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be976d2e69
* docs for ee merc code * wip * more extraction stuff * partial mat1 working * mat1 * cleanup * partial mat2 and mat3 support * merc extraction seems to work
11 lines
234 B
C++
11 lines
234 B
C++
#pragma once
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#include "common/common_types.h"
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namespace level_tools {
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// levels may remap textures if they provide one that should be shared
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struct TextureRemap {
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u32 original_texid;
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u32 new_texid;
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};
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} // namespace level_tools
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