jak-project/goal_src/jak1/engine/common-obs/orb-cache.gc
Tyler Wilding c162c66118
g/j1: Cleanup all main issues in the formatter and format all of goal_src/jak1 (#3535)
This PR does two main things:
1. Work through the main low-hanging fruit issues in the formatter
keeping it from feeling mature and usable
2. Iterate and prove that point by formatting all of the Jak 1 code
base. **This has removed around 100K lines in total.**
- The decompiler will now format it's results for jak 1 to keep things
from drifting back to where they were. This is controlled by a new
config flag `format_code`.

How am I confident this hasn't broken anything?:
- I compiled the entire project and stored it's `out/jak1/obj` files
separately
- I then recompiled the project after formatting and wrote a script that
md5's each file and compares it (`compare-compilation-outputs.py`
- The results (eventually) were the same:

![Screenshot 2024-05-25
132900](https://github.com/open-goal/jak-project/assets/13153231/015e6f20-8d19-49b7-9951-97fa88ddc6c2)
> This proves that the only difference before and after is non-critical
whitespace for all code/macros that is actually in use.

I'm still aware of improvements that could be made to the formatter, as
well as general optimization of it's performance. But in general these
are for rare or non-critical situations in my opinion and I'll work
through them before doing Jak 2. The vast majority looks great and is
working properly at this point. Those known issues are the following if
you are curious:

![image](https://github.com/open-goal/jak-project/assets/13153231/0edfaba1-6d36-40f5-ab23-0642209867c4)
2024-06-05 22:17:31 -04:00

226 lines
10 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
(bundles "GAME.CGO")
(require "engine/common-obs/collectables.gc")
(require "engine/common-obs/baseplat.gc")
;; DECOMP BEGINS
(deftype orb-cache-top (baseplat)
((active-distance float)
(inactive-distance float)
(money-list handle 60)
(money-pos-list float 60)
(money-pos-actual float 60)
(platform-pos float)
(root-pos float)
(money int32)
(activated symbol))
(:methods
(pos-logic (_type_ symbol) symbol)
(calculate-pos (_type_ symbol) none))
(:states (orb-cache-top-activate symbol)
(orb-cache-top-complete symbol)
(orb-cache-top-idle symbol)))
(defskelgroup *orb-cache-top-sg*
orb-cache-top
orb-cache-top-lod0-jg
orb-cache-top-idle-ja
((orb-cache-top-lod0-mg (meters 20)) (orb-cache-top-lod1-mg (meters 999999)))
:bounds (static-spherem 0 0 0 4))
(defstate orb-cache-top-idle (orb-cache-top)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('eco-blue)
(process-entity-status! self (entity-perm-status complete) #t)
(dotimes (gp-0 5)
(spawn-projectile-blue *target*))
(increment-success-for-hint (text-id sidekick-hint-orb-cache-top))
(go orb-cache-top-activate #f))
(else (plat-event proc argc message block))))
:trans
(behavior ()
(if (and (and *target* (>= 20480.0 (vector-vector-distance (-> self root trans) (-> *target* control trans))))
(not (send-event *target* 'query 'powerup (pickup-type eco-blue))))
(level-hint-spawn (text-id sidekick-hint-orb-cache-top) "sksp0009" (the-as entity #f) *entity-pool* (game-task none))))
:code
(behavior ((arg0 symbol))
(if (and (not arg0) (-> self child)) (sound-play "close-orb-cash"))
(dotimes (gp-1 (-> self money))
(let ((a0-4 (handle->process (-> self money-list gp-1)))) (if a0-4 (deactivate a0-4))))
(process-entity-status! self (entity-perm-status complete) #f)
(ja :group! orb-cache-top-idle-ja :num! (identity (ja-aframe 0.0 0)))
(transform-post)
(anim-loop)))
(defmethod baseplat-method-22 ((this orb-cache-top))
(if (< 4096.0 (- (-> this basetrans y) (-> this root-pos)))
(activate! (-> this smush) -1.0 60 150 1.0 1.0)
(activate! (-> this smush) -0.5 60 150 1.0 1.0))
(set! (-> this bouncing) #t)
(logclear! (-> this mask) (process-mask sleep))
0
(none))
(defmethod calculate-pos ((this orb-cache-top) (arg0 symbol))
(let ((f0-0 0.0))
(when arg0
(set! f0-0 (+ 10240.0 (* 6144.0 (the float (+ (-> this money) -1)))))
(if (< f0-0 2048.0) (set! f0-0 2048.0)))
(set! (-> this platform-pos) (+ (-> this root-pos) f0-0))
(let ((f0-2 (+ -6144.0 f0-0)))
(dotimes (v1-5 (-> this money))
(set! (-> this money-pos-list v1-5) (+ (-> this root-pos) f0-2))
(set! f0-2 (+ -6144.0 f0-2)))))
0
(none))
(defmethod pos-logic ((this orb-cache-top) (arg0 symbol))
(dotimes (s4-0 (-> this money))
(when (not (handle->process (-> this money-list s4-0)))
(dotimes (v1-6 (-> this money))
(when (< s4-0 v1-6)
(set! (-> this money-list (+ v1-6 -1)) (-> this money-list v1-6))
(set! (-> this money-pos-actual (+ v1-6 -1)) (-> this money-pos-actual v1-6))))
(+! (-> this money) -1)
(calculate-pos this arg0)
(+! s4-0 -1)
(let ((v1-15 (-> this entity extra perm)))
(logior! (-> v1-15 status) (entity-perm-status user-set-from-cstage))
(+! (-> v1-15 user-int16 0) 1))))
(let ((s4-1 (new 'stack-no-clear 'vector))
(s5-1 #t))
(let ((s3-0 #f))
(let ((f28-0 (- (-> this basetrans y) (-> this root-pos)))
(f30-0 (- (-> this platform-pos) (-> this root-pos))))
(when (zero? (-> this money))
(set! f30-0 2048.0)
(set! s3-0 #t))
(when (and (< f30-0 15155.2)
(and *target* (>= 16384.0 (vector-vector-distance (-> this root trans) (-> *target* control trans))))
(< (-> (target-pos 0) y) (-> this basetrans y)))
(set! f30-0 (if (< 14131.2 f28-0) 15155.2 f28-0))
(set! s3-0 #f))
(seek! (-> this basetrans y) (+ (-> this root-pos) f30-0) (* 40960.0 (seconds-per-frame)))
(if (not (= (-> this basetrans y) (+ (-> this root-pos) f30-0))) (set! s5-1 #f)))
(dotimes (s2-0 (-> this money))
(set! (-> s4-1 quad) (-> (the-as process-drawable (handle->process (-> this money-list s2-0))) root trans quad))
(seek! (-> this money-pos-actual s2-0) (-> this money-pos-list s2-0) (* 40960.0 (seconds-per-frame)))
(if (not (= (-> this money-pos-actual s2-0) (-> this money-pos-list s2-0))) (set! s5-1 #f))
(if (>= (-> this money-pos-actual s2-0) (+ -8192.0 (-> this root-pos)))
(set! (-> s4-1 y) (-> this money-pos-actual s2-0))
(set! (-> s4-1 y) (+ -8192.0 (-> this root-pos))))
(send-event (handle->process (-> this money-list s2-0)) 'trans s4-1))
(set! s3-0 (and s5-1 s3-0))
(if s3-0 (go orb-cache-top-complete #f)))
s5-1))
(defstate orb-cache-top-activate (orb-cache-top)
:event plat-event
:exit
(behavior ()
(process-entity-status! self (entity-perm-status bit-3) #f))
:trans plat-trans
:code
(behavior ((arg0 symbol))
(process-entity-status! self (entity-perm-status bit-3) #t)
(calculate-pos self arg0)
(if arg0 (set! (-> self basetrans y) (-> self platform-pos)) (sound-play "open-orb-cash"))
(dotimes (s5-1 (-> self money))
(let ((s4-1 (new 'stack-no-clear 'vector)))
(set! (-> s4-1 quad) (-> self basetrans quad))
(set! (-> s4-1 y) (-> self money-pos-list s5-1))
(set! (-> self money-pos-actual s5-1) (-> s4-1 y))
(set! (-> self money-list s5-1)
(ppointer->handle (process-spawn money :init money-init-by-other-no-bob s4-1 *null-vector* 5 1.0 (-> self entity) :to self)))))
(loop
(calculate-pos self #t)
(while (not (or (not *target*)
(< (-> self inactive-distance) (vector-vector-xz-distance (-> self root trans) (-> *target* control trans)))))
(pos-logic self #t)
(suspend))
(calculate-pos self #f)
(while (and (not (and (and *target*
(>= (-> self active-distance) (vector-vector-xz-distance (-> self root trans) (-> *target* control trans))))
(let ((a1-11 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-11 from) self)
(set! (-> a1-11 num-params) 2)
(set! (-> a1-11 message) 'query)
(set! (-> a1-11 param 0) (the-as uint 'powerup))
(set! (-> a1-11 param 1) (the-as uint 3))
(or (send-event-function *target* a1-11) (-> self activated)))))
(not (pos-logic self #f)))
(suspend))
(if (not (and (and *target*
(>= (-> self active-distance) (vector-vector-xz-distance (-> self root trans) (-> *target* control trans))))
(let ((a1-14 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-14 from) self)
(set! (-> a1-14 num-params) 2)
(set! (-> a1-14 message) 'query)
(set! (-> a1-14 param 0) (the-as uint 'powerup))
(set! (-> a1-14 param 1) (the-as uint 3))
(or (send-event-function *target* a1-14) (-> self activated)))))
(go orb-cache-top-idle arg0))))
:post plat-post)
(defstate orb-cache-top-complete (orb-cache-top)
:event plat-event
:trans plat-trans
:code
(behavior ((arg0 symbol))
(if (not arg0) (sound-play "close-orb-cash"))
(ja :group! orb-cache-top-idle-ja :num! (identity (ja-aframe 0.0 0)))
(new 'stack-no-clear 'vector)
(set! (-> self basetrans y) (+ 2048.0 (-> self root-pos)))
(anim-loop))
:post plat-post)
(defmethod init-from-entity! ((this orb-cache-top) (arg0 entity-actor))
(let ((a0-1 (-> this entity)))
(if (when a0-1
(let ((a0-2 (-> a0-1 extra perm task))) (if a0-2 (= a0-2 (game-task none)))))
(set! (-> this entity extra perm task) (game-task complete))))
(let ((s4-0 (new 'process 'collide-shape-moving this (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction) (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing))
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object blue-eco-suck))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 0)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 11468.8)
(set-root-prim! s4-0 s3-0))
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0))
(process-drawable-from-entity! this arg0)
(logclear! (-> this mask) (process-mask actor-pause))
(initialize-skeleton this *orb-cache-top-sg* '())
(logior! (-> this skel status) (janim-status inited))
(update-transforms! (-> this root))
(baseplat-method-21 this)
(set! (-> this money) (res-lump-value (-> this entity) 'orb-cache-count int :default (the-as uint128 20)))
(set! (-> this active-distance) 61440.0)
(set! (-> this inactive-distance) 245760.0)
(set! (-> this root-pos) (-> this basetrans y))
(set! (-> this platform-pos) (-> this root-pos))
(set! (-> this activated)
(the-as symbol (and (-> this entity) (logtest? (-> this entity extra perm status) (entity-perm-status complete)))))
(let ((v1-39 (-> this entity extra perm)))
(logior! (-> v1-39 status) (entity-perm-status user-set-from-cstage))
(set! (-> this money) (- (-> this money) (-> v1-39 user-int16 0))))
(dotimes (v1-42 (-> this money))
(set! (-> this money-list v1-42) (the-as handle #f)))
(cond
((zero? (-> this money)) (go orb-cache-top-complete #t))
((and (-> this entity) (logtest? (-> this entity extra perm status) (entity-perm-status complete)))
(go orb-cache-top-activate #t))
(else (go orb-cache-top-idle #f)))
(none))