jak-project/goal_src/jak2/dgos/mcn.gd
ManDude cc16f62428
[jak2] fix bad actors using unloaded types (#2402)
Actors that use types from a level that got unloaded should now get
killed immediately instead of continuing to exist and eventually crash
the game.

NOTE: Will spam the console whenever a bad actor tries to spawn. I would
like to document all instances of where this happens!
2023-03-24 07:18:43 +00:00

23 lines
463 B
Common Lisp

("MCN.DGO"
("mincan-obs.o"
"canyon-scenes.o"
"tpage-3341.go"
"tpage-3343.go"
"tpage-3342.go"
"tpage-3344.go"
"tpage-3471.go"
"daxter-highres-ag.go"
"jak-highres-ag.go"
"ctypal-baron-statue-break-ag.go"
"mincan-cogs-ag.go"
"ctypal-break-wall-ag.go"
"mincan-lighthouse-ag.go"
"water-anim-mincan-ag.go"
"mincan-lens-ag.go"
"mtn-shard-ag.go"
"mtn-gear-device-gear-ag.go"
"mtn-lens-ag.go"
"particleman-ag.go"
"mincan-vis.go"
))