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9c631e11fe
This solves two main problems: - the looming threat of running out of memory since every thread would consume duplicate (and probably not needed) resources - though I will point out, jak 2's offline tests seem to hardly use any memory even with 400+ files, duplicated across many threads. Where as jak 1 does indeed use tons more memory. So I think there is something going on besides just the source files - condense the output so it's much easier to see what is happening / how close the test is to completing. - one annoying thing about the multiple thread change was errors were typically buried far in the middle of the output, this fixes that - refactors the offline test code in general to be a lot more modular The pretty printing is not enabled by default, run with `-p` or `--pretty-print` if you want to use it https://user-images.githubusercontent.com/13153231/205513212-a65c20d4-ce36-44f6-826a-cd475505dbf9.mp4 |
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.. | ||
cmake/modules | ||
cubeb | ||
discord-rpc | ||
fmt | ||
fpng | ||
glad | ||
glfw | ||
googletest | ||
imgui | ||
inja | ||
libco | ||
lzokay | ||
mman | ||
nasm | ||
replxx | ||
run-clang-format | ||
run-clang-tidy | ||
SQLiteCpp | ||
stb_image | ||
tiny_gltf | ||
xdelta3 | ||
zstd | ||
zydis | ||
CLI11.hpp | ||
dragonbox.h | ||
filesystem.hpp | ||
json.hpp | ||
magic_enum.hpp | ||
xxhash.hpp |