.. |
assets
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[jak2] prepare scf-get-territory usage (#2890)
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2023-08-08 17:21:29 +01:00 |
common
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Get the project compiling on Apple Silicon macOS natively (arm64) (#2827)
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2023-07-16 11:13:48 -04:00 |
external
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game: refactor discord code and improve jak 2 support (#2714)
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2023-06-17 05:16:40 +01:00 |
graphics
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cleanup our cmake and build warnings (#2876)
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2023-08-08 20:53:16 -04:00 |
kernel
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fix collision renderer filters not working (#2872)
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2023-07-31 11:13:44 +01:00 |
mips2c
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cleanup our cmake and build warnings (#2876)
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2023-08-08 20:53:16 -04:00 |
overlord
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cleanup our cmake and build warnings (#2876)
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2023-08-08 20:53:16 -04:00 |
sce
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Fix small buzz motor not vibrating correctly (#2846)
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2023-07-27 10:46:40 +01:00 |
settings
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fix stad-samos regression from refactor (#2796) + change imgui toggle to left-alt and make it customizable (#2848)
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2023-07-29 02:26:42 +01:00 |
sound
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cleanup our cmake and build warnings (#2876)
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2023-08-08 20:53:16 -04:00 |
system
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input: fix double press issue when assigning a bind (#2895)
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2023-08-09 22:50:02 -04:00 |
tools
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[jak2] Work-in-progress texture animations (#2819)
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2023-07-14 18:17:54 -04:00 |
CMakeLists.txt
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[jak2] More texture animations (#2831)
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2023-07-16 13:02:53 -04:00 |
main.cpp
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log: rotate log files with timestamps and add flag to disable ANSI colors (#2886)
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2023-08-08 17:59:37 +01:00 |
runtime.cpp
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[jak2] faster startup (#2738)
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2023-06-17 17:23:25 -04:00 |
runtime.h
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game: Remove temporary CLI arg shim in gk (#2532)
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2023-04-22 14:13:57 -04:00 |