..
collide-cache-h.gc
[decomp] collide-hash, collide-frag, collide-probe ( #1998 )
2022-10-29 20:32:03 -04:00
collide-cache.gc
gsrc: add decomp begins placeholder to all gsrc files ( #1731 )
2022-08-05 16:12:54 -04:00
collide-debug.gc
gsrc: add decomp begins placeholder to all gsrc files ( #1731 )
2022-08-05 16:12:54 -04:00
collide-edge-grab-h.gc
decomp: logic-target
( #1861 )
2022-09-08 18:26:33 -04:00
collide-edge-grab.gc
gsrc: add decomp begins placeholder to all gsrc files ( #1731 )
2022-08-05 16:12:54 -04:00
collide-frag-h.gc
[decomp] Decompile first batch of files in engine ( #1787 )
2022-08-24 00:29:51 -04:00
collide-frag.gc
[decomp] collide-hash, collide-frag, collide-probe ( #1998 )
2022-10-29 20:32:03 -04:00
collide-func-h.gc
gsrc: add decomp begins placeholder to all gsrc files ( #1731 )
2022-08-05 16:12:54 -04:00
collide-func.gc
[decomp] Jak 2 mips2c, collide-func ( #1805 )
2022-08-26 18:03:48 -04:00
collide-h.gc
[decomp] collide-hash, collide-frag, collide-probe ( #1998 )
2022-10-29 20:32:03 -04:00
collide-mesh-h.gc
[decomp] Decompile first batch of files in engine ( #1787 )
2022-08-24 00:29:51 -04:00
collide-mesh.gc
gsrc: add decomp begins placeholder to all gsrc files ( #1731 )
2022-08-05 16:12:54 -04:00
collide-probe.gc
[decomp] collide-hash, collide-frag, collide-probe ( #1998 )
2022-10-29 20:32:03 -04:00
collide-shape-h.gc
[decomp] collide-hash, collide-frag, collide-probe ( #1998 )
2022-10-29 20:32:03 -04:00
collide-shape-rider.gc
gsrc: add decomp begins placeholder to all gsrc files ( #1731 )
2022-08-05 16:12:54 -04:00
collide-shape.gc
gsrc: add decomp begins placeholder to all gsrc files ( #1731 )
2022-08-05 16:12:54 -04:00
collide-target-h.gc
d/jak2: finish sidekick
, target-carry
and battle
. Close to finishing target-death
and warp-gate
( #1990 )
2022-10-29 18:27:31 -04:00
collide-touch-h.gc
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
collide-touch.gc
gsrc: add decomp begins placeholder to all gsrc files ( #1731 )
2022-08-05 16:12:54 -04:00
collide.gc
d/jak2: finish task-arrow
| carry-h
| projectile
| gun-[red|yellow|blue]-shot
( #1864 )
2022-10-29 15:22:57 -04:00
find-nearest-h.gc
d/jak2: finish find-nearest
| trajectory
| editable-h
and most of editable
and editable-player
( #1847 )
2022-09-10 18:03:17 -04:00
find-nearest.gc
[decompiler] recognize jak 2 vector-float*!
, fix some vector inline casting bugs ( #1926 )
2022-09-26 20:57:44 -04:00
los-control-h.gc
d/jak2: finish viewer
, texture-finish
, process-taskable
, main-collide
, prototype
and los-control
( #1975 )
2022-10-22 13:26:28 -04:00
los-control.gc
[decomp] collide-hash, collide-frag, collide-probe ( #1998 )
2022-10-29 20:32:03 -04:00
main-collide.gc
d/jak2: finish viewer
, texture-finish
, process-taskable
, main-collide
, prototype
and los-control
( #1975 )
2022-10-22 13:26:28 -04:00
pat-h.gc
[decomp] Decompile first batch of files in engine ( #1787 )
2022-08-24 00:29:51 -04:00