.. |
ai
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |
ambient
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |
anim
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[decomp] fix joint type (#1827)
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2022-08-31 19:48:06 -04:00 |
camera
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
collide
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
common_objs
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decomp: water-h , pilot-h , gun-h and board-h types (#1801)
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2022-08-26 14:57:32 -04:00 |
data
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
debug
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
dma
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |
draw
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |
engine
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[decomp] load-dgo, ramdisk, gsound, transformq (#1798)
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2022-08-24 21:57:13 -04:00 |
entity
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[decomp] fix joint type (#1827)
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2022-08-31 19:48:06 -04:00 |
game
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
geometry
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
gfx
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
level
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
load
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[decompile] Joint (#1813)
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2022-08-28 16:38:58 -04:00 |
math
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[decomp] load-dgo, ramdisk, gsound, transformq (#1798)
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2022-08-24 21:57:13 -04:00 |
nav
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |
physics
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d/jak2: finish cylinder | mech-h | font-data most of text and history and chip away at a bunch of other files (#1802)
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2022-08-28 10:45:07 -04:00 |
process-drawable
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |
ps2
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |
scene
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |
sound
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d/jak2: finish settings (#1803)
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2022-08-28 16:13:26 -04:00 |
spatial-hash
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[decomp] Decompile first batch of files in engine (#1787)
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2022-08-24 00:29:51 -04:00 |
target
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d/jak2: finish entity-table | sky-data | relocate | and the majority of default-menu (#1812)
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2022-08-29 18:49:57 -04:00 |
ui
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d/jak2: finish cylinder | mech-h | font-data most of text and history and chip away at a bunch of other files (#1802)
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2022-08-28 10:45:07 -04:00 |
util
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d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829)
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2022-08-31 19:22:47 -04:00 |