jak-project/goal_src/jak2/engine
Brent Hickey b8f1ee5289
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[high fps] Increase input buffer for jak1 and jak3 (#3578)
Applying https://github.com/open-goal/jak-project/pull/3178 to jak1 and
jak3

This also fixes cloud speed in jak3

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2024-07-15 02:56:10 +02:00
..
ai [jak2] implement statistics tracker (#3288) 2024-01-11 22:49:41 +00:00
ambient decomp: Copy over new docstrings back to jak 2's common code, write some scripts to help automate this (#3366) 2024-02-04 13:53:06 -05:00
anim [joint] fix missing matrix interpolation (#3394) 2024-03-03 15:15:37 -05:00
camera [jak2] implement statistics tracker (#3288) 2024-01-11 22:49:41 +00:00
collide deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
common_objs [jak2] fix shadow origin using wrong joint (#3271) 2023-12-22 16:52:53 +00:00
data rename joint node and art element macros (#3111) 2023-11-01 23:16:00 +00:00
debug fix nav mesh debugging crash (#3542) 2024-06-01 00:50:14 +01:00
dma deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
draw jak2/3: re-implement screenshot system through goal (#3482) 2024-04-25 01:46:18 +01:00
engine deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
entity jak3 pc: math-camera, letterbox, led and auto-save (#3479) 2024-04-22 22:57:09 +01:00
game jak2/3: re-implement screenshot system through goal (#3482) 2024-04-25 01:46:18 +01:00
geometry deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
gfx use only the real level name in the Loader (#3495) 2024-04-30 17:12:57 +01:00
level use only the real level name in the Loader (#3495) 2024-04-30 17:12:57 +01:00
load deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
math Decompile joint, collide-func, clean up joint decompression code for all games (#3369) 2024-02-11 09:50:07 -05:00
nav [jak2] implement statistics tracker (#3288) 2024-01-11 22:49:41 +00:00
physics deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
process-drawable decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436) 2024-03-30 10:28:02 -04:00
ps2 more debug information when RPC buffers exhaust (#3490) 2024-04-29 16:37:04 +01:00
scene [jak2] adjust progress generic item sizes + add scrolling effect (#3231) 2023-11-29 18:27:02 +00:00
sound deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
spatial-hash deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
target [high fps] Increase input buffer for jak1 and jak3 (#3578) 2024-07-15 02:56:10 +02:00
ui jak2/3: re-implement screenshot system through goal (#3482) 2024-04-25 01:46:18 +01:00
util jak2/3: re-implement screenshot system through goal (#3482) 2024-04-25 01:46:18 +01:00