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- `pecker-ingame` - `des-bbush-tasks` - `des-burning-bush` - `des-bush-part` - `des-bush` - `mh-centipede` - `mh-centipede-part` - `mh-wasp` - `mh-wasp-part` - `needle-fish` - `des-bush-time-chase` - `timer-path` - `mission-squad-control-h` - `mh-bat` - `hover-nav-factoryd` - `hover-nav-factoryc` - `conveyor` - `fac-part` - `factory-part` - `factoryc-mood` - `factoryc-obs` - `factoryc-obs2` - `lfaccar-init` - `factory-boss-part` - `factory-boss-scenes` - `factory-boss-setup` - `factory-boss-states` - `factory-mood` - `factoryc-manager` - `lfacrm1-mood` - `lfacrm2-mood` - `missile-bot` - `sew-laser-turret` - `ai-task-h` - `ash-h` - `ash-shot` - `ash-states` - `ash-task` - `ash` - `bot-h` - `bot-states` - `bot` - `ash-oasis-course` - `oasis-defense` - `comb-field` - `comb-mood` - `comb-obs` - `comb-part` - `comb-scenes` - `comb-sentry` - `comb-travel` - `comba-init` - `combx-scenes` - `h-sled` - `destroy-dark-eco` - `fac-gunturret` - `fac-robotank-turret` - `fac-robotank` - `fac-tower` - `factory-h` - `factory-hud` - `factory-manager` - `factorya-init` - `ffight-projectile` - `ftank-projectile` - `fturret-projectile` - `h-warf` - `warf-projectile`
172 lines
4.4 KiB
Common Lisp
172 lines
4.4 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: process-focusable.gc
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;; name in dgo: process-focusable
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;; dgos: GAME
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;; +++focus-status
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(defenum focus-status
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:type uint64
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:bitfield #t
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(disable 0) ;; if set, all collide checks fail
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(dead 1) ;; if set, all collide checks fail
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(ignore 2)
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(inactive 3)
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(dangerous 4)
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(in-air 5)
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(hit 6)
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(grabbed 7)
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(in-head 8)
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(touch-water 9)
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(on-water 10)
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(under-water 11)
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(edge-grab 12)
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(pole 13)
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(pilot-riding 14)
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(flut 15)
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(tube 16)
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(light 17)
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(board 18)
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(gun 19)
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(pilot 20) ;; also racer?
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(mech 21)
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(dark 22)
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(rail 23)
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(halfpipe 24)
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(carry 25)
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(super 26)
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(shooting 27)
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(indax 28)
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(arrestable 29)
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(teleporting 30)
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(invulnerable 31)
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(turret 32)
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(no-gravity 33)
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(gun-no-target 34)
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)
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;; ---focus-status
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(defmacro focus-test? (pfoc &rest status)
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`(logtest? (-> (the process-focusable ,pfoc) focus-status) (focus-status ,@status)))
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;; +++search-info-flag
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(defenum search-info-flag
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:type uint32
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:bitfield #t
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(abort 0)
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(crate 1)
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(guard 2)
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(attackable 3)
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(enemy 4)
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(attackable-priority 5)
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(high-priority 6)
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(on-screen 7)
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(prefer-dist 8)
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(prefer-angle 9)
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(prefer-xz 10)
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(cull-angle 11)
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(cull-angle-simple 12)
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(cull-xz 13)
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(back-point 14)
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(combo 15)
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(probe 16)
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(probe-camera 17)
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(prefer-center 18)
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)
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;; ---search-info-flag
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;; DECOMP BEGINS
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(deftype process-focusable (process-drawable)
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((self process-focusable :override)
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(ppointer (pointer process-focusable) :override)
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(root collide-shape :override)
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(focus-status focus-status)
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)
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(:methods
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(process-mask->search-info-flag (_type_) search-info-flag)
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(get-trans (_type_ int) vector)
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(get-quat (_type_ int) quaternion)
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(get-transv (_type_) vector)
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(time-to-apex-or-ground (_type_ int) int)
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(get-water-height (_type_) meters)
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(get-notice-time (_type_) time-frame)
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(get-inv-mass (_type_) float)
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)
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)
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;; WARN: Return type mismatch int vs search-info-flag.
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(defmethod process-mask->search-info-flag ((this process-focusable))
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(let ((search-flag (search-info-flag)))
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(let ((mask (-> this mask)))
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(if (logtest? (process-mask crate) mask)
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(set! search-flag (the-as search-info-flag (logior (the-as int search-flag) (search-info-flag crate))))
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)
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(if (logtest? (process-mask guard) mask)
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(set! search-flag (the-as search-info-flag (logior (the-as int search-flag) (search-info-flag guard))))
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)
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(if (logtest? (process-mask enemy) mask)
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(set! search-flag (the-as search-info-flag (logior (the-as int search-flag) (search-info-flag enemy))))
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)
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)
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(the-as search-info-flag search-flag)
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)
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)
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;; WARN: Return type mismatch structure vs vector.
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(defmethod get-trans ((this process-focusable) (mode int))
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"Get the `trans` for this process."
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(let ((cshape (-> this root)))
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(the-as vector (cond
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((zero? mode)
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(-> cshape trans)
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)
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((and (= mode 1) (type? cshape collide-shape-moving))
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(-> (the-as collide-shape-moving cshape) gspot-pos)
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)
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((and (or (= mode 2) (= mode 3) (= mode 10)) (type? cshape collide-shape))
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;; og:preserve-this added check here so we don't use invalid bones
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(if (logtest? (-> this draw status) (draw-control-status uninited))
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(-> (the-as collide-shape-moving cshape) trans)
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(-> (the-as collide-shape-moving cshape) root-prim prim-core))
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)
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(else
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(-> cshape trans)
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)
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)
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)
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)
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)
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(defmethod get-transv ((this process-focusable))
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"Get the `transv` for this process."
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(-> this root transv)
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)
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(defmethod get-quat ((this process-focusable) (arg0 int))
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"Get the quaternion for this process."
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(-> this root quat)
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)
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(defmethod time-to-apex-or-ground ((this process-focusable) (arg0 int))
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0
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)
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;; WARN: Return type mismatch int vs meters.
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(defmethod get-water-height ((this process-focusable))
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(the-as meters 0)
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)
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(defmethod get-inv-mass ((this process-focusable))
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0.0
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)
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;; WARN: Return type mismatch int vs time-frame.
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(defmethod get-notice-time ((this process-focusable))
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(the-as time-frame 0)
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)
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