.. |
ambient
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[decomp] entity birth (#964)
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2021-11-15 19:05:28 -05:00 |
anim
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[decomp] joint and related (#1003)
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2021-12-26 11:43:16 -05:00 |
camera
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[game] make visibility work (#1031)
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2021-12-28 15:13:46 -05:00 |
collide
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[decomp] collide-func (#1034)
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2021-12-28 16:43:13 -05:00 |
data
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[decomp] joint and related (#1003)
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2021-12-26 11:43:16 -05:00 |
debug
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[graphics] TIE extractor (#1026)
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2021-12-26 12:33:51 -05:00 |
dma
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[graphics] TIE extractor (#1026)
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2021-12-26 12:33:51 -05:00 |
draw
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[game] make visibility work (#1031)
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2021-12-28 15:13:46 -05:00 |
engine
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[decomp] minor type cleanup (#874)
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2021-10-02 11:50:12 -04:00 |
entity
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[decomp] cleanup default-menu , fix dangerous IOP bug, autoconvert ints in pairs to/from bintegers (#997)
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2021-12-09 18:39:40 -05:00 |
game
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[game] make visibility work (#1031)
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2021-12-28 15:13:46 -05:00 |
geometry
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decomp: finish vol | helix-water | minecart (#1016)
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2021-12-18 17:15:11 -05:00 |
gfx
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[game] make visibility work (#1031)
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2021-12-28 15:13:46 -05:00 |
level
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[game] make visibility work (#1031)
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2021-12-28 15:13:46 -05:00 |
load
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[game] make visibility work (#1031)
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2021-12-28 15:13:46 -05:00 |
math
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[decomp] joint and related (#1003)
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2021-12-26 11:43:16 -05:00 |
nav
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decomp: finish mother-spider (#1014)
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2021-12-18 01:32:46 -05:00 |
physics
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[decomp] clean up sync info (#735)
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2021-08-02 21:49:05 -04:00 |
ps2
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[decompiler] detect cpad-hold? and cpad-pressed? (#986)
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2021-12-01 19:41:49 -05:00 |
sound
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[decomp] entity birth (#964)
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2021-11-15 19:05:28 -05:00 |
sparticle
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[game] make visibility work (#1031)
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2021-12-28 15:13:46 -05:00 |
target
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[decomp] joint and related (#1003)
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2021-12-26 11:43:16 -05:00 |
ui
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decomp: finish vol | helix-water | minecart (#1016)
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2021-12-18 17:15:11 -05:00 |
util
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decomp: Pass of the final remaining gameplay related files (#921)
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2021-11-14 11:14:43 -05:00 |