jak-project/goal_src/jak1/levels/sunken/helix-water.gc
ManDude 9676100039
finish out english subtitles (#1586)
* put some duplicated code in a func

* make jak 2 text "work"

* group up all subtitles c++ code into one folder

* compact single-line subtitles

* fix a couple compiler crashes

* Update game_subtitle_en.gd

* `rolling` and `sunken`

* `swamp`

* `ogre`

* `village3`

* `maincave`

* `snow`

* `lavatube`

* `citadel`

* Update .gitignore

* clang

* fix encoding and decoding for quote

* properly fix quotes

* subtitle deserialize: sort by kind, ID and name

* sub editor: fix line speaker not being converted

* cleanup game text ids 1

* update text ids 2

* update source

* update refs
2022-07-03 17:25:28 -04:00

728 lines
22 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: helix-water.gc
;; name in dgo: helix-water
;; dgos: L1, SUN, SUNKEN
(declare-type helix-water basic)
(declare-type helix-slide-door basic)
(declare-type helix-button basic)
(define-extern *helix-slide-door* helix-slide-door)
(define-extern *helix-water* helix-water)
(define-extern *helix-button* helix-button)
;; DECOMP BEGINS
(import "goal_src/jak1/import/helix-slide-door-ag.gc")
(import "goal_src/jak1/import/helix-button-ag.gc")
(deftype helix-slide-door (process-drawable)
((root-override collide-shape :offset 112)
)
:heap-base #x40
:method-count-assert 20
:size-assert #xb0
:flag-assert #x14004000b0
(:states
helix-slide-door-close
helix-slide-door-idle-closed
helix-slide-door-idle-open
)
)
(defskelgroup *helix-slide-door-sg* helix-slide-door helix-slide-door-lod0-jg helix-slide-door-idle-ja
((helix-slide-door-lod0-mg (meters 999999)))
:bounds (static-spherem 0 12 0 18)
)
(deftype helix-button (process-drawable)
((root-override collide-shape-moving :offset 112)
(my-water entity-actor :offset-assert 176)
(my-door entity-actor :offset-assert 180)
(fcell-handle handle :offset-assert 184)
(down-y float :offset-assert 192)
(spawn-trans vector :inline :offset-assert 208)
)
:heap-base #x70
:method-count-assert 20
:size-assert #xe0
:flag-assert #x14007000e0
(:states
helix-button-activate
helix-button-idle-down
helix-button-idle-up
helix-button-quick-activate
helix-button-startup
)
)
(defskelgroup *helix-button-sg* helix-button helix-button-lod0-jg helix-button-idle-ja
((helix-button-lod0-mg (meters 999999)))
:bounds (static-spherem 0 3.5 0 5.4)
)
(deftype helix-dark-eco (dark-eco-pool)
()
:heap-base #x70
:method-count-assert 30
:size-assert #xdc
:flag-assert #x1e007000dc
)
(deftype helix-water (process-drawable)
((last-alt-actor-consumed int32 :offset-assert 176)
(alt-actors (array entity-actor) :offset-assert 180)
(transv-y float :offset-assert 184)
(start-y float :offset-assert 188)
(end-y float :offset-assert 192)
(dark-eco (pointer helix-dark-eco) :offset-assert 196)
)
:heap-base #x60
:method-count-assert 22
:size-assert #xc8
:flag-assert #x16006000c8
(:methods
(dummy-20 (_type_) none 20)
(dummy-21 (_type_) object 21)
)
(:states
helix-water-activated
helix-water-idle
)
)
(defstate water-vol-idle (helix-dark-eco)
:virtual #t
:event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('trigger)
(let ((a0-1 (-> self sound)))
(set! (-> a0-1 spec pitch-mod) 2057)
(update-vol! a0-1 100)
)
)
(else
((-> (method-of-type water-anim water-vol-idle) event) arg0 arg1 arg2 arg3)
)
)
)
:enter (behavior ()
(let ((t9-0 (-> (method-of-type dark-eco-pool water-vol-idle) enter)))
(if t9-0
(t9-0)
)
)
(let ((a0-0 (-> self sound)))
(set! (-> a0-0 spec pitch-mod) 1524)
(update-vol! a0-0 58)
)
(none)
)
:trans (behavior ()
(let ((t9-0 (-> (method-of-type dark-eco-pool water-vol-idle) trans)))
(if t9-0
(t9-0)
)
)
(update! (-> self sound))
(none)
)
:post (behavior ()
(let ((t9-0 (-> (method-of-type dark-eco-pool water-vol-idle) post)))
(if t9-0
((the-as (function none :behavior helix-dark-eco) t9-0))
)
)
(ja-post)
(none)
)
)
(defstate helix-slide-door-idle-open (helix-slide-door)
:event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('trigger)
(go helix-slide-door-close)
)
)
)
:code (behavior ()
(loop
(suspend)
)
(none)
)
)
(defstate helix-slide-door-close (helix-slide-door)
:code (behavior ()
(ja-no-eval :group! (-> self draw art-group data 2) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(transform-post)
(go helix-slide-door-idle-closed)
(none)
)
:post (the-as (function none :behavior helix-slide-door) transform-post)
)
(defstate helix-slide-door-idle-closed (helix-slide-door)
:code (behavior ()
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defmethod init-from-entity! helix-slide-door ((obj helix-slide-door) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum hit-by-others))))
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind wall-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid ca-1))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 22528.0 0.0 53248.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *helix-slide-door-sg* '())
(logior! (-> obj skel status) (janim-status inited))
(ja-channel-set! 1)
(let ((s5-1 (-> obj skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> obj draw art-group data 2))
num-func-identity
)
(set! (-> s5-1 frame-num) 0.0)
)
(ja-post)
(update-transforms! (-> obj root-override))
(set! *helix-slide-door* obj)
(go helix-slide-door-idle-open)
(none)
)
(defstate helix-button-startup (helix-button)
:code (behavior ()
(when (not (task-complete? *game-info* (game-task sunken-slide)))
(let ((a0-1 (new 'stack-no-clear 'vector)))
(set! (-> a0-1 quad) (-> self root-override trans quad))
(set! (-> a0-1 y) (+ 30720.0 (-> a0-1 y)))
(let ((v1-7 (birth-pickup-at-point
a0-1
(pickup-type fuel-cell)
(the float (-> self entity extra perm task))
#f
self
(-> self fact)
)
)
)
(set! (-> self fcell-handle) (ppointer->handle v1-7))
(if v1-7
(clear-collide-with-as (-> (the-as collectable (-> v1-7 0)) root-override))
)
)
)
)
(go helix-button-idle-up)
(none)
)
)
(defstate helix-button-idle-up (helix-button)
:event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('touch)
(when *target*
(when (logtest? (-> *target* control status) (cshape-moving-flags onsurf))
(cond
((and (and (-> self entity) (logtest? (-> self entity extra perm status) (entity-perm-status complete)))
(not (handle->process (-> self fcell-handle)))
)
(go helix-button-quick-activate)
)
(else
(process-entity-status! self (entity-perm-status complete) #t)
(go helix-button-activate)
)
)
)
)
)
)
)
:code (behavior ()
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defstate helix-button-activate (helix-button)
:trans (the-as (function none :behavior helix-button) rider-trans)
:code (behavior ()
(local-vars (v1-7 symbol))
(let ((a0-1 (handle->process (-> self fcell-handle))))
(when a0-1
(send-event a0-1 'pickup)
(until v1-7
(suspend)
(set! v1-7 (or (not *target*) (zero? (logand (-> *target* state-flags) (state-flags grabbed)))))
)
)
)
(let ((v1-11
(process-spawn
sunkencam
:init pov-camera-init-by-other
(-> self spawn-trans)
*sunkencam-sg*
"qbert-show-door-open"
0
#f
'()
:to self
)
)
)
(set! (-> (the-as (pointer sunkencam) v1-11) 0 seq) (the-as uint 2))
)
(let ((a1-5 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-5 from) self)
(set! (-> a1-5 num-params) 0)
(set! (-> a1-5 message) 'music)
(let ((t9-4 send-event-function)
(v1-15 (-> self my-water))
)
(t9-4
(if v1-15
(-> v1-15 extra process)
)
a1-5
)
)
)
(set! (-> self state-time) (-> *display* base-frame-counter))
(when *target*
(let ((gp-1 (new 'stack-no-clear 'vector)))
(vector-! gp-1 (-> self root-override trans) (target-pos 0))
(when (< 12288.0 (vector-xz-length gp-1))
(set! (-> gp-1 y) 0.0)
(vector-normalize! gp-1 4096.0)
(move-by-vector! (-> *target* control) gp-1)
(do-push-aways! (-> self root-override))
(detect-riders! (-> self root-override))
)
)
)
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1.5))
(suspend)
)
(level-hint-spawn
(game-text-id sunken-helix-hint)
"sksp0124"
(the-as entity #f)
*entity-pool*
(game-task none)
)
(send-event *target* 'play-anim 'shock-in)
(sound-play "prec-button8")
(set! (-> self root-override transv quad) (the-as uint128 0))
(let ((gp-3 5))
(until (<= gp-3 0)
(let ((f1-0 (-> self root-override transv y))
(f0-2 (-> self root-override trans y))
(a1-11 (new 'stack-no-clear 'vector))
)
(let* ((f1-1 (+ f1-0 (* -737280.0 (-> *display* seconds-per-frame))))
(f0-3 (+ f0-2 (* f1-1 (-> *display* seconds-per-frame))))
)
(when (>= (-> self down-y) f0-3)
(set! f0-3 (-> self down-y))
(set! f1-1 (* 0.65 (- f1-1)))
(+! gp-3 -1)
)
(set! (-> self root-override transv y) f1-1)
(set! (-> a1-11 quad) (-> self root-override trans quad))
(set! (-> a1-11 y) f0-3)
)
(move-to-point! (-> self root-override) a1-11)
)
(suspend)
)
)
(set! (-> self state-time) (-> *display* base-frame-counter))
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1.25))
(suspend)
)
(sound-play "maindoor")
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1.9))
(suspend)
)
(let ((a1-13 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-13 from) self)
(set! (-> a1-13 num-params) 0)
(set! (-> a1-13 message) 'trigger)
(let ((t9-18 send-event-function)
(v1-66 (-> self my-door))
)
(t9-18
(if v1-66
(-> v1-66 extra process)
)
a1-13
)
)
)
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 3.5))
(suspend)
)
(let ((a1-14 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-14 from) self)
(set! (-> a1-14 num-params) 0)
(set! (-> a1-14 message) 'trigger)
(let ((t9-19 send-event-function)
(v1-74 (-> self my-water))
)
(t9-19
(if v1-74
(-> v1-74 extra process)
)
a1-14
)
)
)
(level-hint-spawn
(game-text-id sunken-helix-darkeco-hint)
"sksp0128"
(the-as entity #f)
*entity-pool*
(game-task none)
)
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 2))
(suspend)
)
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1))
(send-event *target* 'play-anim 'shock-out)
(send-event *target* 'neck 1.0 (-> self my-door extra trans))
(suspend)
)
(go helix-button-idle-down)
(none)
)
:post (the-as (function none :behavior helix-button) rider-post)
)
(defstate helix-button-quick-activate (helix-button)
:trans (the-as (function none :behavior helix-button) rider-trans)
:code (behavior ()
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) self)
(set! (-> a1-0 num-params) 0)
(set! (-> a1-0 message) 'music)
(let ((t9-0 send-event-function)
(v1-1 (-> self my-water))
)
(t9-0
(if v1-1
(-> v1-1 extra process)
)
a1-0
)
)
)
(sound-play "prec-button8")
(sound-play "maindoor")
(let ((a1-3 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-3 from) self)
(set! (-> a1-3 num-params) 0)
(set! (-> a1-3 message) 'trigger)
(let ((t9-5 send-event-function)
(v1-7 (-> self my-door))
)
(t9-5
(if v1-7
(-> v1-7 extra process)
)
a1-3
)
)
)
(let ((a1-4 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-4 from) self)
(set! (-> a1-4 num-params) 0)
(set! (-> a1-4 message) 'trigger)
(let ((t9-6 send-event-function)
(v1-11 (-> self my-water))
)
(t9-6
(if v1-11
(-> v1-11 extra process)
)
a1-4
)
)
)
(set! (-> self root-override transv quad) (the-as uint128 0))
(let ((gp-2 5))
(until (<= gp-2 0)
(let ((f1-0 (-> self root-override transv y))
(f0-0 (-> self root-override trans y))
(a1-5 (new 'stack-no-clear 'vector))
)
(let* ((f1-1 (+ f1-0 (* -737280.0 (-> *display* seconds-per-frame))))
(f0-1 (+ f0-0 (* f1-1 (-> *display* seconds-per-frame))))
)
(when (>= (-> self down-y) f0-1)
(set! f0-1 (-> self down-y))
(set! f1-1 (* 0.65 (- f1-1)))
(+! gp-2 -1)
)
(set! (-> self root-override transv y) f1-1)
(set! (-> a1-5 quad) (-> self root-override trans quad))
(set! (-> a1-5 y) f0-1)
)
(move-to-point! (-> self root-override) a1-5)
)
(suspend)
)
)
(go helix-button-idle-down)
(none)
)
:post (the-as (function none :behavior helix-button) rider-post)
)
(defstate helix-button-idle-down (helix-button)
:code (behavior ()
(loop
(suspend)
)
(none)
)
)
(defmethod init-from-entity! helix-button ((obj helix-button) (arg0 entity-actor))
(set! (-> obj fcell-handle) (the-as handle #f))
(set! (-> obj my-water) (entity-actor-lookup arg0 'alt-actor 0))
(set! (-> obj my-door) (entity-actor-lookup arg0 'alt-actor 1))
(let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-others))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid ca-1))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 0)
(set-vector! (-> s3-0 local-sphere) 0.0 14336.0 0.0 22118.4)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *helix-button-sg* '())
(logior! (-> obj skel status) (janim-status inited))
(ja-channel-set! 1)
(let ((s5-1 (-> obj skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> obj draw art-group data 2))
num-func-identity
)
(set! (-> s5-1 frame-num) 0.0)
)
(set! (-> obj spawn-trans quad) (-> obj root-override trans quad))
(set! (-> obj root-override trans y) (+ -26624.0 (-> obj root-override trans y)))
(set! (-> obj down-y) (+ -6553.6 (-> obj root-override trans y)))
(set! (-> obj fact)
(new 'process 'fact-info obj (pickup-type eco-pill-random) (-> *FACT-bank* default-pill-inc))
)
(ja-post)
(update-transforms! (-> obj root-override))
(set! *helix-button* obj)
(go helix-button-startup)
(none)
)
(defmethod dummy-21 helix-water ((obj helix-water))
(let ((s5-0 (+ (-> obj last-alt-actor-consumed) 1)))
(when (< s5-0 (-> obj alt-actors length))
(let* ((v1-5 (-> obj alt-actors s5-0))
(s4-0 (if v1-5
(-> v1-5 extra process)
)
)
(a0-3 (if (and (nonzero? s4-0) (type-type? (-> s4-0 type) process-drawable))
s4-0
)
)
)
(+ -1638.4 (-> obj root trans y))
(cond
(a0-3
(when (< (-> (the-as process-drawable a0-3) root trans y) (-> obj root trans y))
(set! (-> obj last-alt-actor-consumed) s5-0)
(case (-> a0-3 type)
((babak)
(send-event a0-3 'instant-death)
)
((ecovent)
(send-event a0-3 'show-particles #f)
)
((launcher)
(send-event a0-3 'instant-death)
)
)
)
)
(else
(set! (-> obj last-alt-actor-consumed) s5-0)
s5-0
)
)
)
)
)
)
(defstate helix-water-idle (helix-water)
:event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (cond
((= v1-0 'trigger)
(go helix-water-activated)
)
((= v1-0 'music)
(set-setting! 'music 'danger 0.0 0)
)
)
)
)
)
:code (behavior ()
(set! (-> self root trans y) (-> self start-y))
(set! (-> self last-alt-actor-consumed) -1)
(set! (-> self transv-y) 9216.0)
(suspend)
(send-event (ppointer->process (-> self dark-eco)) 'move-to (-> self root trans))
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
:post (the-as (function none :behavior helix-water) ja-post)
)
(defstate helix-water-activated (helix-water)
:event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('notify)
(when (= (-> arg0 type) launcherdoor)
(remove-setting! 'music)
(go helix-water-idle)
)
)
)
)
:trans (behavior ()
(seek! (-> self root scale y) 0.8 (* 0.667 (-> *display* seconds-per-frame)))
(when *target*
(let ((f0-4 (-> (target-pos 0) y)))
(when (zero? (logand (-> *target* state-flags) (state-flags grabbed)))
(let* ((f0-5 (- f0-4 (-> self root trans y)))
(f0-6 (+ -40960.0 f0-5))
(f0-7 (* 0.000024414063 f0-6))
)
(cond
((< f0-7 0.0)
(set! f0-7 0.0)
)
((< 1.0 f0-7)
(set! f0-7 1.0)
)
)
(set! (-> self transv-y) (+ 3584.0 (* 12800.0 f0-7)))
)
)
)
)
(+! (-> self root trans y) (* (-> self transv-y) (-> *display* seconds-per-frame)))
(if (< (-> self end-y) (-> self root trans y))
(set! (-> self root trans y) (-> self end-y))
)
(send-event (ppointer->process (-> self dark-eco)) 'move-to (-> self root trans))
(dummy-21 self)
(none)
)
:code (behavior ()
(send-event (ppointer->process (-> self dark-eco)) 'trigger)
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
:post (the-as (function none :behavior helix-water) ja-post)
)
(defmethod relocate helix-water ((obj helix-water) (arg0 int))
(if (nonzero? (-> obj alt-actors))
(&+! (-> obj alt-actors) arg0)
)
(the-as
helix-water
((the-as (function process-drawable int process-drawable) (find-parent-method helix-water 7)) obj arg0)
)
)
(defmethod init-from-entity! helix-water ((obj helix-water) (arg0 entity-actor))
(set! (-> obj last-alt-actor-consumed) -1)
(set! (-> obj transv-y) 9216.0)
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(set! (-> obj start-y) (+ -49152.0 (-> obj root trans y)))
(set! (-> obj end-y) (+ 851968.0 (-> obj start-y)))
(set-vector! (-> obj root scale) 1.0 0.8 1.0 1.0)
(let ((s4-0 (entity-actor-count arg0 'alt-actor)))
(set! (-> obj alt-actors) (the-as (array entity-actor) (new 'process 'boxed-array entity-actor s4-0)))
(dotimes (s3-0 s4-0)
(set! (-> obj alt-actors s3-0) (entity-actor-lookup arg0 'alt-actor s3-0))
)
)
(set! (-> obj root trans y) (-> obj start-y))
(set! (-> obj dark-eco) (process-spawn helix-dark-eco :init water-vol-init-by-other (-> obj entity) :to obj))
(set! *helix-water* obj)
(go helix-water-idle)
(none)
)