jak-project/game
Tyler Wilding 014da6f59d
game: auto-save pc-settings to user's home directory as well as memcard files (#1233)
* cmake: reduce warning spam especially from libs

* runtime: add FS helper functions

* game: save/restore pc-settings | add original aspect option

* game: overwrite unloadable settings with defaults

* temp: unable to set the games aspect-ratio in the boot else crash?

* runtime: save memcard files to user directory as well

* runtime: fix `pckernel` load order which resolves setting the orig aspect ratio

* lint: format

* cmake: revert warning suppression, it's just causing problems it seems

* fix the order of the rest of `pckernel` and creation of obj file paths

* lint: formatting

* game: don't save settings on startup even if they are corrupted
2022-03-20 20:29:44 -04:00
..
assets [game] subtitles support (tools + goal + text file). (#1174) 2022-02-19 13:10:10 -05:00
common add ocean-vu0 mips2c and decomp ocean-texture (#1230) 2022-03-11 22:27:11 -05:00
graphics use common ocean renderer for mid too (#1241) 2022-03-18 20:58:53 -04:00
kernel game: auto-save pc-settings to user's home directory as well as memcard files (#1233) 2022-03-20 20:29:44 -04:00
mips2c add ocean-vu0 mips2c and decomp ocean-texture (#1230) 2022-03-11 22:27:11 -05:00
overlord [graphics] Rewrite of texture system (#1212) 2022-03-02 20:01:37 -05:00
sce [game] rewrite memcard and game-save code (#1222) 2022-03-06 18:58:22 -05:00
system update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
CMakeLists.txt optimize ocean renderer (#1240) 2022-03-17 21:59:10 -04:00
discord.cpp [graphics] generic merc (#1192) 2022-02-24 22:33:10 -05:00
discord.h [graphics] generic merc (#1192) 2022-02-24 22:33:10 -05:00
main.cpp [graphics] reduce the size of fr3 files (#1175) 2022-02-16 22:13:18 -05:00
runtime.cpp fix the filenames for the code files + minor fixes (#1159) 2022-02-13 00:12:05 -05:00
runtime.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00