jak-project/goal_src/jak2/dgos/mtn.gd
ManDude cc16f62428
[jak2] fix bad actors using unloaded types (#2402)
Actors that use types from a level that got unloaded should now get
killed immediately instead of continuing to exist and eventually crash
the game.

NOTE: Will spam the console whenever a bad actor tries to spawn. I would
like to document all instances of where this happens!
2023-03-24 07:18:43 +00:00

36 lines
705 B
Common Lisp

("MTN.DGO"
("rhino.o"
"rhino-wall.o"
"mountain-ocean.o"
"mountain-obs.o"
"mountain-obs2.o"
"mountain-scenes.o"
"mountain-part.o"
"centurion.o"
"hopper.o"
"metalmonk.o"
"tpage-1254.go"
"tpage-1256.go"
"tpage-1255.go"
"tpage-1253.go"
"tpage-1257.go"
"tpage-3470.go"
"tpage-1275.go"
"com-airlock-outer-ag.go"
"mtn-plat-buried-ag.go"
"mtn-plat-return-ag.go"
"water-anim-mountain-ag.go"
"mtn-shard-ag.go"
"mtn-gate-ag.go"
"mtn-lens-base-ag.go"
"warp-gate-ag.go"
"mtn-plat-long-ag.go"
"mtn-iris-door-ag.go"
"mtn-plat-elevator-ag.go"
"mtn-plat-shoot-ag.go"
"mtn-lens-floor-ag.go"
"mtn-plat-updown-ag.go"
"pal-windmill-ag.go"
"mountain-vis.go"
))