jak-project/goal_src/jak1
Matt Dallmeyer a04bdff80d
RNG - mimic Java's Util.Random (#1672)
* initial java Util.Random mimic

* add comment referencing java impl

* fix 64 bit stuff

* copy scf-time definition into math.gc, use for initial seed

* rename java -> knuth

* move knuth-rand to separate file

* move knuth-rand to separate file

* PR comments
2022-07-29 20:04:22 -04:00
..
build jak2: Create goal_src skeleton (#1576) 2022-06-29 22:20:09 -04:00
dgos RNG - mimic Java's Util.Random (#1672) 2022-07-29 20:04:22 -04:00
engine RNG - mimic Java's Util.Random (#1672) 2022-07-29 20:04:22 -04:00
examples jak2: Create goal_src skeleton (#1576) 2022-06-29 22:20:09 -04:00
import jak2: Create goal_src skeleton (#1576) 2022-06-29 22:20:09 -04:00
kernel game: add secrets menu, music player and some more pc settings to the debug menu (#1664) 2022-07-18 02:22:04 +01:00
levels Some more high FPS fixes (#1687) 2022-07-21 18:08:45 -04:00
old jak2: Create goal_src skeleton (#1576) 2022-06-29 22:20:09 -04:00
pc Add German subtitles (#1502) 2022-07-29 19:58:27 -04:00
pc_debug jak2: Create goal_src skeleton (#1576) 2022-06-29 22:20:09 -04:00
compiler-setup.gc [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
game.gp RNG - mimic Java's Util.Random (#1672) 2022-07-29 20:04:22 -04:00
kernel-defs.gc split game framebuffers to allow custom resolutions/shaders (#1641) 2022-07-14 21:37:03 -04:00