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0cdeed9be7
* [pp2] put `define` dest on a single line * update source! * Update type_analysis.cpp * update old credits & racer code * change clang-cl args (REALLY force avx) * Update credits_REF.gc * comment small unused code * add timer to decompiler * fix unnecessary copy-constructors (no speed increase) * fixes * Update expression_build.cpp * wtf is this thing anyway * im bored. * clang * fix! * Revert "fix!" This reverts commit5b1ce6c718
. * Revert "clang" This reverts commit5e67d9ccd1
. * Revert "im bored." This reverts commit070e957ce8
. * Revert "Update expression_build.cpp" This reverts commitb94d092fc5
. * Revert "fixes" This reverts commitf3d871f60a
. * Revert "fix unnecessary copy-constructors (no speed increase)" This reverts commit9100725802
. * Keep the random inoffensive changes * Revert "Update type_analysis.cpp" This reverts commitd2456a5c75
. * Update type_analysis.cpp
171 lines
4.9 KiB
Common Lisp
171 lines
4.9 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: credits.gc
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;; name in dgo: credits
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;; dgos: GAME, ENGINE
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;; DECOMP BEGINS
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(defun set-credits-font-color ((arg0 float))
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255.0
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(dotimes (v1-0 4)
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(let ((f0-2 (* 64.0 arg0)))
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(if (< 128.0 f0-2)
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(set! f0-2 128.0)
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)
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(set! (-> *font-work* color-table 32 color v1-0 r) (the int f0-2))
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)
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(let ((f0-5 (* 64.0 arg0)))
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(if (< 128.0 f0-5)
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(set! f0-5 128.0)
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)
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(set! (-> *font-work* color-table 32 color v1-0 g) (the int f0-5))
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)
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(let ((f0-8 (* 64.0 arg0)))
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(if (< 128.0 f0-8)
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(set! f0-8 128.0)
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)
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(set! (-> *font-work* color-table 32 color v1-0 b) (the int f0-8))
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)
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)
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0
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(none)
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)
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(define *title-credits-scale*
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(new 'static 'boxed-array :type float :length 8 :allocated-length 8 0.9 0.9 0.6 0.6 1.0 0.9 1.1 0.9)
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)
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(define *title-credits-spacing*
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(new 'static 'boxed-array :type int32 :length 8 :allocated-length 8 15 20 15 15 20 15 20 15)
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)
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(defun draw-title-credits ((arg0 float))
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(when (>= 1.0 arg0)
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(let* ((s4-0 11)
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(f30-0 (* arg0 (the float (+ s4-0 -2))))
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(s5-0 (the int f30-0))
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(gp-0
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(new 'stack 'font-context *font-default-matrix* 0 0 0.0 (font-color default) (font-flags shadow kerning))
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)
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)
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1.0
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(let ((v1-3 gp-0))
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(set! (-> v1-3 width) (the float 600))
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)
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(let ((v1-4 gp-0))
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(set! (-> v1-4 height) (the float 10))
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)
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(set! (-> gp-0 flags) (font-flags kerning middle large))
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(let* ((s5-1 (- s5-0 (mod s5-0 3)))
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(f0-10 (- f30-0 (the float s5-1)))
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)
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(when (and (>= s5-1 0) (< s5-1 s4-0))
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(let ((f30-1 (cond
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((< f0-10 0.8)
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0.0
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)
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((< f0-10 1.6)
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(* 160.0 (+ -0.8 f0-10))
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)
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((< f0-10 2.2)
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128.0
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)
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(else
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(* 128.0 (- 1.0 (* 1.25 (+ -2.2 f0-10))))
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)
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)
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)
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)
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(set! (-> gp-0 origin x) -44.0)
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(set! (-> gp-0 origin y) 90.0)
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(dotimes (s4-1 3)
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(let* ((s2-0 (+ s4-1 3840 s5-1))
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(s3-0 (lookup-text! *common-text* (the-as game-text-id s2-0) #t))
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)
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(when (= s2-0 3841)
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(case (scf-get-territory)
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((1)
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(set! s3-0 (lookup-text! *common-text* (game-text-id europe) #t))
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)
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((2)
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(set! s3-0 (lookup-text! *common-text* (game-text-id inc) #t))
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)
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)
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)
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(when s3-0
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(let ((v1-25 gp-0))
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(set! (-> v1-25 scale) (-> *title-credits-scale* (+ s5-1 s4-1)))
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)
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(print-game-text s3-0 gp-0 #f (the int f30-1) 22)
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)
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)
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(+! (-> gp-0 origin y) (the float (-> *title-credits-spacing* (+ s5-1 s4-1))))
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)
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)
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)
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)
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)
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)
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0
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(none)
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)
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(defun draw-end-credits ((arg0 int))
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(local-vars (v1-13 int))
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(let ((s4-0 (+ (- arg0) (the int (* 1.5 (the float (-> *video-parms* screen-sy))))))
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(gp-0 2815)
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(s3-0 0)
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(s2-0 #t)
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(s5-0
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(new 'stack 'font-context *font-default-matrix* 31 0 0.0 (font-color default) (font-flags shadow kerning))
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)
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)
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(let ((v1-2 s5-0))
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(set! (-> v1-2 width) (the float 450))
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)
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(let ((v1-3 s5-0))
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(set! (-> v1-3 height) (the float 10))
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)
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(let ((v1-4 s5-0))
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(set! (-> v1-4 scale) 1.0)
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)
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(set! (-> s5-0 flags) (font-flags shadow kerning middle large))
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(while (or s2-0 (and (< s4-0 (- s3-0)) (< (the-as uint gp-0) (the-as uint 3249))))
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(+! s4-0 s3-0)
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(+! gp-0 1)
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(let ((a0-8 (lookup-text! *common-text* (the-as game-text-id gp-0) #t)))
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(if a0-8
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(set! s3-0 (the int (+ 5.0 (print-game-text a0-8 s5-0 #t 128 20))))
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(set! s3-0 25)
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)
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)
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(set! s2-0 #f)
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)
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(cond
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((>= (the-as uint gp-0) (the-as uint 3249))
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#t
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)
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(else
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(set! (-> s5-0 origin y) (the float s4-0))
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(while (< (-> s5-0 origin y) (the float (-> *video-parms* screen-sy)))
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(let ((a0-11 (lookup-text! *common-text* (the-as game-text-id gp-0) #t)))
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(if a0-11
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(set! v1-13 (the int (+ 5.0 (print-game-text a0-11 s5-0 #f 128 20))))
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(set! v1-13 25)
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)
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)
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(+! (-> s5-0 origin y) (the float v1-13))
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(+! gp-0 1)
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)
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#f
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)
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)
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)
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)
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