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dc5dc9c76c
Some notes: - `draw-prototype-inline-array-shrub` can probably be decompiled but I'm not comfortable doing this function myself. It's got a ton of inline assembly (or at least I think it's inline assembly) and is very long. I left this marked as asm for now but I am confident in the function definition. - The VU program is identical to Jak 1 (yay) - There's some new `dma-test` stuff at the end of the file, not really sure what it's doing but it runs in the top-level. |
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.. | ||
jak2 | ||
background-vu0-result.txt | ||
background-vu0.txt | ||
bones-vu0-result.txt | ||
bones-vu0.txt | ||
collide-vu0-result.txt | ||
collide-vu0.txt | ||
generic-result.txt | ||
generic-vu0-result.txt | ||
generic-vu0.txt | ||
generic.txt | ||
merc-result.txt | ||
merc.txt | ||
mercneric-vu0-result.txt | ||
mercneric-vu0.txt | ||
ocean-mid-result.txt | ||
ocean-mid.txt | ||
ocean-near-result.txt | ||
ocean-near.txt | ||
ocean-texture-result.txt | ||
ocean-texture.txt | ||
ocean-vu0-result.txt | ||
ocean-vu0.txt | ||
shadow-result.txt | ||
shadow-vu0-result.txt | ||
shadow-vu0.txt | ||
shadow.txt | ||
shrub-result.txt | ||
shrub.txt | ||
sky-result.txt | ||
sky.txt | ||
sprite-distort-result.txt | ||
sprite-distort.txt | ||
sprite-result.txt | ||
sprite.txt | ||
tfrag-result.txt | ||
tfrag.txt | ||
tie-near-result.txt | ||
tie-near.txt | ||
tie-result.txt | ||
tie.txt | ||
tnear-result.txt | ||
tnear.txt |