jak-project/goalc/compiler/StaticObject.h
water111 4bea175140
[decompiler/compiler] Fixes for task-control (#668)
* fix decompiler for task control

* support in compiler

* changelog

* typo
2021-07-01 21:38:19 -04:00

200 lines
5.4 KiB
C++

#pragma once
#include <string>
#include <vector>
#include "common/type_system/TypeSpec.h"
#include "goalc/emitter/ObjectGenerator.h"
#include "goalc/compiler/ConstantValue.h"
#include "common/util/BitUtils.h"
class FunctionEnv;
class StaticObject {
public:
virtual std::string print() const = 0;
struct LoadInfo {
bool requires_load = false;
int load_size = -1;
bool load_signed = false;
bool prefer_xmm = false;
};
virtual LoadInfo get_load_info() const = 0;
virtual void generate(emitter::ObjectGenerator* gen) = 0;
virtual int get_addr_offset() const = 0;
virtual ~StaticObject() = default;
emitter::StaticRecord rec;
};
class StaticFloat : public StaticObject {
public:
explicit StaticFloat(float _value, int _seg);
float value = 0;
int seg = -1;
std::string print() const override;
LoadInfo get_load_info() const override;
void generate(emitter::ObjectGenerator* gen) override;
int get_addr_offset() const override;
};
class StaticStructure : public StaticObject {
public:
StaticStructure(int _seg);
std::vector<u8> data;
int seg = -1;
std::string print() const override;
LoadInfo get_load_info() const override;
void generate_structure(emitter::ObjectGenerator* gen);
void generate(emitter::ObjectGenerator* gen) override;
int get_addr_offset() const override;
void set_offset(int offset) { m_offset = offset; }
struct SymbolRecord {
int offset = -1;
std::string name;
};
struct PointerRecord {
int offset_in_this = -1;
StaticStructure* dest = nullptr;
int offset_in_dest = -1;
};
struct FunctionRecord {
const FunctionEnv* func = nullptr;
int offset_in_this = -1;
};
std::vector<SymbolRecord> types;
std::vector<SymbolRecord> symbols;
std::vector<PointerRecord> pointers;
std::vector<FunctionRecord> functions;
void add_symbol_record(std::string name, int offset);
void add_pointer_record(int offset_in_this, StaticStructure* dest, int offset_in_dest);
void add_type_record(std::string name, int offset);
void add_function_record(const FunctionEnv* function, int offset);
private:
int m_offset = 0;
};
class StaticBasic : public StaticStructure {
public:
std::string type_name;
StaticBasic(int _seg, std::string _type_name);
int get_addr_offset() const override;
};
class StaticString : public StaticBasic {
public:
explicit StaticString(std::string data, int _seg);
std::string text;
std::string print() const override;
void generate(emitter::ObjectGenerator* gen) override;
};
class FunctionEnv;
/*!
* Represents a "static value". Like a reference to a static structure (including pair, string,
* basic), a symbol, or some constant (bitfield, integer, float). Cannot be used to store a static
* structure itself, just a reference to one, meaning you cannot set an inlined structure to a
* StaticResult.
*/
class StaticResult {
public:
StaticResult() = default;
static StaticResult make_structure_reference(StaticStructure* structure, TypeSpec ts);
static StaticResult make_constant_data(const ConstantValue& data, TypeSpec ts);
static StaticResult make_constant_data(u64 data, const TypeSpec& ts);
static StaticResult make_symbol(const std::string& name);
static StaticResult make_type_ref(const std::string& type_name, int method_count);
static StaticResult make_func_ref(const FunctionEnv* func, const TypeSpec& ts);
const TypeSpec& typespec() const { return m_ts; }
bool is_reference() const { return m_kind == Kind::STRUCTURE_REFERENCE; }
bool is_constant_data() const { return m_kind == Kind::CONSTANT_DATA; }
bool is_symbol() const { return m_kind == Kind::SYMBOL; }
bool is_type() const { return m_kind == Kind::TYPE; }
bool is_func() const { return m_kind == Kind::FUNCTION_REFERENCE; }
StaticStructure* reference() const {
assert(is_reference());
return m_struct;
}
s32 constant_s32() const {
assert(is_constant_data() && m_constant_data && m_constant_data->size() == 8 &&
integer_fits(m_constant_data->value_64(), 4, true));
return (s32)m_constant_data->value_64();
}
const std::string& symbol_name() const {
assert(is_symbol() || is_type());
return m_symbol;
}
const FunctionEnv* function() const {
assert(is_func());
return m_func;
}
int method_count() const {
assert(is_type());
return m_method_count;
}
u64 constant_u64() const {
assert(is_constant_data() && m_constant_data && m_constant_data->size() == 8);
return m_constant_data->value_64();
}
const ConstantValue& constant() const {
assert(m_constant_data.has_value());
return *m_constant_data;
}
private:
// used for all types
TypeSpec m_ts;
// used for only STRUCTURE_REFERENCE
StaticStructure* m_struct = nullptr;
// used for only FUNCTION_REFERENCE
const FunctionEnv* m_func = nullptr;
// used for only constant data
std::optional<ConstantValue> m_constant_data;
// used for only symbol and type
std::string m_symbol;
// used only for type
int m_method_count = -1;
enum class Kind {
STRUCTURE_REFERENCE,
CONSTANT_DATA,
SYMBOL,
TYPE,
FUNCTION_REFERENCE,
INVALID
} m_kind = Kind::INVALID;
};
class StaticPair : public StaticStructure {
public:
StaticPair(StaticResult car, StaticResult cdr, int _seg);
int get_addr_offset() const override;
void generate(emitter::ObjectGenerator* gen) override;
void generate_item(const StaticResult& item, int offset);
private:
StaticResult m_car, m_cdr;
};