usage-group :overlay-at (-> masks-padding data 0 mask data 0))
(dummy-bytes uint8 :dynamic :overlay-at fragment-count)
(envmap-tint uint32 :overlay-at fragment-count)
(query basic :overlay-at matrix-count)
(needs-clip uint8 :overlay-at dvert-count)
(use-isometric uint8 :offset 41)
(use-attached-shader uint8 :overlay-at one-mat-count)
(display-triangles uint8 :offset 43)
(death-vertex-skip uint16 :overlay-at two-mat-count)
(death-start-vertex uint16 :overlay-at two-mat-reuse-count)
(death-effect uint32 :overlay-at three-mat-count)
(use-translucent uint8 :overlay-at shader-upload-count)
(display-this-fragment uint8 :overlay-at matrix-upload-count)
(use-warp uint8 :overlay-at same-copy-count)
(ignore-alpha uint8 :offset 55)
(force-fade uint8 :overlay-at cross-copy-count)
(disable-fog uint8 :offset 57)
(disable-envmap uint8 :overlay-at num-verts)
)
)
(deftype merc-ctrl (art-element)
"The merc data for a single model as it's stored in an art group.
Consists of a header and a list of [[merc-effect]]s."
((num-joints int32 :overlay-at length)
(seg-table (array uint64) :overlay-at (-> pad 0))
(header merc-ctrl-header :inline)
(effect merc-effect :inline :dynamic)
)
)
(deftype merc-vu1-low-mem (structure)
((tri-strip-gif gs-gif-tag :inline)
(ad-gif gs-gif-tag :inline)
(hvdf-offset vector :inline)
(perspective uint128 4)
(fog vector :inline)
)
)
(deftype emerc-vu1-low-mem (structure)
((tri-strip-gif gs-gif-tag :inline)
(ad-gif gs-gif-tag :inline)
(hvdf-offset vector :inline)
(perspective vector 4 :inline)
(fog vector :inline)
(unperspect vector :inline)
)
)
(deftype texture-login-data (structure)
((default-texture-index int32)
(current-texture-index int32)
(texture-usage-group texture-usage-group)
(merc-ctrl-header merc-ctrl-header)
(name basic)
)
)
(deftype ripple-wave (structure)
((scale float)
(offs float)
(xdiv int16)
(zdiv int16)
(speed float)
(xmul float)
(zmul float)
(delta float)
)
:pack-me
)
(deftype ripple-wave-set (basic)
((count int32)
(converted basic)
(normal-scale float)
(wave ripple-wave 4 :inline)
(frame-save uint64)
)
)
(deftype ripple-control (basic)
((global-scale float)
(last-frame-scale float)
(close-fade-dist float)
(far-fade-dist float)
(faded-scale float)
(individual-normal-scale float)
(waveform ripple-wave-set)
(send-query symbol)
(query ripple-merc-query)
)
(:methods
(new (symbol type) _type_)
)
)
(defmethod new ripple-control ((allocation symbol) (type-to-make type))
(let ((v0-0 (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
(set! (-> v0-0 global-scale) 0.0)
(set! (-> v0-0 last-frame-scale) -0.001)
(set! (-> v0-0 close-fade-dist) 4096000000.0)
(set! (-> v0-0 far-fade-dist) 8192000000.0)
(set! (-> v0-0 faded-scale) -0.001)
(set! (-> v0-0 waveform) #f)
(set! (-> v0-0 individual-normal-scale) 1.0)
(set! (-> v0-0 send-query) #f)
(set! (-> v0-0 query) #f)
v0-0
)
)
(deftype death-info (basic)
((vertex-skip uint16)
(timer uint8)
(overlap uint8)
(effect uint32)
(sound symbol)
)
)