jak-project/third-party
water111 9c00b0c135
[graphics] generic merc (#1192)
* begin generic merc

* more generic stuff

* generic dma generation not crashing, at least until high-speed-reject

* c

* unpacker for generic

* starting to work

* small fixes

* more fixes

* more progress

* cleanup

* fix tests

* no custom imgui assert on windows
2022-02-24 22:33:10 -05:00
..
cmake/modules Update documentation and clean up (#129) 2020-11-21 12:52:38 -05:00
discord-rpc Implement Discord Rich Presence (#1137) 2022-02-07 23:53:36 -05:00
fmt [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
fpng [graphics] generic merc (#1192) 2022-02-24 22:33:10 -05:00
glad tfrag improvements (#970) 2021-11-15 20:07:10 -05:00
glfw random fixes + support clang-cl on visual studio (#1129) 2022-02-07 19:15:37 -05:00
googletest random fixes + support clang-cl on visual studio (#1129) 2022-02-07 19:15:37 -05:00
imgui [graphics] generic merc (#1192) 2022-02-24 22:33:10 -05:00
inja clean up some warnings and add some extra integer tests 2020-10-09 21:28:41 -04:00
lzokay [decomp] finish actor-link-h and a few more (#592) 2021-06-14 20:46:54 -04:00
mman [decomp] font-h, fix a vector type, minor decompiler fixes (#411) 2021-05-01 21:09:48 -04:00
replxx random fixes + support clang-cl on visual studio (#1129) 2022-02-07 19:15:37 -05:00
run-clang-format Update script permissions and add build status 2020-08-27 16:52:50 -04:00
run-clang-tidy Update workflow 2020-09-04 23:24:07 -04:00
zstd add zstd library (#854) 2021-09-21 22:52:18 -04:00
zydis random fixes + support clang-cl on visual studio (#1129) 2022-02-07 19:15:37 -05:00
dragonbox.h Use dragonbox to print floats (#481) 2021-05-13 21:05:05 -04:00
json.hpp Add a bunch of #ifdefs to keep things working as expected on linux 2020-09-03 22:24:50 -04:00
stb_image.h game: Get camera code working (#965) 2021-11-13 22:41:15 -05:00