jak-project/game/graphics/opengl_renderer/sprite
2024-06-04 07:57:52 +01:00
..
GlowRenderer.cpp reduce glow renderer vram usage + raise glow sprite limit (#3194) 2023-11-12 00:11:50 +00:00
GlowRenderer.h reduce glow renderer vram usage + raise glow sprite limit (#3194) 2023-11-12 00:11:50 +00:00
Sprite3.cpp wrap sprite rgba to 0-255 (#3549) 2024-06-04 07:57:52 +01:00
Sprite3.h start blit-displays decomp & renderer + improve decompilation of some DMA macros (#2616) 2023-05-04 18:34:09 -04:00
Sprite3_Distort.cpp decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445) 2024-04-05 00:07:39 -04:00
Sprite3_Glow.cpp Jak 3, fixes for animation issues, rm debug print (#3453) 2024-04-06 15:09:02 -04:00
sprite_common.h jak3: fix hud sprite crash + add entity debugger (#3516) 2024-05-13 04:09:25 +01:00