jak-project/goal_src/jak2
Tyler Wilding 9f53edae7a
game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085)
This adds a new ImGUI menu to help filter out the clutter on screen.


https://user-images.githubusercontent.com/13153231/210192912-b1c28319-bacb-449c-ad7f-e7308fb75f50.mp4

This also:
- moves the imgui display bool into a game specific config file (you can
hide it in jak1, and not in jak2)
- the config file also persists the settings from this menu (except the
filters for now, future TODO)
- there is a new `ignore_imgui_hide_keybind` in this file to ignore
hiding it when you press Alt
2023-01-02 09:45:38 -05:00
..
build d/jak2: decomp a bunch of files related to the beginning of the game (#2043) 2022-12-01 21:26:49 -05:00
characters d/jak2: finish remaining *-h files that aren't in progress or spoken for (#2059) 2022-12-30 12:09:04 -05:00
dgos target code bugfixes (#2034) 2022-11-21 20:25:20 -05:00
engine game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085) 2023-01-02 09:45:38 -05:00
examples [decomp] collide-hash, collide-frag, collide-probe (#1998) 2022-10-29 20:32:03 -04:00
kernel d/jak2: finish decompiling gungame files and tomb-scenes (#2076) 2023-01-01 16:22:44 -05:00
levels lint: remove some debugging logs (#2086) 2023-01-02 01:11:05 -05:00
tools d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
compiler-setup.gc [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
game.gp d/jak2: finish decompiling gungame files and tomb-scenes (#2076) 2023-01-01 16:22:44 -05:00
kernel-defs.gc game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085) 2023-01-02 09:45:38 -05:00