mirror of
https://github.com/open-goal/jak-project.git
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58a5440c8a
Makes a bunch of missions mostly playable, including: - `arena-training-1` - `arena-fight-1` - `wascity-chase` - `arena-fight-2` - `arena-fight-3` - `volcano-darkeco` - `desert-hover` - `nest-eggs` - `temple-climb` - `temple-oracle` - `temple-tests` - `desert-beast-battle` - `desert-turtle-training` - `desert-course-race` - `desert-artifact-race1` - `wascity-leaper-race` - `wascity-pre-game` - `sewer-met-hum` - `forest-kill-plants` - `forest-ring-chase` - `temple-defend` - `tower-destroy` - `desert-glide` --- Files: - `ripple` - `waswide-mood` - `sig-rider` - `nst-tasks` - `nst-part` - `nst-gas` - `nst-eggs-h` - `nst-obs` - `nst-mood` - `egg-spider` - `wasdoors-init` - `wasall-tasks` - `wvehicle-race` - `wcar-marauder` - `wcar-marauder-b` - `turret-control` - `was-squad-control` - `turtle-training` - `kleever-rider` - `course-race` - `artifact-race` - `desert-hover` - `desbeast-path-h` - `des-beast` - `desertg-obs` - `desertf-obs` - `desertd-obs` - `desert-dust-storm` - `des-cactus` - `race-hud` - `race-info` - `race-manager` - `tizard` - `flyingsaw` - `hover-training` - `temple-mood` - `temple-obs` - `temple-obs2` - `temple-part` - `temple-scenes` - `templex-mood` - `templex-obs` - `templex-part` - `tomb-baby-spider` - `target-turret-shot` - `target-turret` - `beast-battle-path` - `des-beast-2` - `mh-flyer` - `scorpion-gun` - `hover-enemy-h` - `hover-enemy` - `hover-formation-h` - `hover-formation` - `hover-nav-control-h` - `hover-nav-control` - `flamer-hover` - `hover-nav-templea` - `robo-hover` - `hover-nav-sewb` - `hover-nav-sewg` - `hover-nav-sewj` - `hover-nav-sewl` - `hover-nav-sewo` - `hover-nav-towera` - `tower-mood` - `tower-obs` - `tower-scenes` - `tower-part` - `eco-green-collider` - `forest-bridges` - `forest-kill-plants` - `forest-mood` - `forest-ring-chase` - `forest-tasks` - `forest-part` - `foresta-obs` - `hover-nav-foresta` - `mh-plant` - `dp-bipedal-part` - `dp-bipedal-shot` - `dp-bipedal` - `neo-spawner` - `for-turret` - `for-turret-shot` - `neo-wasp` - `neo-wasp-part` - `volcanox-scenes` - `volcanox-mood` - `volcano-scenes` - `volcano-mood` - `volcano-obs` - `volcano-obs2` - `chain-physics` - `rigid-body-plat` - `volcano-part` - `flamer-lava` - `flitter` - `spiky-frog` - `flut-wild` - `target-indax` - `target-indax-hang` - `mantis` - `volcanox-obs` - `spyder` - `wcar-faccar` - `mhcity-obs2` - `mhcity-part` - `mhcity-obs` - `dm-mine-spider` - `rapid-gunner` - `stadium-mood` - `stadium-scenes` - `stadiuma-mood` - `stadiuma-part` - `kanga-lizard` - `marauder` - `arena-scenes` - `wasstada-mood` - `wasstada-obs` - `wasstada-part` - `wasstadb-obs` - `wasstadc-obs` - `dm-flyer` - `maker-part` - `maker-projectile` - `skeet-part` - `wascity-turret` - `wasgun-h` - `wasgun-hud` - `wasgun-manager` - `nav-graph-h` - `traffic-engine-h` - `waswide-init` - `cty-borrow-manager-h` - `cty-borrow-manager` - `desert-part` - `height-map-h` - `height-map` - `traffic-height-map` - `vehicle-control` - `hvehicle-h` - `hvehicle` - `hvehicle-effects` - `hvehicle-physics` - `hvehicle-util` - `glider-h` - `glider-hud` - `glider-manager` - `glider-ring` - `glider-ring-part` - `h-glider` - `hanga-init` - `was-pre-game` - `was-leaper-race` - `flut-racer` - `desert-scenes` - `desert-lizard-h` - `desert-lizard-task` - `desert-lizard` - `throne-scenes` - `waspal-mood` - `waspala-obs` - `waspala-part` - `deswalk-obs` - `deswalk-part` - `terraformer-drone` - `terraformer-head` - `terraformer-part` - `terraformer-setup`
160 lines
3.1 KiB
Common Lisp
160 lines
3.1 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: sync-info-h.gc
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;; name in dgo: sync-info-h
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;; dgos: GAME
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;; +++sync-flags
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(defenum sync-flags
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:type uint64
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:bitfield #t
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(pong 0)
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)
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;; ---sync-flags
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;; DECOMP BEGINS
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(deftype sync-info-params (structure)
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"Parameters used to set up a [[sync-info]]."
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((sync-type symbol)
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(sync-flags sync-flags)
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(entity entity-actor)
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(period uint32)
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(percent float)
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(ease-in float)
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(ease-out float)
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(pause-in float)
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(pause-out float)
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)
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)
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(deftype sync-info (structure)
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((sync-flags sync-flags)
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(offset float)
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(period uint32)
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)
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(:methods
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(get-current-phase-no-mod (_type_) float)
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(get-phase-offset (_type_) float)
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(get-norm! (_type_ int) float)
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(get-scaled-val! (_type_ float int) float)
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(initialize! (_type_ sync-info-params) none)
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(get-timeframe-offset! (_type_ time-frame) time-frame)
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(sync-now! (_type_ float) none)
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)
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)
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(deftype sync-linear (sync-info)
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()
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:pack-me
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)
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(deftype sync-eased (sync-info)
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((tlo float)
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(thi float)
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(ylo float)
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(m2 float)
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(yend float)
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(pause-in float)
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(pause-out float)
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)
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:pack-me
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)
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(deftype sync-paused (sync-info)
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((pause-in float)
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(pause-out float)
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)
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:pack-me
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)
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(deftype delayed-rand-float (structure)
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((min-time int32)
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(max-time int32)
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(max-val float)
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(timer int32)
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(start-time time-frame)
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(value float)
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)
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:pack-me
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(:methods
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(set-params! (_type_ int int float) float)
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(reset! (_type_) float)
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(update! (_type_) float)
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(update-and-clear! (_type_) float)
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)
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)
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(deftype oscillating-float (structure)
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((value float)
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(target float)
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(vel float)
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(max-vel float)
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(damping float)
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(accel float)
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)
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:allow-misaligned
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(:methods
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(set-params! (_type_ float float float float) float)
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(update! (_type_ float) float)
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)
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)
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(deftype bouncing-float (structure)
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((osc oscillating-float :inline)
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(max-value float)
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(min-value float)
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(elasticity float)
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(state int32)
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)
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:allow-misaligned
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(:methods
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(set-params! (_type_ float float float float float float float) float)
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(update! (_type_ float) float)
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(at-min? (_type_) symbol)
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(at-max? (_type_) symbol)
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)
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)
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(deftype delayed-rand-vector (structure)
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((min-time int32)
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(max-time int32)
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(xz-max float)
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(y-max float)
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(timer int32)
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(start-time time-frame)
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(value vector :inline)
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)
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(:methods
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(set-params! (_type_ int int float float) vector)
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(update-now! (_type_) vector)
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(update-with-delay! (_type_) vector)
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(update-with-delay-or-reset! (_type_) vector)
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)
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)
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(deftype oscillating-vector (structure)
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((value vector :inline)
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(target vector :inline)
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(vel vector :inline)
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(max-vel float)
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(damping float)
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(accel float)
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)
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(:methods
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(set-params! (_type_ vector float float float) vector)
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(update! (_type_ vector) vector)
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)
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)
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