..
ai
d/jak2: finish decompiling enemy-h
| enemy
| grunt
and flitter
( #2023 )
2022-11-29 19:19:05 -05:00
ambient
d/jak2: finish viewer
, texture-finish
, process-taskable
, main-collide
, prototype
and los-control
( #1975 )
2022-10-22 13:26:28 -04:00
anim
d/jak2: decomp a bunch of files related to the beginning of the game ( #2043 )
2022-12-01 21:26:49 -05:00
camera
[decomp] collide cache, other minor fixes ( #2031 )
2022-11-20 11:32:29 -05:00
collide
[jak 2] merc ( #2039 )
2022-11-30 22:36:09 -05:00
common_objs
d/jak2: pass through all simple / non-blocked *-part
, *-ocean
and *-scenes
files ( #2048 )
2022-12-22 13:57:57 -05:00
data
[jak 2] merc ( #2039 )
2022-11-30 22:36:09 -05:00
debug
d/jak2: cleanup more of editable
and editable-player
( #2029 )
2022-11-19 23:28:20 -05:00
dma
[decompiler] nicer static giftags ( #1970 )
2022-10-15 10:59:09 -04:00
draw
[jak 2] merc ( #2039 )
2022-11-30 22:36:09 -05:00
engine
d/jak2: decompile conveyor
| elevator
| plat
| bouncer
| basebutton
| base-plat
| most of sampler
| simple-nav-sphere
| simple-focus
| elec-gate
and blocking-plane
( #1942 )
2022-10-08 12:42:52 -04:00
entity
d/jak2: pass through all simple / non-blocked *-part
, *-ocean
and *-scenes
files ( #2048 )
2022-12-22 13:57:57 -05:00
game
989snd: Support version >= 2 sound effects ( #1991 )
2022-12-02 18:08:44 -05:00
geometry
lights, death, and rotation fix ( #2042 )
2022-12-02 10:02:13 -05:00
gfx
d/jak2: pass through all simple / non-blocked *-part
, *-ocean
and *-scenes
files ( #2048 )
2022-12-22 13:57:57 -05:00
level
[jak 2] merc ( #2039 )
2022-11-30 22:36:09 -05:00
load
d/jak2: finish scene
( #1971 )
2022-10-15 17:43:02 -04:00
math
[jak 2] merc ( #2039 )
2022-11-30 22:36:09 -05:00
nav
[jak 2] merc ( #2039 )
2022-11-30 22:36:09 -05:00
physics
[decomp] target cleanup ( #2021 )
2022-11-13 19:09:34 -05:00
process-drawable
[jak 2] merc ( #2039 )
2022-11-30 22:36:09 -05:00
ps2
[decomp2] game-save
( #1988 )
2022-10-29 16:08:04 -04:00
scene
d/jak2: pass through all simple / non-blocked *-part
, *-ocean
and *-scenes
files ( #2048 )
2022-12-22 13:57:57 -05:00
sound
989snd: Support version >= 2 sound effects ( #1991 )
2022-12-02 18:08:44 -05:00
spatial-hash
[decomp] collide cache, other minor fixes ( #2031 )
2022-11-20 11:32:29 -05:00
target
jak2: misc fixes ( #2050 )
2022-12-22 13:59:24 -05:00
ui
d/jak2: pass through all simple / non-blocked *-part
, *-ocean
and *-scenes
files ( #2048 )
2022-12-22 13:57:57 -05:00
util
[jak 2] merc ( #2039 )
2022-11-30 22:36:09 -05:00