jak-project/decompiler/config/jak2/inputs.jsonc
water111 91fa0122d8
[decompiler] Jak 2 modifications, new all-types code (#1553)
* temp

* look at old game types

* clean up
2022-06-25 21:26:15 -04:00

190 lines
4.1 KiB
Plaintext

{
//////////////////////
// INPUT FILES
//////////////////////
// input is GOAL object files, possibly in containers.
// most objects are part of CGO/DGO files (both go in dgo_names). This includes levels and the engine
// the DGOs will be processed in this order. Usually it's best to have KERNEL, ENGINE, then the levels when
// you want to run on the entire game.
"dgo_names": [
"CGO/ART.CGO",
"CGO/KERNEL.CGO",
"CGO/ENGINE.CGO",
"CGO/GAME.CGO",
"CGO/COMMON.CGO",
"DGO/LWIDEB.DGO",
"DGO/LMEETBRT.DGO",
"DGO/CTA.DGO",
"DGO/PALOUT.DGO",
"DGO/STD.DGO",
"DGO/FOR.DGO",
"DGO/CASEXT.DGO",
"DGO/HIDEOUT.DGO",
"DGO/LWIDESTA.DGO",
"DGO/LRACELIT.DGO",
"DGO/CTB.DGO",
"DGO/KIOSK.DGO",
"DGO/DG1.DGO",
"DGO/FEB.DGO",
"DGO/DMI.DGO",
"DGO/ORACLE.DGO",
"DGO/LERLTESS.DGO",
"DGO/DRI.DGO",
"DGO/LBRNERMK.DGO",
"DGO/LRACECF.DGO",
"DGO/CTC.DGO",
"DGO/LTHRNOUT.DGO",
"DGO/FRA.DGO",
"DGO/LGARCSTA.DGO",
"DGO/MTN.DGO",
"DGO/INTROCST.DGO",
"DGO/DRB.DGO",
"DGO/ATE.DGO",
"DGO/LERROL.DGO",
"DGO/LTRNYSAM.DGO",
"DGO/LOUTCSTB.DGO",
"DGO/LASHTHRN.DGO",
"DGO/TOC.DGO",
"DGO/CFB.DGO",
"DGO/CAB.DGO",
"DGO/STC.DGO",
"DGO/STR.DGO",
"DGO/ATO.DGO",
"DGO/SEB.DGO",
"DGO/LPRSNCST.DGO",
"DGO/SWB.DGO",
"DGO/LPOWER.DGO",
"DGO/FOB.DGO",
"DGO/CIB.DGO",
"DGO/LSHUTTLE.DGO",
"DGO/LJAKDAX.DGO",
"DGO/FORDUMPC.DGO",
"DGO/LTRNTESS.DGO",
"DGO/TBO.DGO",
"DGO/THR.DGO",
"DGO/PRI.DGO",
"DGO/LKIDDOGE.DGO",
"DGO/NESTT.DGO",
"DGO/LWIDEC.DGO",
"DGO/SAG.DGO",
"DGO/NEB.DGO",
"DGO/COB.DGO",
"DGO/LBOMBBOT.DGO",
"DGO/DEMO.DGO",
"DGO/LRACEDF.DGO",
"DGO/LERLCHAL.DGO",
"DGO/LHIPOUT.DGO",
"DGO/OUTROCST.DGO",
"DGO/NES.DGO",
"DGO/PAR.DGO",
"DGO/LERBRNGD.DGO",
"DGO/MTX.DGO",
"DGO/FDA.DGO",
"DGO/LKEIRIFT.DGO",
"DGO/LWHACK.DGO",
"DGO/LJKDXASH.DGO",
"DGO/CAS.DGO",
"DGO/COA.DGO",
"DGO/LTESS.DGO",
"DGO/CFA.DGO",
"DGO/TOMBEXT.DGO",
"DGO/LCGUARD.DGO",
"DGO/TOE.DGO",
"DGO/PALBOSS.DGO",
"DGO/FRB.DGO",
"DGO/PAE.DGO",
"DGO/TITLE.DGO",
"DGO/FORDUMPD.DGO",
"DGO/D3A.DGO",
"DGO/DRILLMTN.DGO",
"DGO/PAC.DGO",
"DGO/LTENTOB.DGO",
"DGO/LRACEBF.DGO",
"DGO/LPROTECT.DGO",
"DGO/FEA.DGO",
"DGO/ONINTENT.DGO",
"DGO/STA.DGO",
"DGO/CGC.DGO",
"DGO/CMA.DGO",
"DGO/FDB.DGO",
"DGO/SKA.DGO",
"DGO/LTRNKRKD.DGO",
"DGO/CIA.DGO",
"DGO/TOB.DGO",
"DGO/LRACEDB.DGO",
"DGO/LDJAKBRN.DGO",
"DGO/TOA.DGO",
"DGO/STADBLMP.DGO",
"DGO/UND.DGO",
"DGO/LYSKDCD.DGO",
"DGO/HALFPIPE.DGO",
"DGO/LSAMERGD.DGO",
"DGO/PAS.DGO",
"DGO/LBBUSH.DGO",
"DGO/LPACKAGE.DGO",
"DGO/LINTCSTB.DGO",
"DGO/LPORTRUN.DGO",
"DGO/LASHGRD.DGO",
"DGO/CGB.DGO",
"DGO/D3B.DGO",
"DGO/STB.DGO",
"DGO/GARAGE.DGO",
"DGO/PORTWALL.DGO",
"DGO/LHELLDOG.DGO",
"DGO/SWE.DGO",
"DGO/LRACECB.DGO",
"DGO/GGA.DGO",
"DGO/TOD.DGO",
"DGO/MCN.DGO",
"DGO/SEW.DGO",
"DGO/VIN.DGO",
"DGO/CGA.DGO",
"DGO/CMB.DGO",
"DGO/LGUARD.DGO",
"DGO/CPA.DGO",
"DGO/LCITYLOW.DGO",
"DGO/LTENTOUT.DGO",
"DGO/UNB.DGO",
"DGO/CPO.DGO",
"DGO/CAP.DGO",
"DGO/CWI.DGO",
"DGO/CTYKORA.DGO",
"DGO/RUI.DGO",
"DGO/LSACK.DGO",
"DGO/CTYASHA.DGO",
"DGO/LPRTRACE.DGO",
"DGO/LWIDEA.DGO",
"DGO/HIPHOG.DGO",
"DGO/LSMYSBRT.DGO",
"DGO/LRACEBB.DGO",
"DGO/CASCITY.DGO",
"DGO/LYSAMSAM.DGO",
"DGO/VI1.DGO"
],
// some objects are part of STR files (streaming data).
"str_file_names": [
],
// some objects are directly stored as files on the DVD. This is just text files.
"object_file_names": [
"TEXT/0COMMON.TXT",
"TEXT/1COMMON.TXT",
"TEXT/2COMMON.TXT",
"TEXT/3COMMON.TXT",
"TEXT/4COMMON.TXT",
"TEXT/5COMMON.TXT",
"TEXT/6COMMON.TXT",
"TEXT/7COMMON.TXT"
],
// uncomment the next line to extract audio to wave files.
//"audio_dir_file_name": "jak1/VAG",
"audio_dir_file_name": "",
"streamed_audio_file_names": [],
"levels_to_extract": []
}