jak-project/goal_src/jak2/levels/title/title-obs.gc

1459 lines
44 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: title-obs.gc
;; name in dgo: title-obs
;; dgos: TITLE
(declare-type title-control process)
(define-extern *title-control* (pointer title-control))
;; DECOMP BEGINS
(deftype title-control (process)
((selected int32)
(sprites hud-sprite 2 :inline)
(sprite-pos vector :inline)
(sprite-draw uint32)
(buffer external-art-buffer 2)
(want int32 2)
(want-name string 2)
(have int32 2)
(draw int32)
(draw-name string)
(active symbol)
(spark-time time-frame)
(gui-id sound-id)
)
(:state-methods
startup
wait
idle
(scrap-book int)
)
)
;; WARN: Return type mismatch process vs title-control.
(defmethod relocate ((this title-control) (arg0 int))
(dotimes (v1-0 2)
(if (nonzero? (-> this buffer v1-0))
(&+! (-> this buffer v1-0) arg0)
)
)
(the-as title-control ((method-of-type process relocate) this arg0))
)
(defmethod deactivate ((this title-control))
(dotimes (s5-0 2)
(set-pending-file (-> this buffer s5-0) (the-as string #f) -1 (the-as handle #f) 100000000.0)
)
(dotimes (s5-1 2)
(update (-> this buffer s5-1))
)
((method-of-type process deactivate) this)
(none)
)
(defskelgroup skel-jak-logo jak-logo jak-logo-lod0-jg -1
((jak-logo-lod0-mg (meters 999999)))
:bounds (static-spherem 0 10 0 20)
:origin-joint-index 3
)
(defskelgroup skel-jak-stand jak-stand jak-stand-lod0-jg -1
((jak-stand-lod0-mg (meters 999999)))
:bounds (static-spherem 0 10 0 20)
:origin-joint-index 3
)
;; WARN: Return type mismatch time-frame vs none.
(defun title-plug-lightning ((arg0 process-drawable) (arg1 vector) (arg2 cspace))
(local-vars (sv-32 cspace) (sv-48 int) (sv-64 symbol) (sv-80 int) (sv-96 vector))
(set! sv-32 arg2)
(when (< (-> *setting-control* user-current movie-skip-frame) 0.0)
(let ((s5-0 (get-process *default-dead-pool* lightning-tracker #x4000)))
(when s5-0
(let ((t9-1 (method-of-type lightning-tracker activate)))
(t9-1
(the-as lightning-tracker s5-0)
*entity-pool*
(symbol->string (-> lightning-tracker symbol))
(the-as pointer #x70004000)
)
)
(let ((s3-0 run-function-in-process)
(s2-0 s5-0)
(s1-0 lightning-tracker-init)
(s0-0 (-> *lightning-spec-id-table* 1))
)
(set! sv-48 30)
(set! sv-64 (the-as symbol #f))
(set! sv-80 (+ (-> sv-32 joint number) 1))
(set! sv-96 (new 'stack-no-clear 'vector))
(set! (-> sv-96 x) (+ (-> arg1 x) (rand-vu-float-range -4096.0 4096.0)))
(set! (-> sv-96 y) (+ (-> arg1 y) (rand-vu-float-range -4096.0 4096.0)))
(set! (-> sv-96 z) (+ (-> arg1 z) (rand-vu-float-range -4096.0 4096.0)))
(set! (-> sv-96 w) 1.0)
((the-as (function object object object object object object object object none) s3-0)
s2-0
s1-0
s0-0
sv-48
sv-64
arg0
sv-80
sv-96
)
)
(-> s5-0 ppointer)
)
)
(let ((v1-21 (handle->process (-> *game-info* controller 0))))
(if v1-21
(set! (-> (the-as title-control v1-21) spark-time) (-> *display* base-clock frame-counter))
)
)
)
(none)
)
(scene-method-16
(new 'static 'scene
:name "title-disk-intro"
:extra #f
:info #f
:mask-to-clear (process-mask projectile)
:entity "scene-stage-47"
:art-group "scenecamera"
:anim "title-disk-intro"
:parts 10
:command-list '((0
(want-force-vis 'ctysluma #t)
(want-force-vis 'ctywide #t)
(kill "ctysluma-part-181")
(kill "ctysluma-part-182")
(kill "ctysluma-part-187")
(kill "ctysluma-part-188")
(send-event "jak-logo" 'color-mult 0 0 0 1)
(setting-unset sound-bank-load)
(apply
,(lambda ()
(send-event (ppointer->process *time-of-day*) 'change 'ratio 0.0)
(send-event (ppointer->process *time-of-day*) 'change 'hour 23)
(send-event (ppointer->process *time-of-day*) 'change 'minute 0)
(send-event (ppointer->process *time-of-day*) 'change 'second 0)
)
)
(joint-eval
,(lambda ((arg0 process-drawable) (arg1 vector) (arg2 cspace))
(logior! (-> arg0 draw global-effect) (draw-control-global-effect title-light))
(case (scf-get-territory)
;; og:preserve-this constant
((GAME_TERRITORY_SCEE)
(case (-> *setting-control* user-current language)
(((language-enum spanish))
(send-event arg0 'segment 32 0)
)
(((language-enum french))
(send-event arg0 'segment 64 0)
)
(else
(send-event arg0 'segment 512 0)
)
)
)
((2)
(send-event arg0 'segment 256 128)
)
)
)
entity
"jak-logo"
joint
"plugsparks"
)
(fadein (seconds (new 'static 'bfloat :data 1.0)))
)
(10 (want-force-vis 'ctysluma #f) (want-force-vis 'ctywide #f) (send-event *target* 'change-mode 'title))
(991
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat :data 0.3)
(new 'static 'bfloat :data 0.3)
(new 'static 'bfloat :data 0.3)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
(part-tracker
"group-title-plug"
entity
"jak-logo"
joint
"plugsparks"
track
#t
duration
(frame-range (new 'static 'bfloat :data 991.0) (new 'static 'bfloat :data 1011.0))
)
)
(992
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
)
(998
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat :data 0.3)
(new 'static 'bfloat :data 0.3)
(new 'static 'bfloat :data 0.3)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
)
(999
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
)
(1004
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat :data 0.5)
(new 'static 'bfloat :data 0.5)
(new 'static 'bfloat :data 0.5)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
)
(1005
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
)
(1008
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat :data 0.85)
(new 'static 'bfloat :data 0.85)
(new 'static 'bfloat :data 0.85)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
)
(1009
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
)
(1010
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
)
(1011
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat :data 1.0)
)
(joint-eval title-plug-lightning entity "jak-logo" joint "plugsparks")
)
(1012
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
)
)
(1013
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat)
(new 'static 'bfloat :data 1.0)
)
)
(1033
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
)
)
(1063
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat :data 0.5)
(new 'static 'bfloat :data 0.5)
(new 'static 'bfloat :data 0.5)
(new 'static 'bfloat :data 1.0)
)
)
(1073
(send-event
"jak-logo"
'color-mult
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
(new 'static 'bfloat :data 1.0)
)
)
(1105
(apply
,(lambda ()
(with-pp
(kill-by-type lightning-tracker *active-pool*)
(kill-by-type part-tracker *active-pool*)
(if (lookup-gui-connection *gui-control* pp (gui-channel art-load) (the-as string #f) (new 'static 'sound-id))
(sound-group-pause (sound-group dialog))
)
(send-event (handle->process (-> *game-info* controller 0)) 'pause)
(time-of-day-setup #t)
(remove-setting! 'half-speed)
(none)
)
)
)
)
)
:cut-list '()
:wait-ground-time (seconds 1)
:draw-target #f
:abort #f
:actor (new 'static 'boxed-array :type scene-actor
(new 'static 'scene-actor
:name "scenecamera"
:level #f
:art-group "skel-scenecamera"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:camera 4
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "sidekick-highres"
:level 'title
:art-group "skel-sidekick-highres"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:light-index #x1e
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "jak-logo"
:level 'title
:art-group "skel-jak-logo"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
:no-draw-seg #x6e
)
(new 'static 'scene-actor
:name "jak-stand"
:level 'title
:art-group "skel-jak-stand"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
)
:load-point-obj "title-movie"
:end-point-obj "title-movie-end"
:borrow '()
:sfx-volume 1.0
:ambient-volume 1.0
:blackout-end #f
:peaceful #t
:music-delay 1500.0
:save #t
)
)
(defbehavior title-screen-change title-control ((arg0 string) (arg1 int) (arg2 string) (arg3 int) (arg4 symbol) (arg5 symbol))
(when arg5
(let ((s1-0 (the-as int (-> *setting-control* user-current language))))
(if (and (= (the-as language-enum s1-0) (language-enum english)) (= (scf-get-territory) GAME_TERRITORY_SCEE)) ;; og:preserve-this
(set! s1-0 7)
)
(if (>= arg1 0)
(+! arg1 (* 3 s1-0))
)
(if (>= arg3 0)
(+! arg3 (* 3 s1-0))
)
)
)
(set! (-> self want-name 0) arg0)
(set! (-> self want 0) arg1)
(set! (-> self want-name 1) (-> self draw-name))
(set! (-> self want 1) (-> self draw))
(when arg4
(set-setting! 'bg-a 'abs 1.0 0)
(set! (-> *setting-control* user-current bg-a) 1.0)
(set-blackout-frames 0)
(apply-settings *setting-control*)
)
(when (>= (-> self draw) 0)
(set-setting! 'bg-a 'abs 1.0 0)
(apply-settings *setting-control*)
(while (!= (-> *setting-control* user-current bg-a) 1.0)
(suspend)
)
)
(set! (-> self draw) arg1)
(set! (-> self draw-name) arg0)
(set! (-> self active) #f)
(while (and (>= (-> self draw) 0) (not (-> self active)))
(suspend)
)
(remove-setting! 'bg-a)
(set! (-> self want-name 1) arg2)
(set! (-> self want 1) arg3)
0
(none)
)
(defun wait-for-press ((arg0 time-frame) (arg1 time-frame) (arg2 symbol))
(let ((s3-0 (current-time))
(s4-0 #f)
)
(while (not (or (time-elapsed? s3-0 arg1) (and (time-elapsed? s3-0 arg0) s4-0)))
(if (cpad-pressed? 0 confirm)
(set! s4-0 #t)
)
(when (cpad-pressed? 0 triangle)
(set! s4-0 'abort)
(goto cfg-14)
)
(suspend)
)
(label cfg-14)
s4-0
)
)
;; WARN: Return type mismatch int vs object.
;; WARN: new jak 2 until loop case, check carefully
(defbehavior title-menu title-control ()
(local-vars (sv-112 font-context))
(sound-play "dmenu-hit")
(let ((gp-1 (new 'static 'boxed-array :type uint32 #x132)))
(until #f
(when (not (paused?))
(cond
((and (cpad-pressed? 0 up l-analog-up) (> (-> self selected) 0))
(seekl! (-> self selected) 0 1)
(sound-play "dmenu-move")
)
((and (cpad-pressed? 0 down l-analog-down) (< (-> self selected) (+ (-> gp-1 length) -1)))
(seekl! (-> self selected) (+ (-> gp-1 length) -1) 1)
(sound-play "dmenu-move")
)
((or (cpad-pressed? 0 confirm)
(and (cpad-pressed? 0 start)
(or (not *debug-segment*) (not (logtest? (-> *cpad-list* cpads 0 button0-abs 0) (pad-buttons l3))))
)
)
(sound-play "dmenu-pick")
(return (the-as object (-> self selected)))
)
)
(when (< (mod (current-time) 300) 210)
(set! sv-112
(new 'stack 'font-context *font-default-matrix* 64 312 0.0 (font-color default) (font-flags shadow kerning))
)
(let ((v1-35 sv-112))
(set! (-> v1-35 width) (the float 384))
)
(let ((v1-36 sv-112))
(set! (-> v1-36 height) (the float 50))
)
(set! (-> sv-112 flags) (font-flags shadow kerning middle middle-vert large))
(set! (-> sv-112 scale) 0.7)
(dotimes (s5-4 (-> gp-1 length))
(if (= (-> self selected) s5-4)
(set! (-> sv-112 color) (font-color progress-old-selected))
(set! (-> sv-112 color) (font-color white))
)
(print-game-text
(lookup-text! *common-text* (the-as text-id (-> gp-1 s5-4)) #f)
sv-112
#f
44
(bucket-id progress)
)
(+! (-> sv-112 origin y) 22.0)
)
)
)
(suspend)
)
)
#f
-1
)
(defun title-fade-out ((arg0 float))
(setup *screen-filter* (new 'static 'vector) (new 'static 'vector :w 128.0) arg0 (bucket-id screen-filter))
(let ((gp-0 (current-time)))
(until (time-elapsed? gp-0 (seconds 0.4))
(suspend)
)
)
(send-event (ppointer->process (-> *setting-control* user-current movie)) 'abort)
(set! (-> *setting-control* user-current bg-a) 0.0)
(while (or (-> *setting-control* user-current movie)
(not *target*)
(not (and (-> *target* next-state) (= (-> *target* next-state name) 'target-title)))
(!= (-> *setting-control* user-current bg-a) 0.0)
)
(suspend)
)
(set! (-> *game-info* blackout-time) 0)
(set! (-> *setting-control* user-current bg-a-force) 0.0)
(disable *screen-filter*)
0
(none)
)
(defun title-progress ((arg0 symbol))
(setup
*screen-filter*
(new 'static 'vector :w 128.0)
(new 'static 'vector :w 128.0)
(seconds-per-frame)
(bucket-id screen-filter)
)
(set-setting! 'allow-progress #t 0.0 0)
(apply-settings *setting-control*)
(activate-progress *dproc* arg0)
(set-setting! 'allow-progress #f 0.0 0)
(dotimes (gp-1 5)
(suspend)
)
(disable *screen-filter*)
(remove-setting! 'allow-error)
(while (-> *blit-displays-work* menu-mode)
(suspend)
)
(set-setting! 'allow-error #f 0.0 0)
(apply-settings *setting-control*)
(set-blackout-frames (seconds 0.2))
0
(none)
)
(defstate startup (title-control)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('pause)
(set! (-> *game-info* demo-state) (the-as uint 2))
(remove-setting! 'bg-a)
)
(('scrap-book)
(go-virtual scrap-book (the-as int (-> block param 0)))
)
)
)
:exit (behavior ()
(when (not (and (-> self next-state) (let ((v1-3 (-> self next-state name)))
(or (= v1-3 'startup) (= v1-3 'wait) (= v1-3 'idle) (= v1-3 'scrap-book))
)
)
)
(disable *screen-filter*)
(send-event (ppointer->process (-> *setting-control* user-current movie)) 'abort)
)
)
:code (behavior ()
(let ((v1-1 (-> *game-info* demo-state)))
(when (or (zero? v1-1) (= v1-1 1))
(let ((a1-0 (new 'stack-no-clear 'array 'symbol 6)))
(set! (-> a1-0 5) #f)
(set! (-> a1-0 4) #f)
(set! (-> a1-0 3) #f)
(set! (-> a1-0 2) 'ctywide)
(set! (-> a1-0 1) 'ctysluma)
(set! (-> a1-0 0) 'title)
(want-levels *load-state* a1-0)
)
(want-display-level *load-state* 'ctysluma 'display)
(want-display-level *load-state* 'ctywide 'display)
(when (zero? (-> *game-info* demo-state))
(title-screen-change "demo-screens" 27 (the-as string #f) -1 #t #f)
(wait-for-press (seconds 1) (seconds 5) #f)
(while (not (and (= (level-status *level* 'ctysluma) 'active) (= (level-status *level* 'ctywide) 'active)))
(suspend)
)
(title-screen-change (the-as string #f) -1 (the-as string #f) -1 #f #f)
(set-blackout-frames (seconds 0.2))
)
(label cfg-12)
(let ((gp-0 (new 'stack-no-clear 'mc-slot-info)))
(mc-get-slot-info 0 gp-0)
(when (zero? (-> gp-0 known))
(set-blackout-frames (seconds 0.05))
(suspend)
(goto cfg-12)
)
(set! (-> *setting-control* user-default bg-a) 0.0)
(when (or (zero? (-> gp-0 handle))
(and (nonzero? (-> gp-0 formatted)) (zero? (-> gp-0 inited)) (< (-> gp-0 mem-actual) (-> gp-0 mem-required)))
)
(mem-copy! (the-as pointer *auto-save-info*) (the-as pointer gp-0) 300)
(set-blackout-frames 0)
(let ((s5-0 'insufficient-space))
(if (zero? (-> gp-0 handle))
(set! s5-0 'no-memory-card)
)
(title-fade-out 1000.0)
(title-progress s5-0)
)
(goto cfg-26)
)
)
)
)
(label cfg-26)
(let ((v1-39 (-> *game-info* demo-state)))
(when (or (zero? v1-39) (= v1-39 1))
(set! (-> *game-info* demo-state) (the-as uint 1))
(let ((gp-2
(ppointer->handle (process-spawn scene-player :init scene-player-init "title-disk-intro" #t "title-movie"))
)
)
(while (and (handle->process (the-as handle gp-2)) (= (-> *game-info* demo-state) 1))
(when (and (cpad-pressed? 0 start triangle) (< (-> *setting-control* user-current movie-skip-frame) 0.0))
(set-setting! 'movie-skip-frame 'abs 1105.0 0)
(set-setting! 'dialog-volume 'abs 0.0 0)
(set! (-> *setting-control* user-current dialog-volume) 0.000000001)
(set-setting! 'bg-a 'abs 1.0 0)
(set! (-> *setting-control* user-current bg-a) 1.0)
(apply-settings *setting-control*)
)
(if *target*
(set! (-> *target* control trans quad) (-> (math-camera-pos) quad))
)
(set! (-> *game-info* kiosk-timeout) (the-as uint (-> *display* game-clock frame-counter)))
(set! (-> *ACTOR-bank* birth-max) 1000)
(suspend)
)
)
(set! (-> *game-info* demo-state) (the-as uint 1))
)
)
(go-virtual wait)
)
:post (behavior ()
(local-vars (v1-73 external-art-buffer))
(let ((gp-0 (command-get-process "jak-logo" (the-as process #f))))
(when (and gp-0 (nonzero? (-> (the-as process-drawable gp-0) draw)))
(let ((s5-0 (lookup-light-sphere-by-name "big-title1" (-> self level bsp light-hash)))
(v1-6 (lookup-light-sphere-by-name "big-title2" (-> self level bsp light-hash)))
)
(if s5-0
(set! (-> s5-0 brightness) (-> (the-as process-drawable gp-0) draw color-mult x))
)
(if v1-6
(set! (-> v1-6 brightness) (-> (the-as process-drawable gp-0) draw color-mult x))
)
)
)
)
(let ((gp-1 (lookup-light-sphere-by-name "small-title" (-> self level bsp light-hash))))
(when gp-1
(if (>= (- (-> *display* base-clock frame-counter) (-> self spark-time)) (seconds 0.125))
(set! (-> gp-1 brightness) 0.0)
(set! (-> gp-1 brightness) (rand-vu-float-range 0.5 2.0))
)
)
)
(dotimes (v1-16 2)
(set! (-> self buffer v1-16 frame-lock) #f)
(set! (-> self have v1-16) -1)
)
(dotimes (gp-2 2)
(let ((s5-1 (-> self want gp-2))
(s4-0 (-> self want-name gp-2))
)
(when (>= s5-1 0)
(dotimes (s3-0 2)
(case (file-status (-> self buffer s3-0) s4-0 s5-1)
(('locked 'active)
(set! (-> self buffer s3-0 frame-lock) #t)
(set! (-> self have gp-2) s3-0)
)
)
)
)
)
)
(dotimes (gp-3 2)
(let ((a2-1 (-> self want gp-3))
(a1-9 (-> self want-name gp-3))
)
(when (and (>= a2-1 0) (< (-> self have gp-3) 0))
(dotimes (v1-46 2)
(when (not (-> self buffer v1-46 frame-lock))
(set-pending-file (-> self buffer v1-46) a1-9 a2-1 (process->handle self) -1.0)
(goto cfg-45)
)
)
)
)
(label cfg-45)
)
(dotimes (gp-4 2)
(update (-> self buffer gp-4))
)
(set! (-> self active) #f)
(when (>= (-> self draw) 0)
(dotimes (gp-5 2)
(when (file-status (-> self buffer gp-5) (-> self draw-name) (-> self draw))
(set! v1-73 (-> self buffer gp-5))
(goto cfg-58)
)
)
(set! v1-73 (the-as external-art-buffer #f))
(label cfg-58)
(when (and v1-73 (-> v1-73 art-group))
(draw-raw-image (bucket-id debug-no-zbuf1) (-> v1-73 art-group) 512 416 (-> self level) 8)
(set! (-> self active) #t)
)
)
)
)
(defstate wait (title-control)
:virtual #t
:event (-> (method-of-type title-control startup) event)
:enter (-> (method-of-type title-control startup) enter)
:exit (-> (method-of-type title-control startup) exit)
:code (behavior ()
(remove-setting! 'allow-timeout)
(remove-setting! 'dialog-volume)
(if (zero? (title-menu))
(go-virtual idle)
)
(sleep-code)
)
:post (-> (method-of-type title-control startup) post)
)
(defstate idle (title-control)
:virtual #t
:event (-> (method-of-type title-control startup) event)
:enter (-> (method-of-type title-control startup) enter)
:exit (-> (method-of-type title-control startup) exit)
:code (behavior ()
(title-fade-out (* 3.0 (seconds-per-frame)))
(title-progress 'title)
(sleep-code)
)
:post (-> (method-of-type title-control startup) post)
)
(defstate scrap-book (title-control)
:virtual #t
:event (-> (method-of-type title-control startup) event)
:enter (-> (method-of-type title-control startup) enter)
:exit (-> (method-of-type title-control startup) exit)
:code (behavior ((arg0 int))
(while (-> *blit-displays-work* menu-mode)
(suspend)
)
(set-blackout-frames (seconds 1000))
(let* ((v1-3 arg0)
(gp-0 (cond
((= v1-3 1)
0
)
((= v1-3 2)
43
)
(else
0
)
)
)
(s5-1 (cond
((= arg0 1)
43
)
((= arg0 2)
196
)
(else
0
)
)
)
(s4-0 gp-0)
(a3-0 (+ gp-0 1))
(v1-6 #f)
)
(while (not (or (>= s4-0 s5-1) (= v1-6 'abort)))
(let ((t9-1 title-screen-change)
(a0-4 "scrap-book")
(a1-0 s4-0)
(a2-0 "scrap-book")
)
(set! a3-0 (cond
((>= a3-0 s5-1)
-1
)
(else
(empty)
a3-0
)
)
)
(t9-1 a0-4 a1-0 a2-0 a3-0 (= s4-0 gp-0) #f)
)
(set! v1-6 (wait-for-press (seconds 1) (seconds 5) #t))
(+! s4-0 1)
(set! a3-0 (+ s4-0 1))
)
)
(title-screen-change (the-as string #f) -1 (the-as string #f) -1 #f #f)
(set-blackout-frames (seconds 0.2))
(set! (-> *game-info* demo-state) (the-as uint 1))
(go-virtual idle)
)
:post (-> (method-of-type title-control startup) post)
)
;; WARN: Return type mismatch object vs none.
(defbehavior title-control-init title-control ()
(stack-size-set! (-> self main-thread) 2048)
(logclear! (-> self mask) (process-mask freeze pause menu progress actor-pause))
(set! (-> self level) (level-get *level* 'title))
(let ((a1-2 (if (and (nonzero? (-> self level entity)) (> (-> self level entity length) 0))
(-> self level entity data 0 entity)
)
)
)
(process-entity-set! self a1-2)
)
(set-setting! 'allow-pause #f 0.0 0)
(set-setting! 'allow-progress #f 0.0 0)
(set-setting! 'airlock #f 0.0 0)
(set-setting! 'music #f 0.0 0)
(set-setting! 'allow-timeout #f 0.0 0)
(set-setting! 'allow-error #f 0.0 0)
(set-setting! 'music-volume 'abs 0.0 0)
(apply-settings *setting-control*)
(dotimes (gp-0 2)
(set! (-> self buffer gp-0)
(new
'process
'external-art-buffer
gp-0
(lambda ((arg0 external-art-buffer))
(let ((gp-0 (level-get *level* 'title)))
(cond
((not (-> gp-0 user-object (-> arg0 index)))
(let ((s4-0 (-> arg0 heap)))
(set! (-> s4-0 base) (kmalloc (-> gp-0 heap) #xd0000 (kmalloc-flags) "heap"))
(set! (-> s4-0 current) (-> s4-0 base))
(set! (-> s4-0 top-base) (&+ (-> s4-0 base) #xd0000))
(set! (-> s4-0 top) (-> s4-0 top-base))
)
(set! (-> gp-0 user-object (-> arg0 index)) (the-as basic (-> arg0 heap base)))
)
(else
(let ((v1-10 (-> arg0 heap)))
(set! (-> v1-10 base) (the-as pointer (-> gp-0 user-object (-> arg0 index))))
(set! (-> v1-10 current) (-> v1-10 base))
(set! (-> v1-10 top-base) (&+ (-> v1-10 base) #xd0000))
(set! (-> v1-10 top) (-> v1-10 top-base))
)
)
)
)
0
(none)
)
#f
)
)
)
(set! (-> self selected) 0)
(dotimes (v1-36 2)
(set! (-> self want v1-36) -1)
(set! (-> self have v1-36) -1)
)
(set! (-> self draw) -1)
(set! (-> self active) #f)
(dotimes (v1-40 2)
(let ((a0-16 (&+ (-> self sprites 0 color2) (* v1-40 64))))
(set! (-> a0-16 0) 128)
(set! (-> a0-16 1) 128)
(set! (-> a0-16 2) 128)
(set! (-> a0-16 3) 128)
)
(set! (-> self sprites v1-40 pos z) #xffffff)
(set! (-> self sprites v1-40 pos w) 0)
(set! (-> self sprites v1-40 scale-x) 1.0)
(set! (-> self sprites v1-40 scale-y) 1.0)
(set! (-> self sprites v1-40 angle) 0.0)
(set! (-> self sprites v1-40 flags) (the-as uint 0))
(set! (-> self sprites v1-40 tex) #f)
)
(set! (-> self sprite-draw) (the-as uint 0))
(case (-> *game-info* demo-state)
((100)
(set! (-> *game-info* demo-state) (the-as uint 1))
)
((201)
(go-virtual scrap-book 1)
)
((202)
(go-virtual scrap-book 2)
)
((203)
(go-virtual scrap-book 3)
)
)
(set! *title-control* (the-as (pointer title-control) (process->ppointer self)))
(set! (-> *game-info* controller 0) (process->handle self))
(go-virtual startup)
(none)
)
(defstate target-title (target)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('change-mode)
(case (-> block param 0)
(('grab)
(if (not (-> block param 1))
#t
(go target-grab 'stance)
)
)
)
)
(else
(target-generic-event-handler proc argc message block)
)
)
)
:enter (behavior ((arg0 symbol))
(let ((a0-1 (-> *hud-engine* alive-list next0)))
*hud-engine*
(let ((s5-0 (-> a0-1 next0)))
(while (!= a0-1 (-> *hud-engine* alive-list-end))
(deactivate ((method-of-type connection get-process) (the-as connection a0-1)))
(set! a0-1 s5-0)
*hud-engine*
(set! s5-0 (-> s5-0 next0))
)
)
)
(ja-channel-set! 0)
(when arg0
(let ((gp-1 (-> self mask))
(s5-1 (-> *game-info* mode))
)
(set! (-> *game-info* mode) 'movie)
(logior! (-> self mask) (process-mask no-kill))
(initialize! *game-info* 'game (the-as game-save #f) (the-as string #f))
(set! (-> self mask) gp-1)
(set! (-> *game-info* mode) s5-1)
)
(send-event (ppointer->process (-> *setting-control* user-current movie)) 'abort)
(kill-by-type title-control *active-pool*)
(set! (-> self game controller 0)
(ppointer->handle (process-spawn title-control :init title-control-init :to *entity-pool*))
)
)
)
:code (the-as (function symbol object) sleep-code)
:post target-no-move-post
)
(defpartgroup group-title-sign-naughtydog
:id 1285
:flags (unk-4 unk-6)
:bounds (static-bspherem 0 0 0 8)
:rotate ((degrees 0) (degrees 90) (degrees 0))
:parts ((sp-item 5460 :flags (is-3d launch-asap bit7))
(sp-item 5461 :flags (is-3d launch-asap bit7))
(sp-item 5462 :fade-after (meters 200) :flags (bit6) :hour-mask #b111111111110000000)
)
)
(defpart 5462
:init-specs ((:texture (new 'static 'texture-id :index #xca :page #xc))
(:num 1.0)
(:y (meters 1))
(:scale-x (meters 32) (meters 0.1))
(:rot-x (degrees 11.25))
(:scale-y (meters 48) (meters 0.1))
(:r 255.0)
(:g 255.0)
(:b 255.0)
(:a 10.0 2.0)
(:omega (degrees 4518))
(:timer (seconds 0.017))
(:flags (sp-cpuinfo-flag-3 glow))
(:userdata 2048.0)
(:rotate-y (degrees 0))
)
)
(defpart 5460
:init-specs ((:texture (new 'static 'texture-id :index #x4 :page #xc12))
(:num 1.0)
(:z (meters 0.1))
(:scale-x (meters 16))
(:rot-x (degrees 90))
(:rot-z (degrees 0))
(:scale-y (meters 8))
(:r 128.0)
(:g 128.0)
(:b 128.0)
(:a 128.0)
(:timer (seconds -0.005))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 5 0 0 -1054866432 -2139062144 0 1 -1054866432 #x60606060 #x202020 1)
)
(:func 'sparticle-texture-day-night)
(:rotate-y (degrees 0))
)
)
(defpart 5461
:init-specs ((:texture (new 'static 'texture-id :index #x4 :page #xc12))
(:num 1.0)
(:z (meters -0.1))
(:scale-x (meters 16))
(:rot-x (degrees 90))
(:rot-z (degrees 180))
(:scale-y (meters 8))
(:r 128.0)
(:g 128.0)
(:b 128.0)
(:a 128.0)
(:timer (seconds -0.005))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 5 0 0 -1054866432 -2139062144 0 1 -1054866432 -2141167520 #x202020 0)
)
(:func 'sparticle-texture-day-night)
(:rotate-y (degrees 0))
)
)
(defpartgroup group-title-sign-big-praxis
:id 1286
:flags (unk-4 unk-6)
:bounds (static-bspherem 0 0 0 8)
:rotate ((degrees 0) (degrees 90) (degrees 0))
:parts ((sp-item 5463 :flags (is-3d launch-asap bit7))
(sp-item 5464 :flags (is-3d launch-asap bit7))
(sp-item 5465 :fade-after (meters 200) :flags (bit6) :hour-mask #b111111111110000000)
)
)
(defpart 5465
:init-specs ((:texture (new 'static 'texture-id :index #xca :page #xc))
(:num 1.0)
(:y (meters 1))
(:scale-x (meters 48) (meters 0.1))
(:rot-x (degrees 11.25))
(:scale-y (meters 32) (meters 0.1))
(:r 255.0)
(:g 255.0)
(:b 255.0)
(:a 10.0 2.0)
(:omega (degrees 4518))
(:timer (seconds 0.017))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
(:userdata 2048.0)
)
)
(defpart 5463
:init-specs ((:texture (new 'static 'texture-id :index #x3 :page #xc12))
(:num 1.0)
(:z (meters 0.05))
(:scale-x (meters 8))
(:rot-x (degrees 90))
(:rot-z (degrees 0))
(:scale-y (meters 16))
(:r 128.0)
(:g 128.0)
(:b 128.0)
(:a 128.0)
(:timer (seconds -0.005))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 5 0 0 -1054866688 -2139062144 0 1 -1054866688 -2141167520 #x202020 0)
)
(:func 'sparticle-texture-day-night)
(:rotate-y (degrees 0))
)
)
(defpart 5464
:init-specs ((:texture (new 'static 'texture-id :index #x3 :page #xc12))
(:num 1.0)
(:z (meters -0.05))
(:scale-x (meters 8))
(:rot-x (degrees 90))
(:rot-z (degrees 180))
(:scale-y (meters 16))
(:r 128.0)
(:g 128.0)
(:b 128.0)
(:a 128.0)
(:timer (seconds -0.005))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 5 0 0 -1054866688 -2139062144 0 1 -1054866688 -2141167520 #x202020 0)
)
(:func 'sparticle-texture-day-night)
(:rotate-y (degrees 0))
)
)
(defpartgroup group-title-sign-wanted
:id 1287
:flags (unk-4 unk-6)
:bounds (static-bspherem 0 0 0 4)
:rotate ((degrees 0) (degrees 90) (degrees 0))
:parts ((sp-item 5466 :flags (is-3d launch-asap bit7))
(sp-item 5467 :flags (is-3d launch-asap bit7))
(sp-item 5468 :fade-after (meters 200) :flags (bit6) :hour-mask #b111111111110000000)
)
)
(defpart 5468
:init-specs ((:texture (new 'static 'texture-id :index #xca :page #xc))
(:num 1.0)
(:y (meters 1))
(:scale-x (meters 32) (meters 0.1))
(:rot-x (degrees 11.25))
(:scale-y (meters 32) (meters 0.1))
(:r 255.0)
(:g 255.0)
(:b 255.0)
(:a 10.0 2.0)
(:omega (degrees 4518))
(:timer (seconds 0.017))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
(:userdata 2048.0)
)
)
(defpart 5466
:init-specs ((:texture (new 'static 'texture-id :index #x5 :page #xc12))
(:num 1.0)
(:z (meters 0.05))
(:scale-x (meters 8))
(:rot-x (degrees 90))
(:rot-z (degrees 0))
(:scale-y (meters 8))
(:r 128.0)
(:g 128.0)
(:b 128.0)
(:a 128.0)
(:timer (seconds -0.005))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 5 0 0 -1054866176 -2139062144 0 1 -1054866176 -2141167520 #x202020 0)
)
(:func 'sparticle-texture-day-night)
(:rotate-y (degrees 0))
)
)
(defpart 5467
:init-specs ((:texture (new 'static 'texture-id :index #x5 :page #xc12))
(:num 1.0)
(:z (meters -0.05))
(:scale-x (meters 8))
(:rot-x (degrees 90))
(:rot-z (degrees 180))
(:scale-y (meters 8))
(:r 128.0)
(:g 128.0)
(:b 128.0)
(:a 128.0)
(:timer (seconds -0.005))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 5 0 0 -1054866176 -2139062144 0 1 -1054866176 -2141167520 #x202020 0)
)
(:func 'sparticle-texture-day-night)
(:rotate-y (degrees 0))
)
)
(defpartgroup group-title-sign-scea
:id 1288
:flags (unk-4 unk-6)
:bounds (static-bspherem 0 0 0 4)
:rotate ((degrees 0) (degrees 90) (degrees 0))
:parts ((sp-item 5469 :flags (is-3d launch-asap bit7)) (sp-item 5470 :flags (is-3d launch-asap bit7)))
)
(defpart 5469
:init-specs ((:texture (new 'static 'texture-id :page #xc12))
(:num 1.0)
(:z (meters 0.05))
(:scale-x (meters 8))
(:rot-x (degrees 90))
(:rot-z (degrees 0))
(:scale-y (meters 8))
(:r 128.0)
(:g 128.0)
(:b 128.0)
(:a 128.0)
(:timer (seconds -0.005))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 5 0 0 -1054867456 -2139062144 0 1 -1054867456 -2141167520 #x202020 0)
)
(:func 'sparticle-texture-day-night)
(:rotate-y (degrees 0))
)
)
(defpart 5470
:init-specs ((:texture (new 'static 'texture-id :page #xc12))
(:num 1.0)
(:z (meters -0.05))
(:scale-x (meters 8))
(:rot-x (degrees 90))
(:rot-z (degrees 180))
(:scale-y (meters 8))
(:r 128.0)
(:g 128.0)
(:b 128.0)
(:a 128.0)
(:timer (seconds -0.005))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 5 0 0 -1054867456 -2139062144 0 1 -1054867456 -2141167520 #x202020 0)
)
(:func 'sparticle-texture-day-night)
(:rotate-y (degrees 0))
)
)
;; og:preserve-this constant
(when (= (scf-get-territory) GAME_TERRITORY_SCEE)
(let ((v1-82 (get-field-spec-by-id (-> *part-id-table* 5469) (sp-field-id spt-userdata))))
(if v1-82
(set! (-> v1-82 initial-valuef)
(the-as
float
(new 'static 'boxed-array :type int32 5 0 0 -1054867200 -2139062144 0 1 -1054867200 -2141167520 #x202020 0)
)
)
)
)
(let ((v1-85 (get-field-spec-by-id (-> *part-id-table* 5470) (sp-field-id spt-userdata))))
(if v1-85
(set! (-> v1-85 initial-valuef)
(the-as
float
(new 'static 'boxed-array :type int32 5 0 0 -1054867200 -2139062144 0 1 -1054867200 -2141167520 #x202020 0)
)
)
)
)
)
;; og:preserve-this constant
(when (= (scf-get-territory) GAME_TERRITORY_SCEI)
(let ((v1-89 (get-field-spec-by-id (-> *part-id-table* 5469) (sp-field-id spt-userdata))))
(if v1-89
(set! (-> v1-89 initial-valuef)
(the-as
float
(new 'static 'boxed-array :type int32 5 0 0 -1054866944 -2139062144 0 1 -1054866944 -2141167520 #x202020 0)
)
)
)
)
(let ((v1-92 (get-field-spec-by-id (-> *part-id-table* 5470) (sp-field-id spt-userdata))))
(if v1-92
(set! (-> v1-92 initial-valuef)
(the-as
float
(new 'static 'boxed-array :type int32 5 0 0 -1054866944 -2139062144 0 1 -1054866944 -2141167520 #x202020 0)
)
)
)
)
)
;; og:preserve-this constant
(when (= (scf-get-territory) GAME_TERRITORY_SCEK)
(let ((v1-96 (get-field-spec-by-id (-> *part-id-table* 5469) (sp-field-id spt-userdata))))
(if v1-96
(set! (-> v1-96 initial-valuef)
(the-as
float
(new 'static 'boxed-array :type int32 5 0 0 -1054865920 -2139062144 0 1 -1054865920 -2141167520 #x202020 0)
)
)
)
)
(let ((v1-99 (get-field-spec-by-id (-> *part-id-table* 5470) (sp-field-id spt-userdata))))
(if v1-99
(set! (-> v1-99 initial-valuef)
(the-as
float
(new 'static 'boxed-array :type int32 5 0 0 -1054865920 -2139062144 0 1 -1054865920 -2141167520 #x202020 0)
)
)
)
)
)
(defpartgroup group-title-plug
:id 1289
:linger-duration (seconds 2)
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 2)
:parts ((sp-item 5471 :flags (bit6) :period (seconds 5) :length (seconds 0.5))
(sp-item 5472 :flags (bit6) :period (seconds 5) :length (seconds 0.5))
(sp-item 5473 :period (seconds 5) :length (seconds 0.667))
(sp-item 5473 :period (seconds 5) :length (seconds 0.335))
(sp-item 5473 :period (seconds 5) :length (seconds 0.235))
(sp-item 5473 :period (seconds 5) :length (seconds 0.15))
(sp-item 5473 :period (seconds 5) :length (seconds 0.1))
(sp-item 5473 :period (seconds 5) :length (seconds 0.085))
(sp-item 5473 :period (seconds 5) :length (seconds 0.067))
(sp-item 5473 :period (seconds 5) :length (seconds 0.05))
)
)
(defpart 5471
:init-specs ((:texture (new 'static 'texture-id :index #xbb :page #xc))
(:num 1.0)
(:scale-x (meters 5) (meters 0.1))
(:rot-x (degrees 9))
(:rot-z (degrees -5) (degrees 10))
(:scale-y :copy scale-x)
(:r 255.0)
(:g 255.0)
(:b 200.0 55.0)
(:a 20.0 4.0)
(:omega (degrees 2261.25))
(:timer (seconds 0.017))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
(:userdata 6144.0)
)
)
(defpart 5472
:init-specs ((:texture (new 'static 'texture-id :index #xbb :page #xc))
(:num 1.0)
(:scale-x (meters 32) (meters 0.1))
(:rot-x (degrees 9))
(:rot-z (degrees -2) (degrees 4))
(:scale-y :copy scale-x)
(:r 255.0)
(:g 255.0 255.0)
(:b 200.0 55.0)
(:a 8.0 4.0)
(:omega (degrees 6765.7505))
(:timer (seconds 0.017))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
(:userdata 6144.0)
)
)
(defpart 5473
:init-specs ((:texture (new 'static 'texture-id :index #x92 :page #xc))
(:num 1.0 1.0)
(:scale-x (meters 1.5))
(:rot-x 4)
(:scale-y (meters 0.05))
(:r 255.0)
(:g 255.0)
(:b 255.0)
(:a 64.0 64.0)
(:omega (degrees 0.045))
(:vel-y (meters 0.033333335) (meters 0.06666667))
(:fade-r -0.85 -0.85)
(:fade-g -1.7 -1.7)
(:fade-b -8.0)
(:accel-y (meters -0.0016666667) (meters -0.00066666666))
(:friction 0.96)
(:timer (seconds 1) (seconds 3.997))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3))
(:func 'sparticle-motion-blur)
(:conerot-x (degrees 0) (degrees 3600))
(:conerot-y (degrees 0) (degrees 3600))
)
)