jak-project/common/versions.h
water111 a80b331c27
[Compiler] In-progress support for vector float (AVX) (#171)
* begin work on vf support

* split reg kind into reg hw kind and class, use class for ireg

* try test

* clang format

* add some more ops and some example functions

* better lvf on statics

* add documentation
2020-12-30 15:33:51 -05:00

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#pragma once
/*!
* @file versions.h
* Version numbers for GOAL Language, Kernel, etc...
*/
#ifndef JAK1_VERSIONS_H
#define JAK1_VERSIONS_H
#include "common/common_types.h"
namespace versions {
// language version (OpenGOAL)
constexpr s32 GOAL_VERSION_MAJOR = 0;
constexpr s32 GOAL_VERSION_MINOR = 5;
// these versions are from the game
constexpr u32 ART_FILE_VERSION = 6;
constexpr u32 LEVEL_FILE_VERSION = 30;
constexpr u32 DGO_FILE_VERSION = 1;
constexpr u32 RES_FILE_VERSION = 1;
constexpr u32 TX_PAGE_VERSION = 7;
} // namespace versions
// GOAL kernel version (OpenGOAL changes this version from the game's version)
constexpr int KERNEL_VERSION_MAJOR = 2;
constexpr int KERNEL_VERSION_MINOR = 0;
#endif // JAK1_VERSIONS_H