jak-project/goalc/compiler
water111 953c1512db
Process Text Files in Decompiler (#122)
* begin support for v2

* export game text

* generate text files

* working text load

* fix windows

* add test and clean up game tests a bit

* load the right file

* add separate program to launch the data compiler

* add offline test script
2020-11-19 21:22:16 -05:00
..
compilation Process Text Files in Decompiler (#122) 2020-11-19 21:22:16 -05:00
CodeGenerator.cpp [Source Line Debugger] Tracking objects and IR (#115) 2020-11-13 22:33:57 -05:00
CodeGenerator.h [Source Line Debugger] Tracking objects and IR (#115) 2020-11-13 22:33:57 -05:00
Compiler.cpp Process Text Files in Decompiler (#122) 2020-11-19 21:22:16 -05:00
Compiler.h Process Text Files in Decompiler (#122) 2020-11-19 21:22:16 -05:00
CompilerSettings.cpp Compiler Cleanup and Documentation (#54) 2020-09-24 17:19:23 -04:00
CompilerSettings.h Compiler Cleanup and Documentation (#54) 2020-09-24 17:19:23 -04:00
Env.cpp Try to speed up the build (#106) 2020-10-29 21:27:52 -04:00
Env.h [Source Line Debugger] Tracking objects and IR (#115) 2020-11-13 22:33:57 -05:00
IR.cpp [Source Line Debugger] Tracking objects and IR (#115) 2020-11-13 22:33:57 -05:00
IR.h Compiler Cleanup and Documentation (#54) 2020-09-24 17:19:23 -04:00
Label.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
Lambda.h Add deftype (#48) 2020-09-17 21:47:52 -04:00
StaticObject.cpp Add compiler features for gkernel (#83) 2020-10-16 17:08:26 -04:00
StaticObject.h Add compiler features for gkernel (#83) 2020-10-16 17:08:26 -04:00
Util.cpp some work on vector types 2020-10-25 18:02:03 -04:00
Val.cpp Try to speed up the build (#106) 2020-10-29 21:27:52 -04:00
Val.h Try to speed up the build (#106) 2020-10-29 21:27:52 -04:00