jak-project/game/overlord/common
ManDude d67b441dac
Change important printfs to lg::print (#3355)
This allows them to be logged into a file, useful for debugging.

With this, GOAL `format` and C-kernel `Msg` (and its variants) will be
logged.
2024-02-01 18:01:41 +00:00
..
dma.cpp jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
dma.h jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
fake_iso.cpp Change important printfs to lg::print (#3355) 2024-02-01 18:01:41 +00:00
fake_iso.h overlord: perform file operations on a thread pool (#2749) 2023-06-24 10:19:35 -04:00
iso.cpp jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
iso.h jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
iso_api.cpp jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
iso_api.h jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
isocommon.cpp jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
isocommon.h jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
overlord.cpp jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
overlord.h jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
sbank.cpp 989snd: sound bank loading overhaul (#3185) 2023-12-07 20:22:54 -05:00
sbank.h 989snd: sound bank loading overhaul (#3185) 2023-12-07 20:22:54 -05:00
soundcommon.cpp 989snd: sound bank loading overhaul (#3185) 2023-12-07 20:22:54 -05:00
soundcommon.h jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
srpc.cpp [jak2] Fix unicode issue with GAME.CGO load (#3254) 2023-12-09 18:11:24 -05:00
srpc.h 989snd: sound bank loading overhaul (#3185) 2023-12-07 20:22:54 -05:00
ssound.cpp [jak2] fully implement PLAYER set-param for VAG streams + fix regression (#3314) 2024-01-18 01:59:04 +00:00
ssound.h j2-overlord: Clean up some VAG functions (#3287) 2024-01-02 16:30:56 +00:00