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928dbebee4
`*alert-level-settings*` was actually an inline array and we were indexing past the end of it. I think this will fix some of the strange on-foot guard behavior too. |
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.. | ||
build | ||
characters | ||
dgos | ||
engine | ||
examples | ||
kernel | ||
levels | ||
lib | ||
pc | ||
tools | ||
compiler-setup.gc | ||
game.gp | ||
kernel-defs.gc |