..
task
[decomp] improve types around enter-state
( #923 )
2021-10-20 20:55:25 -04:00
collectables-part.gc
memory cards (in progress) ( #868 )
2021-10-01 23:12:34 -04:00
collectables.gc
[decomp] minor type cleanup ( #874 )
2021-10-02 11:50:12 -04:00
crates.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
effect-control-h.gc
decomp: finish effect-control
-- fixed ambient-sound type def ( #876 )
2021-10-10 18:44:47 -04:00
effect-control.gc
clean up casts around conds with elses ( #904 )
2021-10-16 12:02:49 -04:00
fact-h.gc
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
game-h.gc
[decomp] fisher
and FIN.DGO
(finalboss) level ( #899 )
2021-10-16 14:06:33 -04:00
game-info-h.gc
[decomp] load boundaries ( #922 )
2021-10-20 19:49:32 -04:00
game-info.gc
[decomp] recognize most cases send-event macro ( #906 )
2021-10-16 15:12:01 -04:00
game-save.gc
fix decomp bugs and add ref tests ( #930 )
2021-10-23 10:41:11 -04:00
generic-obs-h.gc
[decomp] load boundaries ( #922 )
2021-10-20 19:49:32 -04:00
generic-obs.gc
decomp: finish effect-control
-- fixed ambient-sound type def ( #876 )
2021-10-10 18:44:47 -04:00
main-h.gc
[decomp] progress
( #780 )
2021-09-06 20:35:03 -04:00
main.gc
[decomp] add (most) PAL changes to main
( #925 )
2021-10-23 15:38:06 -04:00
powerups.gc
decomp: projectiles
( #777 )
2021-09-02 20:00:29 -04:00
projectiles-h.gc
decomp: projectiles
( #777 )
2021-09-02 20:00:29 -04:00
projectiles.gc
[decomp] improve types around enter-state
( #923 )
2021-10-20 20:55:25 -04:00
settings-h.gc
[decomp] minor type cleanup ( #874 )
2021-10-02 11:50:12 -04:00
settings.gc
[decomp] minor type cleanup ( #874 )
2021-10-02 11:50:12 -04:00
video.gc
[decomp] progress
( #780 )
2021-09-06 20:35:03 -04:00
voicebox.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00