jak-project/decompiler/IR2
2021-10-16 12:02:49 -04:00
..
AtomicOp.cpp support vector 4 (#803) 2021-09-01 10:02:20 -04:00
AtomicOp.h support vector 4 (#803) 2021-09-01 10:02:20 -04:00
AtomicOpForm.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
AtomicOpTypeAnalysis.cpp [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
bitfields.cpp get started on entity (#793) 2021-08-31 11:05:03 -04:00
bitfields.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
Env.cpp temp 2021-08-14 23:15:10 -04:00
Env.h [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
ExpressionHelpers.cpp [decomp] handle handle->process inside an and (#851) 2021-09-21 00:12:37 -04:00
ExpressionHelpers.h [decomp] handle handle->process inside an and (#851) 2021-09-21 00:12:37 -04:00
Form.cpp decompile some drawable stuff and fix a few small bugs (#859) 2021-09-28 19:24:09 -04:00
Form.h decompile some drawable stuff and fix a few small bugs (#859) 2021-09-28 19:24:09 -04:00
FormExpressionAnalysis.cpp clean up casts around conds with elses (#904) 2021-10-16 12:02:49 -04:00
FormStack.cpp [decomp] handle handle->process inside an and (#851) 2021-09-21 00:12:37 -04:00
FormStack.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
GenericElementMatcher.cpp [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
GenericElementMatcher.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
IR2_common.h update gtest, fix some small bugs (#818) 2021-09-02 18:32:22 -04:00
LabelDB.cpp update readme and fix unused function issue (#821) 2021-09-03 19:19:51 -04:00
LabelDB.h update readme and fix unused function issue (#821) 2021-09-03 19:19:51 -04:00
OpenGoalMapping.cpp decomp: main-collide and support a bunch of new inline-asm operations (#673) 2021-07-27 19:57:14 -04:00
OpenGoalMapping.h Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00