jak-project/game
ManDude 9351bf782e
[decomp2] game-info, game-task and task-control (#1884)
And everything else needed for them!

A couple functions are bad currently.

- fixes #1929 - untested on linux
- fixes #1924 - now you need to type `,` before a lambda you want to put
in a pair.
- fix debugger symbol table in jak 2
- made the decompiler output `(meters 2)` instead of `(meters 2.0)`
- fixed a bug with the bitfield enum special -1 case
- made bad game text decomp not exit the decompiler
- added `editable-player` and `script`
2022-09-27 19:44:20 -04:00
..
assets Updating Controller Database 2022-09-05 16:23:09 +00:00
common [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
graphics [decomp] Partial implementation of tie (#1916) 2022-09-25 12:50:51 -04:00
kernel [decomp2] game-info, game-task and task-control (#1884) 2022-09-27 19:44:20 -04:00
mips2c [jak 2] texture (#1866) 2022-09-11 14:17:55 -04:00
overlord [decompile] subdivide, wind-work, tie-work, bsp, focus (#1897) 2022-09-17 14:58:25 -04:00
sce W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
sound W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
system Ast/kbm remapper update (#1800) 2022-08-26 11:59:11 -04:00
tools/subtitles add text messages for subtitle toggling + subtitle editor fixes (#1617) 2022-07-06 18:09:01 -04:00
CMakeLists.txt [jak 2] texture (#1866) 2022-09-11 14:17:55 -04:00
discord.cpp discord-rpc: check for custom levels and add placeholder icon (#1531) 2022-06-23 18:44:42 -04:00
discord.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
main.cpp Automatically switch to dedicated GPU in OpenGOAL runtime (#1715) 2022-07-31 13:32:22 -04:00
runtime.cpp Improvements for stuttering (#1768) 2022-08-20 10:32:00 -04:00
runtime.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00