jak-project/goal_src/jak1
Tyler Wilding 94585e7f87
game: fix intermittent sprite_distort related crash (#3357)
Apparently a long standing bug, with
https://github.com/open-goal/jak-project/pull/3194 making it more likely
to occur.
2024-02-02 17:51:21 -05:00
..
build decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
dgos port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00
engine game: fix intermittent sprite_distort related crash (#3357) 2024-02-02 17:51:21 -05:00
examples Update font-color enum (#2670) 2023-05-24 06:57:05 +01:00
kernel deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
levels rename joint node and art element macros (#3111) 2023-11-01 23:16:00 +00:00
old goal_src: Get rid of *OLD* files in jak1's goal_src (#1736) 2022-08-06 12:03:42 -04:00
pc [pckernel] fix settings not being applied if file isn't found (#3313) 2024-01-17 15:43:53 +00:00
compiler-setup.gc [extractor] fix territory being set to wrong value (#2946) 2023-08-30 18:36:10 +01:00
game.gp custom levels: refactor level building code and jak 2 support (#3090) 2023-10-21 06:07:43 +02:00
kernel-defs.gc [pckernel] use pc-get-resolution to fetch initial fullscreen resolution (#3307) 2024-01-15 18:53:49 +00:00