jak-project/third-party
ManDude 9430b4772a
Implement runtime display (test) (#318)
* Implement runtime display (test)

* Update runtime.cpp

* [game display] add "-nodisplay" argument

* style fixes

* Update gfx.cpp

* [deci2server] fix deadlock when killing a Deci2Server

* add libxrandr to linux github test

* correct package name to libxrandr-dev

* set g_main_thread_id in exec_runtime

* add libxinerama to linux test packages

* correct the name

* add libxcursor1 package

* Update linux-workflow.yaml

* add libxi-dev

* fix constructor for g_main_thread_id

* fix submodules + use -nodisplay during tests

* move the gfx loop to its own function and use a lambda for exit conditions

* fix include

* fix include

* fix includes (for real this time)
2021-03-09 23:51:28 -05:00
..
cmake/modules Update documentation and clean up (#129) 2020-11-21 12:52:38 -05:00
fmt [Decompiler - New IR] Add AtomicOp (#181) 2021-01-06 20:04:15 -05:00
glad Implement runtime display (test) (#318) 2021-03-09 23:51:28 -05:00
glfw@4afa227a05 Implement runtime display (test) (#318) 2021-03-09 23:51:28 -05:00
googletest@adeef19294 check in existing work 2020-08-22 22:30:12 -04:00
inja clean up some warnings and add some extra integer tests 2020-10-09 21:28:41 -04:00
lzokay third-party/licensing: Switch miniLZO usage to LZOkay (#232) 2021-02-06 09:54:23 -05:00
mman A whole bunch of cmake fixes 2020-08-26 22:23:16 -04:00
replxx REPL: Add clear-screen / auto-complete / basic hints and syntax highlighting (#316) 2021-03-07 23:41:21 -05:00
run-clang-format Update script permissions and add build status 2020-08-27 16:52:50 -04:00
run-clang-tidy Update workflow 2020-09-04 23:24:07 -04:00
zydis@c88a4b0cc1 add zydis library and a simple test (#108) 2020-10-31 14:31:13 -04:00
json.hpp Add a bunch of #ifdefs to keep things working as expected on linux 2020-09-03 22:24:50 -04:00
svpng.h Extract Textures (#119) 2020-11-16 19:57:45 -05:00