jak-project/goal_src/dgos
ManDude 9ff71412e5
[runtime] pckernel implementation (#1032)
* toggle for ripping level models

* Create pckernel.gc

* builds and works

* fix defs

* resolution info works

* native letterboxing

* menu

* Fullscreen buttons

* Update glfw

* fix fullscreen taking over everything for some reason

* fix screenshots and add more menu options

* Cleanup DMA mess in load boundary render code (first try!!)

* Update default-menu.gc

* clang

* fix accidental macros in pairs

* refs

* fix null reference bugs

* add lavatube

* custom aspect ratios work (3D only)

* custom aspect ratios work (3D only)

* fix aspect ratio and non-4x3 debug text

* change `sceOpen`

* deadzone setting

* merge fixes

* check out `debug-pad-display`

* update readme imgs

* settings save works

* oops

* settings read/load (incomplete)

* add `:stop` to debugger and fix detach on Windows

* settings load works

* fullscreen and aspect ratio setting fixes

* swap menu options for convenience

* settings loads automatically properly

* fix panic and font hack edge case

* add rolling, ogre, snow, swamp, sunken b, jungle b

* Fixed borderless on windows please work

* Update fake_iso.txt

* remove error from opengl debug filter

* update refs

* minor tfrag tod palette lookup change

* accidentally nuked all opengl errors
2021-12-30 18:48:37 -05:00
..
bea.gd tfrag improvements (#970) 2021-11-15 20:07:10 -05:00
cit.gd [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
engine.gd [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
fic.gd fix issues and decompile racer-states (#924) 2021-10-21 22:38:39 -04:00
fin.gd [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
game.gd [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
jub.gd [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
jun.gd decomp more level stuff (#932) 2021-10-23 16:00:49 -04:00
kernel.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
lav.gd [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
mai.gd [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
ogr.gd [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
rol.gd [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
sno.gd [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
sub.gd [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
sun.gd add ref tests for tfrag (#989) 2021-12-04 13:14:40 -05:00
swa.gd [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
tra.gd [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
vi1.gd [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
vi2.gd [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
vi3.gd [decompiler] detect res-lump macros (#796) 2021-08-31 15:01:54 -04:00