jak-project/goal_src/jak2
water111 928dbebee4
[jak2] fix highly aggressive guard zoomer ambush (#2264)
`*alert-level-settings*` was actually an inline array and we were
indexing past the end of it.
I think this will fix some of the strange on-foot guard behavior too.
2023-02-26 01:31:21 -05:00
..
build d/jak2: decomp a bunch of files related to the beginning of the game (#2043) 2022-12-01 21:26:49 -05:00
characters [decomp] ctywide-obs (#2250) 2023-02-25 14:00:16 -05:00
dgos port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00
engine [jak2] fix foreground light calculation (#2254) 2023-02-25 17:55:55 -05:00
examples [decomp] collide-hash, collide-frag, collide-probe (#1998) 2022-10-29 20:32:03 -04:00
kernel [decomp] ctywide-obs (#2250) 2023-02-25 14:00:16 -05:00
levels [jak2] fix highly aggressive guard zoomer ambush (#2264) 2023-02-26 01:31:21 -05:00
lib port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00
pc [jak2] text aspect ratio fixes (#2251) 2023-02-25 19:27:58 +00:00
tools d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
compiler-setup.gc [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
game.gp [decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191) 2023-02-05 18:16:58 -05:00
kernel-defs.gc port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00