jak-project/decompiler/IR2
water111 9c00b0c135
[graphics] generic merc (#1192)
* begin generic merc

* more generic stuff

* generic dma generation not crashing, at least until high-speed-reject

* c

* unpacker for generic

* starting to work

* small fixes

* more fixes

* more progress

* cleanup

* fix tests

* no custom imgui assert on windows
2022-02-24 22:33:10 -05:00
..
AtomicOp.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
AtomicOp.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
AtomicOpForm.cpp proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
AtomicOpTypeAnalysis.cpp proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
bitfields.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
bitfields.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
Env.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
Env.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
ExpressionHelpers.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
ExpressionHelpers.h [decomp] handle handle->process inside an and (#851) 2021-09-21 00:12:37 -04:00
Form.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
Form.h proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
FormExpressionAnalysis.cpp [graphics] generic merc (#1192) 2022-02-24 22:33:10 -05:00
FormStack.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
FormStack.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
GenericElementMatcher.cpp proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
GenericElementMatcher.h proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
IR2_common.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
LabelDB.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
LabelDB.h update readme and fix unused function issue (#821) 2021-09-03 19:19:51 -04:00
OpenGoalMapping.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
OpenGoalMapping.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00