jak-project/game
ManDude 190fa4bbe8
[windows] make the games start up in the user's preferred system UI language (#2267)
Where applicable, of course.

My system language is set to English so I actually can't test this. If
anyone has their Windows language (NOT LOCALE) set to Spanish, German,
French, Italian or Japanese please test this.

Fixes #1734 

Also fixes the opengoal debugger on Windows and fixes the decomp for
`menu` which was causing some crashes related to input handling.
2023-02-26 09:46:57 -05:00
..
assets CI: Periodic Controller Database Update (#2231) 2023-02-20 16:39:41 -05:00
common [jak2] workaround for cutscene playing (#2131) 2023-01-16 13:37:29 -05:00
graphics [sprite glow] fix crashes (#2256) 2023-02-25 20:21:42 -05:00
kernel [windows] make the games start up in the user's preferred system UI language (#2267) 2023-02-26 09:46:57 -05:00
mips2c [merc2] support vertex updates, use this for blerc in jak 1 and jak 2 (#2179) 2023-01-31 18:23:39 -05:00
overlord g/jak2: Add missing DGO files to game.gp lost in the shuffle (#2178) 2023-01-30 20:45:45 -05:00
sce [windows] make the games start up in the user's preferred system UI language (#2267) 2023-02-26 09:46:57 -05:00
sound Fix sound bank allocation (#2107) 2023-01-08 11:23:59 -05:00
system CI: Add a macOS Github runner (#2064) 2022-12-22 18:12:59 -05:00
tools goalc/repl: cleanup of goalc/REPL code and some QoL improvements (#2104) 2023-01-07 11:24:02 -05:00
CMakeLists.txt [jak2] add sprite glow renderer (#2232) 2023-02-20 20:25:45 -05:00
discord.cpp g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
discord.h g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
main.cpp g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
runtime.cpp Minor bug fixes (#2128) 2023-01-14 16:26:17 -05:00
runtime.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00